the pump will reduce the amount of water in your ship
New looting system (the previous looting system ceases):
four (controllable) player characters and four enemy characters (1 captain and 3 crew members)
three types of weapons (sword, shield, bow)
the process of battle:
the sword's damage to the shield is tripled
the shield's damage to the bow is tripled
the bow's damage to the sword is tripled
Functional places (in looting system):
exploding barrels - (these will make holes in the player's ship)
repairing holes - (a player character repair the hole here)
breaking ropes - (the two ships are connected by four ropes, an enemy character break one of the ropes here)
reconnect - (a player character reconnect one of the broken ropes here)
health barrels - (all undefeated player characters have their health set to maximum)
Design maker - You can create the design of your own ship from different parts.
Capture the ports first and only then can you trade in them. If you have defeated all the ships, you have successfully captured the port. You always have to defeat one more ship to capture the next port.
You can buy and sell goods in different ports at different prices. - there are five kind of goods:
beam - (repair ship)
armor plate - (defend ship)
fire ammunition - (double hit to enemy ships)
silver - (for developments)
harpoon - (only trading good)
If you sink all ships (which displayed on the World Map), you get 100 queries (for navigation).
Windows 10
The game is available in Windows 10.
Update 4
You can maraude enemy ships.
2 new developments branches:
> Increase chance of winning (at marauding)
> Location of enemy ships
Update 3
- Twice as many opponents.
- 24 optional ship designs.
- New development branches:
a) Fire power
b) Hit points
c) Design
d) Fast travel places
- Freely variable camera distance (zoom).
zoom out: U (key)
approximation: J (key)
- Fixing the view to an enemy ship:
1. hit the enemy ship
2. then press the "Q" key