SAMURAI SHODOWN Beta 3 Rollback Patch ID 12488041 is live!
Technical details:
Can set input delay during ranked match (in the settings menu)
Possible fix for no audio during spectating
Rollbacks during wakeup Rage Burst should push opponent away.
For any discovered bugs, feel free to report your findings here: Technical Support Please do be concise and accurate with any reports, as it makes it easier for us to test and replicate them!
Thank you!
HOW TO JOIN THE BETA
In order to join the beta, right-click on SAMURAI SHODOWN’s properties inside Steam, select the Betas tab and then select "Rollback Beta 3" from the drop-down menu. That will prompt an update on Steam with the early beta version of SAMURAI SHODOWN with updated rollback netcode.
This beta version can only match players against other Beta version users, but you can opt out at any time by selecting "NONE" under the Betas tab. We hope you enjoy and look forward to your feedback!
*For those who have already accessed the beta through the public branch (this one slipped past us!) and have yet to join the beta branch officially, then please do so as the update you will be prompted for will be for the official, non-rollback version.
SAMURAI SHODOWN Beta 3 Rollback Patch ID 12477135 is live!
Technical details:
R1/L1 buttons can control Input Delay in lobby. Large values should make a very noticeable change. The input delay set in a lobby carries over to the input delay in Ranked Match.
Improvement to visual effects cache might help when rematching the same players.
Fixed counter UI widgets not appearing during rollback
Fixed red damage bar not decreasing during online play when players trigger rollbacks
For any discovered bugs, feel free to report your findings here: Technical Support Please do be concise and accurate with any reports, as it makes it easier for us to test and replicate them!
Thank you!
HOW TO JOIN THE BETA
In order to join the beta, right-click on SAMURAI SHODOWN’s properties inside Steam, select the Betas tab and then select "Rollback Beta 3" from the drop-down menu. That will prompt an update on Steam with the early beta version of SAMURAI SHODOWN with updated rollback netcode.
This beta version can only match players against other Beta version users, but you can opt out at any time by selecting "NONE" under the Betas tab. We hope you enjoy and look forward to your feedback!
*For those who have already accessed the beta through the public branch (this one slipped past us!) and have yet to join the beta branch officially, then please do so as the update you will be prompted for will be for the official, non-rollback version.
The SAMURAI SHODOWN Final Community Beta Test is live!
Hey SAMSHO fans,
We want to express our sincere gratitude for your unwavering support and understanding regarding the recent release date delay. Your patience means the world to us. We are thrilled to announce that the FINAL Community Beta Test of SAMURAI SHODOWN on Steam is happening right now! Feel free to stress test the netcode or hit up a nearby friend to spar!
In a testament to our dedication to our fans, we have decided to allow the beta to continue until we are satisfied with the quality of the update.
During this beta, there are a few bugs that we are aware of:
Unskippable character intros (not a bug technically but is there for stability)
Duplicated attack frames
Character shilouettes when the match loads
Some projectiles lose attack animations partway
Rage Burst transition is sudden and sharp, and sometimes returns after running out of rage
Input Delay Setting is not functioning as intended
That being said, there are still some issues that may pop up here and there, so feel free to report your findings here: Technical Support Please do be concise and accurate with any reports, as it makes it easier for us to test and replicate them!
HOW TO JOIN THE BETA
In order to join the beta, right-click on SAMURAI SHODOWN’s properties inside Steam, select the Betas tab and then select "Rollback Beta 3" from the drop-down menu. That will prompt an update on Steam with the early beta version of SAMURAI SHODOWN with updated rollback netcode.
This beta version can only match players against other Beta version users, but you can opt out at any time by selecting "NONE" under the Betas tab. We hope you enjoy and look forward to your feedback!
*For those who have already accessed the beta through the public branch (this one slipped past us!) and have yet to join the beta branch officially, then please do so as the update you will be prompted for will be for the official, non-rollback version.
Beta Duration: Oct 13th at 9 AM JST
Area: Worldwide Thank you again and have fun! SNK Dev Team
The SAMURAI SHODOWN Final Community Beta Test is live!
Hey SAMSHO fans,
We want to express our sincere gratitude for your unwavering support and understanding regarding the recent release date delay. Your patience means the world to us. We are thrilled to announce that the FINAL Community Beta Test of SAMURAI SHODOWN on Steam is happening right now! Feel free to stress test the netcode or hit up a nearby friend to spar!
In a testament to our dedication to our fans, we have decided to allow the beta to continue until we are satisfied with the quality of the update.
During this beta, there are a few bugs that we are aware of:
Unskippable character intros (not a bug technically but is there for stability)
Duplicated attack frames
Character shilouettes when the match loads
Some projectiles lose attack animations partway
Rage Burst transition is sudden and sharp, and sometimes returns after running out of rage
Input Delay Setting is not functioning as intended
This is a beta first and foremost, and so there are bound to be issues that we have yet to discover. We humbly ask you to please report any/all bugs/glitches/gameplay inconsisencies that you happen across during play.
Thank you again from all of us at SNK and Code Mystics
2ND COMMUNITY BETA TEST
ICYMI
SAMURAI SHODOWN will officially be updated with rollback netcode which will drastically improve the online play experience for players across the board.
However, as this new technology will be retrofitted into the game, some intense testing has to take place and that’s where all you come into play (pun intended)!
Alright, so we’re ready to release the second Community Beta Test! Things are going to go a lot smoother this time around! Thanks to everyone’s hard work testing during the previous Community Beta Test, Code Mystics has dutifully stomped out most of the bugs that plagued the game. Hooray! So that means:
Known desyncs eliminated (but please report if you see any we missed)
Crashes are a very rare occurrence now.
Duplicated attack frames have been massively reduced.
Spectating mode!
Online Training mode!
That being said, there are still some issues that may pop up here and there, so feel free to report your findings here: Technical Support Please do be concise and accurate with any reports, as it makes it easier for us to test and replicate them!
HOW TO JOIN THE BETA
In order to join the beta, right-click on SAMURAI SHODOWN’s properties inside Steam, select the Betas tab and then select "Rollback Beta 2" from the drop-down menu. That will prompt an update on Steam with the early beta version of SAMURAI SHODOWN with updated rollback netcode.
This beta version can only match players against other Beta version users, but you can opt out at any time by selecting "NONE" under the Betas tab. We hope you enjoy and look forward to your feedback!
Beta Duration: June 13th at 8 AM JST through June 20th at 8 AM JST
Area: Worldwide Thank you again and have fun! SNK Dev Team
SAMURAI SHODOWN COMMUNITY BETA TEST
ICYMI: SAMURAI SHODOWN will officially be updated with rollback netcode which will drastically improve the online play experience for players across the board.
However, as this new technology will be retrofitted into the game, some intense testing has to take place and that’s where all you come into play (pun intended)!
Now, let me level with you all real quick. You will run into a wide array of issues; some big, some small. These can and most likely will happen at any time during gameplay, and so before everyone goes to download, please keep this in mind: this rollback beta test is not indicative of what the final version is going to look/play like. In fact, in the interest of transparency and commitment, we wanted to inform everyone that we are planning a second beta test to improve on issues found in this beta and to make sure SAMURAI SHODOWN is in the best possible shape before it lands (or slices) into the hands of players across the globe. Also, for this beta test we are running a special desync detection tool on top of the game in order to automatically report issues to Code Mystics. This can result in performance drops and hitches on certain systems. We appreciate your understanding on this matter.
With that said, we do hope you enjoy your time playing during the beta test. We have unlocked all the DLC characters for this beta test as well in order to give everyone the opportunity to test a wide range of characters and help us find specific issues and bugs. If there is anything you feel should be reported, please kindly head to our Technical Support forums and explain to the best of your ability what transpired.
You can opt in to help us test this early version of the updated game through its open community beta. In order to join the beta, right-click on SAMURAI SHODOWN’s properties inside Steam, select the Betas tab and then select "Rollback Beta 1" from the drop-down menu. That will prompt an update on Steam with the early beta version of SAMURAI SHODOWN with updated rollback netcode.
This beta version can only match players against other Beta version users, but you can opt out at any time by selecting "NONE" under the Betas tab. We hope you enjoy and look forward to your feedback!
Beta Duration: February 10th at 8 AM JST through February 17th at 8 AM JST Area: Worldwide
*Note: Due to a few unresolved issues with match spectating those functions are disabled for this beta.
Thank you again and have fun! SNK Dev Team
8/1 Update contents
- Bug fixes Fixed a bug where some characters' costumes were not unlocked correctly.
6/21 Update contents
-Bug fix Fixed a bug that caused the game to crash under certain circumstances.
May 25th update
Fixed a bug that DLC cannot be used.
Patch Version 2.32
Fixed in 2.32 - The following modes can now be accessed without an Internet connection: STORY, PRACTICE, BATTLE, GALLERY, and OPTIONS. - Fixed an issue where Windows user directories with double-width characters would cause problems starting the game.