Salvationland cover
Salvationland screenshot
Genre: Simulator, Adventure, Indie

Salvationland

Patch 0.9.3

- A new game level that continues the main plot of the game: "Road to Schweitzer"
- Fixed crashes due to ragdolls
- Improved detail of outdoor levels
- Water is now darker for outdoor levels
- Added new voice lines for story characters
- Fixed incorrectly working underwater effect
- Fixed minor technical bugs

Patch 0.9.2

- A new game level that continues the main plot of the game: "Defense of Gam-Palace"
- New game weapon: sniper rifle
- Added ragdoll physics (WIP)
- Added 5 new achievements
- Added new voice lines for story characters (WIP)
- New reticle texture (the old one is now used only for melee weapons)
- Fixed problems with excessive subtitle background lengthening
- Another fixes for dialogue/locker screen offset on different screen resolutions
- Fixed potential crash due to some subtitles
- Fixed zombie damage timing
- Weapons no longer switch to fists after some cutscenes
- Gam-Gun no longer keeps firing after cutscene with Ilya
- Grenade now instantly kills stealth enemies
- Fixed disappearing of the blur effect in some dialogs
- Player character can no longer sprint backwards
- Fixed minor technical bugs

Patch 0.9.1

- A new game level that continues the main plot of the game: "Bunker"
- Fixed various bugs on "Gam-Palace: Left Side" level
- Another fixes for dialogue/locker screen offset on different screen resolutions
- Removed test button in "Help" menu for clearing local achievements
- Fixed minor technical bugs

Patch 0.9.0.1

- Fixed incorrect encoding of the task file on "Laboratory" level
- Fixed paths and problematic objects on the chapter five levels
- Fixed reaction of enemies on "Gam-Palace - Left Side" level
- Fixed minor technical bugs

Patch 0.9

- A new game level that continues the main plot of the game: "Gam-Palace: Left side"
- Added English translation for the chapter five new levels
- Fixed minor technical bugs

Patch 0.8.9

- Added animation of cabinet dropping at the "House of Culture" level
- Fixed dialogue/locker screen offset on different screen resolutions
- Added new voice lines for story characters (WIP)
- Returned darker night (compromise count between old and new setting)
- Rewritten cheat codes (see file cheats.txt)
- Fixed minor technical bugs

Patch 0.8.7.1

- More characters now look at Victor during dialogue
- Fixed achievements reset after each game launch through launcher (your achievements will be reset now)

Patch 0.8.7

- Fixed crash on player character death on new levels
- Fixed a bug due to which the GB's Representative didn't give ammo in store but replace actual count
- More characters now look at Victor during dialogue
- Fixed minor technical bugs

Patch 0.8.6

Additions:

- New game level that continues main story: "Laboratory" (WIP; english translation isn't ready for now)

Bug fixes:

- The old method of video output was returned (the new one has problem with replaying after loading a saved game)
- Fixed a problem with the appearance of the second motorcycle after "Factory" level
- Added new scenes on "Gam-Palace" and "Shopping Center" levels
- Zombie boss at the "Gamsk - 2" level now drops money instead of a random item
- Improved detailing of the "Widow's House" level
- Fixed minor technical bugs

Patch 0.8.5.1

- Fixed minor technical bugs