Remember that you can still take part in the Community Challenge until tomorrow. The link and description can be found on the game card of Bakery Simulator.
Have fun and keep playing.
Cheers, Gaming Factory team.
City Level Design
Sappers!
We have a city to defuse!
Okay, this is low hanging reference fruit, but it suits today's Devlog subject well. The City map is currently in the redesign and enhancement process with new stories, mechanics and level design.
The idea is to implement more platformers-like moments where you have to jump, climb, avoid obstacles, look for on / off switches to unlock the path.
Some of the new mechanics are distance-based mini bombs that activate when you walk nearby. Defusing those explosives now varies from the main objective bombs and will reveal information about the antagonist, which story and persona we rewrote.
The level will receive more details and clutter to enhance storytelling further. Here is a cosy place where workers hid from their boss and allowed the bomber to sneak into the construction site.
Overall we aim to make the game more intense and faster by adding things like zip lines to move across the level and more variety of explosive dangers, as we have mentioned in the previous Devlog
What sort of present is ideal for Valentine's Day?
Flowers? 🌹 Clothes? 👕
For a gamer? - GAMES!! 🎮
As a token of our love for gamers on the occasion of the Valentine's Day celebration, we have prepared special discounts for nearly all Gaming Factory games with a bundle cheaper than a bouquet of flowers.
Let's celebrate together. Keep smiling and have fun playing.
Gaming Factory Team
Merry Christmas
Merry Christmas & Happy New Year from >Gaming Factory< team
We wish you a healthy and wonderful time. If you struggle to find a game to play together with friends and family there is Foodtruck Arena for you to enjoy. The demo is free 🙂
https://store.steampowered.com/app/1182280/Foodtruck_Arena
Cheers,
Gaming Factory team
Status Update
Sappers!
Patience and persistence are the hallmarks of a seasoned specialist, especially those whose mistakes neighbourhood kilometres away can hear. It stays true to the game dev as well.
Sapper - Defuse the Bomb Simulator Full Release version is constantly in development. We received a tremendous amount of feedback after the Early Access Release that allows us to address what's good and wrong.
We would love to thank all those who sent us their feedback. You guys are the best!
There are a few main goals we want to archive:
Redesign currently used defusing minigames.
Add more levels and improve presently existing.
Improve or change now used lockpicking, hacking and decrypting minigames.
Add new mechanics to the game
Those are some severe changes in the game, so they will most definitely break current saves of the game. Don't worry, though. We will make it worthwhile to start over.
The new defusing mechanics will be much more complex and engaging, with more room to make loud mistakes. Below we have a design art showcasing the new bomb-defusing minigame.
Many of the players enjoyed searching for bombs in various environments by resolving environmental puzzles. Upcoming map changes emphasize those elements by adding more complex routes to reach the bomb or other story essential items and clues. We will talk about it more thoroughly in the next Devlog that we will post regularly from now on :)
Meanwhile, we are adding new mechanics, so fellow sappers will have to work harder for their wages. One of those is laser emitters. They...well...emit lasers. No sapper ever want to cross those.
They are to appear in part of the mission and will be a form of an obstacle for the player. Lasers will be able to move on the surface and the emitter, placed on the gimbal, capable of moving in two axes...
More news is coming in the next Devlog in two weeks. Yours "Sapper - Defuse the Bomb Simulator" Team.
Steam Autumn Sale
Hello!
We are Gaming Factory S.A. Publisher of indie games. We are happy to say that you can find our games at a reduced price on Steam until 1st December.
Before we go through the games. There is a giveaway happening on our Discord. You can find answers to any questions related to the games or just chat with fellow gamers.
https://discord.gg/a2fCwtXeUj
Friendly reminder there is a free demo of Chains of Fury available on Steam and the Kickstarter running here (it's 80% already!). Don't forget to check out our other Demos! https://www.kickstarter.com/projects/gamingfactory/chains-of-fury
Recently we have had new premieres, updates and announcements. To celebrate those events we have started the Publisher Sale that will be happening until 1st November 2021
Hello! We are Gaming Factory S.A. Publisher of indie games. We are happy to say that you can find our games at a reduced price on Steam! You can find short descriptions for games below, and if You have any questions, we are happy to answer. (best way to reach us for a quick response is to visit our Discord: https://discord.gg/kYpZmkBAgc)
https://store.steampowered.com/app/1086990/Commander_85/ Note Commander '85 has a free prologue version here: https://store.steampowered.com/app/1356460/Commander_85_Prologue/ One might be discouraged by Mostly Negative reviews of Commander '85. It's a very niche and complex game with, quite frankly, TERRIBLE introduction and tutorial that led to Negative reviews bombing after 30 min of gameplay (30 min doesn't even cover the prologue part of the game). We strongly suggest checking the prologue first if You like its gameplay. It's free, unique, complex and fun, but it's clunky to dive in.