Samudai cover
Samudai screenshot
Genre: Indie

Samudai

Update February 2 2015 - 0.95d

We have pushed a small update for the game regarding the follow changes;

UI
- Changed a bug where the BGM- and SFX- slider did into report the correct saved value
- Esc can now be used to close sub-menu's in the main menu
- Fixed a bug where ESC would not open the pause menu in the tutorial
- Fixed a bug where the controller triggers would select UI options on some computers
- Fixed a bug where the level-select menu was onresponsive on keyboards in between rounds

GAMEPLAY
- Arashi no lower throws his hat in every level.

Update February 1 2015 - 0.95c

We have pushed an update for the game regarding the follow changes;

Launcher
The game boots up with a launcher with graphics and controls options.

Gamplay
- Fixed an achievement that was unobtainable
- Fixed a bug where players could enter top boundaries when level timer is running.
- Players can now be controller with the d-pad

UI
- Menu's can now be controller with the d-pad
- The options menu no longer contains a resolution option, as the launcher takes care of that more reliably

Update January 30 2015 - 0.95a

We have pushed an update for the game regarding the follow changes (currently only available for beta users);

Gamplay
- Fixed an error where the ultimate move would hit team members in 2vs2 battles
- The yarn-meteors ultimate move of the masters and bosses now break on collision
- Fixed a bug where extra mode scores would not reset when you would exit via the pause menu
- Fixed a bug where the tutorial dialogue would not play after you had played a different session since start-up
- Added team indicators in 2vs2 battles above players head
- Added an indication when a player is off-screen

Content
- Changed the platforms in the lava level
- Added a rock in the ice level to allow players to reach the branches more easily

UI
- Resized the controller screen to stretch to all resolutions.
- Added 16:10 as possible aspect ratio for the game
- Fixed a bug where your current resolution was not displayed correctly in the options menu
- Made multiple changes to make the UI more mouse/keyboard friendly