ScrewUp cover
ScrewUp screenshot
Genre: Adventure, Indie

ScrewUp

Update for ScrewUp 1.0.3.8 hotfix 1

Update for ScrewUp 1.0.3.8 hotfix 1:

Fixed an issue with the display of pants.

ScrewUp 1.0.3.8 Update:


  • Adjusted Pve mode so that players will no longer lose items when they die.
  • Increased fall damage height to twice its previous amount.
  • Fixed various bugs reported by players.


Thank you for playing ScrewUp!

Screwup 1.0.3.7 Update

Screwup 1.0.3.7 Update Announcement:


  • Added crafting recipe for Storage Chest

  • Added White Chicken and Small Animals to spawn on the mining island for ammunition
  • Fixed mouse issue in inventory slots
  • Increased maximum capacity for empty bottles
  • Fixed various bugs


Thank you for playing Screwup!

Update ScrewUp 1.0.3.6

ScrewUp 1.0.3.6 Update



Update screwup 1.0.3.5 hotfix 3

Update screwup 1.0.3.5 hotfix 3

-Rebalanced all ranged weapons. Gives 300-400% more damage and reduces weapon durability to lie down instead.

Update screwup 1.0.3.5 hotfix 2

Update screwup 1.0.3.5 hotfix 2

- Added all wolf pelt crafting recipes.
- Fixed a problematic formula
- Increased the storage capacity of some items.

ScrewUp 1.0.3.4 hotfix 2 update

ScrewUp 1.0.3.4 hotfix 2 update:

- Fixed an issue where the window while crafting items stuttered.

ScrewUp 1.0.3.4 hotfix 1 update:

ScrewUp 1.0.3.4 hotfix 1 update:


  • Added the ability to toggle HUD on/off by pressing P
  • Fixed a bug where the weapon's grip did not align correctly.

ScrewUp 1.0.3.4 Update:

ScrewUp 1.0.3.4 Update:




<*> Added crafting recipe for pocket gun bullets




<*> Added crafting recipe for pistol




<*> Added crafting recipe for grinder


to create soil gun

<*> Added new mining area for new minerals




<*> Increased daytime duration and sunny weather occurrence
<*> Fixed various bugs reported by the Steam community and Discord


ScrewUp 1.0.3.3 Hotfix:

ScrewUp 1.0.3.3 Hotfix:


  • Fixed a bug that caused buildings to overlap with constructions in the scene, causing characters to fall through the scene.
  • Added a separate item button, accessible by both left-clicking and using the third mouse button.
  • Use in conjunction with the Shift button to split stacks in half, and the Ctrl button to separate one item from a stack.