Sanctuary Island cover
Sanctuary Island screenshot
Genre: Simulator, Indie

Sanctuary Island

Minor Patch


  • Code maintenance
  • Blancing of run speeds

Minor Patch


  • Minor Engine update
  • Grass should now be fade better
  • Rework of Fish the spawn logic
  • Night vision in the rain should work better
  • Auto despawn of meat chunks

Stegosaurus

Added Stegosaurus


Seamless growth from hatchling to adult



Improved AI spawning


AI should no longer spawn upon you, they will spawn some distance away from any player

Fresh Fish


  • Forced unstuck when falling outside of the map boundary
  • AI Fishes in lakes, rivers and the ocean

Balancing and Bugfixes


  • Fixed bug for grabbed foliage items
  • Eggs can now be grabbed more easily
  • Adjusted Trilobite hitboxes and step sounds
  • Stamina regeneration while resting and sleeping is now faster

Bugfix

Bugfix for scaling issue with carried items

Trilobites

AI Trilobites in salt water


AI Trilobites will now spawn in ocean, they are semiaquatic and can also walk on land. These creatures are using the usual AI setup.

More music tracks


New soundtracks in the main menu and if you traverse regions on the map

Adjusted water drop mechanic for food
Food dropped on water will stay at the surface. Food dropped while submerged will stay at the current location

Radial menu bugfix


Added a delay of 100 milliseconds for the last selected item while closing the radial menu. This will allow gamepad users to select a element more easily.

Gamepad and options

The today's patch added options for Global Illumination and Reflections in the Options menu.
If you have performance issues, maybe with older hardware, you can give these settings a try.

The first iteration of the gamepad support is now added to the game.
This includes:

  • Analog input
  • Second Keybindings
  • Radial Menus for actions and emotes


The new Update 0.2.0 is out now

General


The game now uses the new Unreal Engine 5.
This will have the most impact on the lighting, you can see the effect of the new Engine features, especially during night or in caves.
The ground-alignment of the feet has been reworked along with various shader adjustments.


Environment


There are two additional natural dangers, fires and asteroid impacts.
Additionally, fires can be caused by a lightning strike during a thunderstorm or an asteroid impact.
Once a fire has started, the individual flames will spawn according to the wind direction.

Asteroid impacts are way more deadly. Every in-game day, there will be a 10% chance of such an event. If an impact happens, everything within a 500 m radius is instantly killed and a huge amount of fire will be spawned at the impact location..

Single-Player


A Single-Player mode has been implemented. This is basically the same game as the Default multiplayer server setup, but you are able to experiment around as an admin.


Quality of life


The in-game chat now stores the last 10 messages locally, you can cycle through them with the arrow up key. You are also able to cycle through the channels with the tab key.



Minor Patch

Updated bio dome model and shaders