This patch wraps up the base skills for the latest class: Warbringer. From here I will begin to work on the class masteries.
Double Strike - Hit twice in a small area in front of you dealing Physical Damage.
Major 1 - Grants 30% Increased Speed for 5 seconds on use. Augment 1 - Increases Speed gained by 10%. Major 2 - Grants 10% Movement Speed for 5 seconds on use. Augment 2 - Increases Movement Speed gained by 5%. Major 3 - The second hit causes enemies to bleed for 2 Physical Damage per second for 3 seconds. Augment 3 - Increases bleed damage by 0.5. Major 4 - The first hit causes enemies to burn for 2 Fire Damage per second for 3 seconds. Augment 4 - Increases burn damage by 0.5. Major 5 - Leeches 5% of damage dealt back as Health. Augment 5 - Increases Leech amount by 1%. Major 6 - Leeches 5% of damage dealt back as Iron Skin. Augment 6 - Increases Leech amount by 1%. Major 7 - Enemies hit have a 30% chance to be Stunned. Augment 7 - Increases chance by 10%. Major 8 - Enemies hit have a 10% chance to Melt. Augment 8 - Increases chance by 5%.
If anyone has any feedback or bug reports please list them in the appropriate sections either here or on Discord.
Thanks, Sam
Pre-Beta Patch V1.3
Hey folks! Firstly I would like to apologize for the delay in this patch. I have some exciting news though: I have signed with Kiss Publishing! We have been working together over the last few months to get everything in place and that has been the cause of this delay. Now that everything is sorted out things should be back to normal with a patch every month. So it's back to focusing on completing the Warbringer and then transitioning into Beta, where I can start adding lots more Endgame content to grind!
This patch adds 2 new Skills to the Warbringer:
Cleave
Cleave in front of you, dealing Physical Damage.
Tag: Melee 180% of Weapon Damage as Physical Damage 150 Range 250 Radius 1.4 Second Cast Time
Major 1: Skulls have a 50% chance to appear around each enemy hit, causing Delirium.
Augment 1: Increases chance by 25%.
Major 2: Skulls have a 20% chance to spawn Demonic Skulls, which deal 2 Fire Damage per Player Level in a 125 Radius.
Augment 2: Increases chance by 10%.
Major 3: Demonic Skulls burn enemies they hit for 2 Fire Damage per Player Level for 3 seconds.
Augment 3: Increases damage by 0.5.
Major 4: Demonic Skulls spawn a torrent of Frozen Skulls to fall from the sky, dealing 3 Cold Damage per Player Level in a 100 Radius.
Augment 4: 20% chance to Echo.
Major 5: Spawns a fiery inferno in the centre of the cleave, dealing 2 Fire Damage per Player Level in a 150 Radius every 0.5 seconds for 2 seconds. Adds a 3 second Cooldown.
Augment 5: Reduces Cooldown by 0.5 Seconds.
Major 6: A barrier forms around you, increasing Defence by 2 per Player Level for 3 seconds.
Augment 6: Increases Defence gained by 1.
Major 7: A whirlwind rips forwards dealing 1 Physical Damage per Player Level to enemies in a 200 Radius, travels 1200 Distance at 250 Speed and ticks every 0.2 Seconds.
Augment 7: Increases Damage by 0.5.
Major 8: A massive Tornado spawns at your location, dealing 4 Physical Damage per Player Level every 0.5 seconds for 2 seconds in a 200 Radius (only one Tornado will deal damage at once).
Augment 8: Increases damage dealt by 1.
Warcry
Let out a Warcry that deals Fire Damage in a Radius.
Tag: Melee 150% of Weapon Damage as Fire Damage 300 Radius 15 Mana Cost 1.5 Second Cast Time
Major 1: 50% chance to Stun enemies hit.
Augment 1: Increase Stun chance by 10%.
Major 2: Enemies hit Burn for 2 Fire Damage per Player Level for 3 Seconds.
Augment 2: Increase Burn damage by 1.
Major 3: Enemies that are hit whilst affected by a status ailment have a 20% chance to Melt.
Augment 3: Increases chance by 10%.
Major 4: After casting gain a 50% Damage increase for the next cast (has a 1 cast cooldown).
Augment 4: Increases damage increase by 10%.
Major 5: Becomes an Aura that ticks every 2 seconds for 20 Mana per tick and has 50% less damage. Excludes Major 4, Major 6 & Major 7.
Augment 5: Reduces tick rate by 0.2 seconds.
Major 6: 20% chance to Echo.
Augment 6: Increases chance by 5%.
Major 7: After casting teleport forwards 300 Range.
Augment 7: Teleport whilst casting.
Major 8: Hitting enemies reduces their Fire Resistance by 5% (stacks indefinitely).
Augment 8: Reduces by a further 1%.
The next patch will roll out the final 2 core skills alongside improvements to projectiles (they will now follow the terrain up and down, rather than just up) and any additional bug fixes that players find in the interim.
Pre-Beta V1.2
General
Increased terrain in "Lacerta Silva" to avoid players escaping.
Pressing "X" on the passive tree now closes it.
"ESC" now closes Warbringer specific UI's.
Added a Loot Orb to "Wyvern Shrine".
Added a Portal to "Sanctum Sanctorum" to "Wyvern Shrine".
Added a Portal to Endless Abyss Zone 7 - it's the one based on "Trials of Chaos".
Improved Lighting in "Millers Land".
Raised Spawners in "Sunken Temple".
Made the trees and tree houses in "Tree Top Village" non-interactable.
Removed Collision from small torches.
Improved Lighting in "Tree Top Village".
Improved Mesh fading and interaction in "Forgotten Palace".
Improved Lighting in the "Forgotten Palace".
Improved Lighting in "Desert Outpost".
Slightly increased the hitbox on Slam.
Improved animation and weapon placement on Warbringer.
Warbringer can now only wield one weapon, either 1H or 2H.
Removed the "Increased Speed" effect from Warbringer Passive and replaced it with +8 Weapon Damage per Player Level.
Improved Mesh fading and interaction in "Desert Wastes".
Added "Dried Gulch" to the list of zones that unlock with the "Fast Travel" cheat.
Leaving the Stash now reopens the Inventory with the Crafting menu afterwards.
Added a 3 second Cooldown to Earthquake.
Adjusted all forms of Regen to tick every 0.25 seconds instead of every second.
All regen based stats have been adjusted for the new formula, overall regen will be more powerful, with a significant boost to mana regen in particular.
Enemies in Wyvern Shrine will now move (watch out!).
Added rank 4 and 5 Warbringer weapons.
Can now level up Slam and Earthquake properly.
Added 2 new Warbringer Skills - Cyclone and Lacerate.
As always I really appreciate the support and feedback you guys show on a daily basis!