Sacre Bleu cover
Sacre Bleu screenshot
Steam
Genre: Adventure, Indie

Sacre Bleu

1.0.16 Patch Notes

1.0.16
-The challenge-levels will now lock in camera if not on Nintendo Switch.
-Kitchen chef bot can now be killed with a grenade from the front as well.

---Older--

1.0.15
-Fixing the double-grading issue
-Portraits are now not videos but texture-flipbooks for better compatibility across platforms
-VP8 Codec for intro on Steamdeck, H.264 Codec on Windows. Hopefully this will fix the blackscreens on Steamdeck and remove the need
for Proton Hotfix. This fix introduces some crackling sound on the intro movie on the steamdeck. But at least it plays.

1.0.14 Fixing Bad Ending trigger on the final boss.

1.0.13
-fixed the Armory2 bug where the enemies on top of the tower become non-responsive after player-death.

1.0.12
-fixed the reset on respawn bug we had on Armory 3 first armory-smith enemy.
-Made a force 16:9 aspect-ratio button in the options-menu

1.0.11
-Fixed the soft-lock issue where the anvil spawned by the Armory-smith would get
locked on walls. Thanks @GundarHStriker
-Addressing an issue where players got stuck under the rising conveyor-belt in K2.
Slowed down the lift from 1000 units per second to 800 units per second.

1.0.10
-Fixed kitchen 3 not resetting a cog in a folding-room causing a progression-stopper.
-Patching the issue where the Big hunter killer robot in Kitchen5 is unable to kill the player when it catches up to player.
-Fixing the issue with the missing collision-volume in Sewers3. Thanks @BRNK
-Fixing the issue with imparting Base Z Velocity on Boat. Thanks @BRNK
-Adjusting some spherical reflections in the hub map.

1.0.9
-Making sure all ingame videos are VP9 on the steam-version. We are trying to solve the
crashing-issues on the steam-deck this way.
edit: Proton-Hotfix is currently the only way to bypass those crashes.

1.0.8
-language is set automatically based on the steam-UI language choice

1.0.7
-All Platforms: fixed that weird flashing frame on beginning of main menu

1.0.6
-All Platforms: Fixed displaying the version-number correctly (dhuh)
-Windows: fixed the strange Twitch-login where it wouldn't handle credentials correctly.

1.0.5
-All Platforms: Fixed a weird camera lag issue during the big robot chase in Kitchen5
-All Platforms: Fixed lighting-issue at start of kitchen-boss-level
-All Platforms: Fixed an issue with a double-wooden-panel on Sewers3
-All Platforms: Fixed the wooden-panels to have a bit bigger hit-box across the game.

Option to force 16:9 aspect ratio

Some players that have really nice ultra-wide monitors are having issues with the frame being cropped at the top/bottom.
Now there is an option to crop the game at the original 16:9 in the options menu.
For the ultra-wide-monitor-owner there will be black bars on the side, but at least it will fix the issue.



Steamdeck version requires Proton-hotfix

If you are playing the steamdeck version of Sacre Bleu and you run into crashes after the main-menu, you likely need to install the proton-hotfix

Click Game Info -> Properties -> Compatability -> and turn ON the "force use of a specific Steam Play Compatability tool"


Here is Steams FAQ about the proton

Sacre Bleu is OUT NOW! 🥖💥

The wait is over — Sacre Bleu has officially launched on Steam, and it's ready to blast you into a whirlwind of chaos, charm, and cannon-fire!

We’ve poured our hearts (and a generous amount of gunpowder) into this game, and we’re beyond excited for you to finally experience it. Get ready to leap, slash, and blast your way through a beautifully unhinged world.

🔥 Here’s what’s waiting for you:
🕰️ Bullet-time combat – Dodge, dive, and demolish enemies in stylish slow-mo
💥 Blunderbuss-propulsion platforming – Yes, your gun is ALSO your jetpack
⚔️ Swashbuckling hack’n’slash – Dance through danger with flair and fury
👹 Monstrous boss battles – Face off against absurd and terrifying zombies

Whether you’re here for the espionage or the absurdity (or both), we hope Sacre Bleu makes you laugh, curse, and fall in love with our beautifully chaotic world.

💬 Jump in, share your thoughts, and leave a review if you enjoy the ride — we’re a small team of indie devs and your support means everything to us!

Merci beaucoup and happy blasting!
- Noodlecake & Hildring Studio

Play the Free Open Beta Now!

We are running a free open beta starting right now through the end of Sunday. Come try the game, set some speedrun times and give feedback to the developers. Best place for that is on our Discord you can join up via the link and chat about the beta in the channel there.

Hope to see you there!

Sacre Bleu is Steam Deck Verified!

Bonjour, musketeers!

We’ve got thrilling news straight from the cobblestone streets of Paris: Sacre Bleu is now officially Steam Deck Verified! 🥖

That means you can now take your baguette-fueled adventures on the go—whether you're lounging at a café or evading otherworldly threats in la Bastille, it’s all fully playable and optimized for the Steam Deck.

What does Steam Deck Verified mean?

It means:

-Full controller support
-Smooth performance on Steam Deck hardware
-And yes... glorious gameplay wherever you roam!

So fire up your Deck and dive into the chaos, mystery, and mischief of Sacre Bleu!

Merci for all your support, we can’t wait to see where you take the game next.

Play Sacre Bleu anywhere. Vive la revolution!

Speedrunning to a April 17th Release!

The time has finally come! We are excited to reveal that after a small delay (sorry about that!) Sacre Bleu will be released on April 17th! The game will be 15% off at launch so please be sure to pick it up day one and leave a review if you like it. We really appreciate it!

And for all the speedrunners out there, we are soooo excited to reveal we have implemented LiveSplit with some help from the speedrunning community directly! Check out the new trailer to see how it all works and we cant wait to see what kind of insane times you guys are able to put up!

Be sure to wishlist too if you havent! Only a few more days!

Launch Date Announcement!

🚨 Launch Date Announcement! 🚨

We’re excited to reveal that Sacre Bleu will officially launch in March 2025!

Get ready to dive into a thrilling steampunk adventure set in the heart of Paris. Defend your honor, uncover conspiracies, and master your steam blaster to save the nation. ⚔️💥

The launch date reveal is happening at the OTK Games Expo, where we’ll showcase new gameplay and share a deeper look into the world of Sacre Bleu!

Don’t forget to wishlist the game now to stay updated and prepare for your swashbuckling journey in Sacre Bleu!

Watch the release trailer here:

Sacre Bleu at the MIX Fall Showcase!

It's time to mix it up with the MIX Fall Showcase!

Sacre Bleu will be featured in The MIX Fall Showcase on November 21st at 9AM PST!🎉

Watch here: https://mediaindieexchange.com/showcases/mix-fall-showcase-2024?utm_source=twitter&utm_medium=social&utm_campaign&utm_content=ap_k3kwlv0jhh

Learn more about the daring journey of our Musketeer captain as he fights his way to freedom through la Bastille in our latest gameplay trailer! 🏰⚔️

Watch the gameplay trailer here: https://www.youtube.com/watch?v=DkfaRqMNJek

Dive into the world of swashbuckling, strategy, and unforgettable characters. Don't miss the adventure of a lifetime! 🔥

Don't forget to play the demo and wishlist! 🚨

From Spider-man to Musketeers!

Egads! From working on huge Hollywood Blockbusters to bullet-time Musketeers, come join us as we sit down with Stein Lotveit the creator of Sacre Bleu and learn what makes Sacre Bleu special.