Salvationland cover
Salvationland screenshot
Genre: Simulator, Adventure, Indie

Salvationland

Update 2.6

- Eliminated the possibility of going beyond the area on the 3rd chapter levels
- Fixed the display of HUD elements
- Fixed minor bugs

Huge Update v2.5

Hey everyone! Recently, the game celebrated its one-and-a-half-year anniversary since release day, and to mark the occasion, we decided to undertake another large-scale update.

* Here are the main changes in this TRULY massive patch: *

- New shaders: noise filter, sharpness boost, motion blur (can be turned off in the game settings),
- Original shaders have been improved and optimized: SSAO, the black-and-white screen effect when injured, and others,
- First person hand animation added for motorcycles,
- Enemies now behave smarter, actively pursuing the player character,
- Junk can now be converted into Components directly through the inventory,
- Improved bullet spawn functions and increased flight speed,
- Added sounds of bullets flying nearby when enemies attack,
- Expanded the number of death animations for all types of enemies,
- NPCs now turn smoothly while moving,
- Game settings now allow you to choose an FPS limit: 30, 40, 50, or 60 frames,
- Improved performance in levels from Chapters 4 and 5,
- Added more fishing and campfire spots in levels from Chapter 4,
- Adjusted ambient sound volumes,
- Added previously missing music on certain levels,
- Multiple text and English translation corrections,
- Fixed inaccuracies in the "Help" text,
- Updated documentation, along with various tweaks and bug fixes.

A new game must be started.

Join our Discord channel: https://discord.gg/WWNcpFJzDJ
Our IndieDB blog: https://www.indiedb.com/games/salvationland

Update 2.3

Fixed minor bugs on the "Old neighborhood - Final" level.

Update 2.2

- The game now launches correctly when Windows desktop scaling is set above 100%
- Several new lines and sounds for minor characters of 2nd and 3rd chapters have been added
- Added missing compass tracker for the "Visit the market" quest
- Added new streetlights in the village in the Shopping District
- Factory Chief's height reduced

Update 2.1f

- Improved performance of outdoors by 5-7%
- Fixed crash and enemy movement on the "Shopping Center" level
- Agent's voicelines at the market made 20% quieter
- Fixed rotating shopkeeper on the "Store" level
- Fixed minor bugs

UPDATE 2.0 - Director's Cut

The Director's Cut of SALVATIONLAND is a significantly enhanced game, essentially a re-release. Version 2.0 includes new cutscenes, significantly improved pacing in the first half of the game, numerous stability, detail, and optimization improvements.

- Added an alternative ending that is optional and unlocked by successfully completing additional quests
- Added new cutscenes
- Added new graphical effects (Depth of Field, Bloom)
- Additional optimization work: performance increase on levels ranged from 25% to 50%
- "Beginning" level: reworked initial scenes, added a new first-person cutscene, fixed errors, improved level detail
- "Old District" level: removed guard, now the clinic area is accessible and leads to the "Clinic" location. Some posters from Leonid's subquest have also been moved to this area.
- "School's basement" level: reduced size of one of the internal corridors
- "Shopping District" level: increased tree density
- "Shopping Center" level: reduced playable area size, decreased likelihood of crashes on low-end hardware
- Added sound of shell casings falling when shooting firearms
- Fixed an issue where dialogue text could overflow the window and be cut off at certain resolutions
- Headshot damage multiplier for firearms increased to x2
- Grenades now dismember enemies' limbs
- Improved quality of certain voiced lines, added voiceovers for some previously missing lines
- Increased sprint duration and speed
- Decreased rain volume
- Added engine muffling sound for motorcycles
- Added more collectible items on certain levels
- Various level tweaks and detail improvements

A NEW GAME MUST BE STARTED. Saved games from previous versions are NOT compatible with version 2.0.

Patch 1.5.5

- Optimized levels: performance increase up to 10%
- Minor bugs fixed

Update 1.5.3

- Added additions to the "Introduction" level
- Improved textures of some characters of the first chapter
- Fixed footstep sound floating between channels
- Fixed minor bugs

Required to start a new game.

Update 1.5.2

- Reduced the field of view
- Changed the weapon location on the screen
- Fixed bug with new game start widget at 720p resolution

Update 1.5.1

- Various fixes and improvements of game levels