- A new game level that continues the main plot of the game: "Road to Schweitzer" - Fixed crashes due to ragdolls - Improved detail of outdoor levels - Water is now darker for outdoor levels - Added new voice lines for story characters - Fixed incorrectly working underwater effect - Fixed minor technical bugs
Patch 0.9.2
- A new game level that continues the main plot of the game: "Defense of Gam-Palace" - New game weapon: sniper rifle - Added ragdoll physics (WIP) - Added 5 new achievements - Added new voice lines for story characters (WIP) - New reticle texture (the old one is now used only for melee weapons) - Fixed problems with excessive subtitle background lengthening - Another fixes for dialogue/locker screen offset on different screen resolutions - Fixed potential crash due to some subtitles - Fixed zombie damage timing - Weapons no longer switch to fists after some cutscenes - Gam-Gun no longer keeps firing after cutscene with Ilya - Grenade now instantly kills stealth enemies - Fixed disappearing of the blur effect in some dialogs - Player character can no longer sprint backwards - Fixed minor technical bugs
Patch 0.9.1
- A new game level that continues the main plot of the game: "Bunker" - Fixed various bugs on "Gam-Palace: Left Side" level - Another fixes for dialogue/locker screen offset on different screen resolutions - Removed test button in "Help" menu for clearing local achievements - Fixed minor technical bugs
Patch 0.9.0.1
- Fixed incorrect encoding of the task file on "Laboratory" level - Fixed paths and problematic objects on the chapter five levels - Fixed reaction of enemies on "Gam-Palace - Left Side" level - Fixed minor technical bugs
Patch 0.9
- A new game level that continues the main plot of the game: "Gam-Palace: Left side" - Added English translation for the chapter five new levels - Fixed minor technical bugs
Patch 0.8.9
- Added animation of cabinet dropping at the "House of Culture" level - Fixed dialogue/locker screen offset on different screen resolutions - Added new voice lines for story characters (WIP) - Returned darker night (compromise count between old and new setting) - Rewritten cheat codes (see file cheats.txt) - Fixed minor technical bugs
Patch 0.8.7.1
- More characters now look at Victor during dialogue - Fixed achievements reset after each game launch through launcher (your achievements will be reset now)
Patch 0.8.7
- Fixed crash on player character death on new levels - Fixed a bug due to which the GB's Representative didn't give ammo in store but replace actual count - More characters now look at Victor during dialogue - Fixed minor technical bugs
Patch 0.8.6
Additions:
- New game level that continues main story: "Laboratory" (WIP; english translation isn't ready for now)
Bug fixes:
- The old method of video output was returned (the new one has problem with replaying after loading a saved game) - Fixed a problem with the appearance of the second motorcycle after "Factory" level - Added new scenes on "Gam-Palace" and "Shopping Center" levels - Zombie boss at the "Gamsk - 2" level now drops money instead of a random item - Improved detailing of the "Widow's House" level - Fixed minor technical bugs