-Game size reduced from 24gb to ~10gb
-Improved boat/water physics and indicators
-Properly loads current ship after saving the game
-Fixed access to game-breaking locations/spawn points
-Improved lighting overall
-Weapon now holsters on sprint
-Unlocked framerate
-Improved melee combat targeting system
-Disabled day/night cycle temporarily due to night issues
-Fixed boats being able to beach and then fly
-Many bugfixes and performance improvements
Early Access Patch 3
-Made NPCs less aggressive
-Added disarm on successful parry
-Added dodge rolls during combat
-Improved behavior of idle characters
-Further performance improvements
Early Access Patch 2
-Added a starting quest
-Fixed avatar getting locked in T-Pose
-Optimized framerate and loading times
-Added more animations and activity to NPCs
-Increased distance by which followers stay behind you
-Changed lighting settings to be less washed out
-Added more ways to close menus
-General bug fixes/polish
Early Access Patch 1
Changes/improvements include:
-New control schematic added to pause menu
-Performance and loading optimizations
-Followers can now move when not rendered
-Sprinting now holsters weapon
-Default graphics settings changed
-General bug fixes and polish