Salt and Sanctuary cover
Salt and Sanctuary screenshot
Linux PC Mac Vita PS4 XONE Switch Steam Epic
Genre: Platform, Role-playing (RPG), Adventure, Indie

Salt and Sanctuary

Sodden Knight Plush Campaign Live

Support this campaign now at MakeShip!

Designed by Ska Studios, The Sodden Knight Plush is made with an Ultra Soft Fleece exterior that feels amazing! The interior is stuffed with fluffy Polypropylene cotton filling to keep its shape for years to come. Each Plush is tagged to show exactly how many were created, making your limited edition plush even more special. The Sodden Knight Plush arrives in a reusable drawstring bag and shipped in a compostable mailer to limit environmental impact. Support Ska Studios by pre-ordering today!

Salt and Sanctuary owners save 10% on Vigil: The Longest Night

Vigil: The Longest Night is out now, and I'm pleased to announce that not only does that game feature some sweet crossover Salt and Sanctuary content, but that owners of Salt and Sanctuary also receive a 10% discount!

Official release from Glass Heart Studios:

Vigil: The Longest Night will be available on Steam and Switch for on October 14 th 2020 and
we are proud to announce that, thanks to the wonderful people at Ska Studios, we will be including
some exciting Salt and Sanctuary content!

This content includes a unique questline, exciting battle against a familiar enemy, and a “unique”
weapon.

Owners of Salt and Sanctuary on Steam will receive an additional 10% discount on Steam from
launch until the 21 st of October!


Vigil: The Longest
https://store.steampowered.com/app/720560/Vigil_The_Longest_Night

Patch Notes for 1.0.0.8

- Implemented Russian, Polish
- Fixed scaling on Lucent Musketoon, Hellfire Arbalest, Adrasteia, and Purifier
- Merchants now sell higher-tier salt consumables to wealthy patrons
- Magical light orb now flips in vertigo mode
- Fixed letter groupings in message writer
- Fixed glitches related to grabbing enemies near message bottles and rotting platforms
- Increased charm scaling on weapons that share the charms' damage types
- Added poison to Flask of Defilement vulnerabilities
- Removed Black Pearl from sellable items
- Fixed faction leader work resetting on NG+
- Tweaked elemental visual effects

The following languages should now be fully implemented:
French
Italian
German
Spanish
Portuguese (Br)
Japanese
Korean
Chinese (Simplified)
Chinese (Traditional)
Russian
Polish

And we're done with adding all the planned languages! Thank you so much for your patience.

Patch Notes for 1.0.0.7

1.0.0.7


-Implemented Korean
-Implemented Reaper executions
-Finished French localization
-Restored consumable buff values and boosted prayer/incantation buff values
-Simplified Chinese first pass (beta)

The following languages should now be fully implemented:
French
Italian
German
Spanish
Portuguese (Br)
Japanese
Korean

We're working on Russian and Polish next and finishing Simplified Chinese.

Patch Notes for 1.0.0.6

1.0.0.6


- Spanish, Portuguese, French localizations implemented (actually, more of a work in progress)
- Reduced damage buff for consumable weapon buffs
- Minor fix for O/X Accept/Cancel issue
- Fixed crash caused when attempting to render prop characters with invalid loadouts
- Fixed mouse clicks not registering at <60fps

Public Beta Branch Opt-in Now Live!

Hello everyone! We now have the option of poking holes in beta builds before we push an update live for everyone. The nature of software lends itself to sometimes breaking something when a fix is made and as much as we test a build, issues can get through. So, we'd like to get more eyes on builds before it's pushed as an update.

In particular, we are currently trying to check on crashes happening to some players where there are hanging bodies. If it does break, there will be a stack trace (error output) that refers to PropChar. Hopefully, this shouldn't happen in the next update.

If you would like to be a part of the beta, you can join by right clicking your game in the Steam library, select the BETAS tab and select "beta - Windows only" in the drop down, close properties and wait for the update to download. Once downloaded, the current beta version, as of this post, is Ver. 1.0.0.6.

If you have issues relating to specifically the beta build, please post them in the beta subforum in the community hub.

The changes for the beta will be:

1.0.0.6
- Spanish, Portuguese, French localizations implemented (actually, more of a work in progress)
- Reduced damage buff for consumable weapon buffs
- Minor fix for O/X Accept/Cancel issue
- Fixed crash caused when attempting to render prop characters with invalid loadouts
- Fixed mouse clicks not registering at <60fps

Thanks! <3 ːsteamsaltyː

Patch Notes for 1.0.0.5

Hello everyone! James and Michelle are out at BitSummit this week, so they weren't able to get these notes out at the same time as the release. Here's what yesterday's download was all about:

1.0.0.5


- Japanese version launch!
- Linux and macOS version launch!
- Implemented X/O O/X accept/cancel toggle
- Fixed co-op char repair for missing vertigo brand after killing the Kraekan Wyrm
- Fixed Italian localization


Linux/Mac support will be handled in this dedicated subforum.

Patch Notes for 1.0.0.4

1.0.0.4


- Added controls reset to defaults
- Implemented crash logging (crash logs appear as crash.log in game directory)
- Fixed strong mace attack requiring no stamina
- Fixed work menu exploit allowing one turn-in to earn all turn-ins
- Fixed missing mouse support to Candlelit lady dialog
- Fixed mouse causing store items to show as 0 gp
- Fixed throwables: now able to hold throw as with crossbows/arrows
- Swapped gamepad LT/L2/RT/R2 icons for arrows when using mouse
- Removed LT/L2/RT/R2 in some windows when using mouse
- Fixed Light Armor skill node appearing as Assassin when using mouse
- Implemented mouse alternative to L3 stat toggle
- Updated German strings

Patch Notes for 1.0.0.3 and Earlier

1.0.0.3


- Hotfix for co-op keyboard issues. Currently co-op requires at least one gamepad, so k+m/gamepad and gamepad/gamepad are valid, but keyboard/keyboard is not. Apologies for the inconvenience!
- Thanks for supporting our Steam launch! It's been a crazy few years.

1.0.0.2


- Fixed firepot/fireball damaging non-creature enemies

1.0.0.1


- Fixed X/Y swap for leveling + buying multiples

1.0.0.0


- Steam launch hype!
- Currently pending localizations: Spanish, French, Portuguese, Japanese.
- Thanks for your support! We love you.
- Please visit the forums for issues/bugs/suggestions. Please be sure to read the code of conduct, FAQ and check for already existing threads on your topic before posting.

Welcome to the Salt and Sanctuary Steam Community!

Welcome everyone!

As you may know, we launched Salt and Sanctuary on PS4 March 15th. We can't say a specific date just yet but very soon, Salt and Sanctuary will be coming to Steam.

In the meantime, we hope you enjoy our brand new Steam Community hub. Please take a peak at the code of conduct then discuss away! We'll do our best to keep up with these forums here and answer questions.

Thanks everyone! We hope you enjoy!