Scrolls of the Lord cover
Scrolls of the Lord screenshot
Genre: Role-playing (RPG), Adventure, Indie

Scrolls of the Lord

"Hyperion" Update

I'm trying to evolve in the genre of first-person action and implemented my most recent developments in the game.
I had to cut out a lot of the old stuff, but I also added a lot of new stuff. I do not want to list the changes here, they are too massive, in fact it's already a completely different game.
You can pay attention to the new trailer and screenshots, also the achievements have changed.

I also suggest you add my current game in development to your wishlist
Imprisoned Hyperion 2 (I'm going to release a demo this week)

and subscribe to my Twitter

Preparing a major update

Hello, everyone.
If you follow my games, you might have seen in one of the news that I'm going to make a major update to Scrolls of the lord.
More specifically, I'm going to be moving all of the Imprisoned Hyperion core stuffing and redoing the locations a bit.
The game is going to change a lot as a result.
It's very difficult to make games alone and keep up with everything, but I'm trying. I always try to make my games better and listen to the community.

These are lists of all my games
https://store.steampowered.com/franchise/ArbatskiiAA

Twitter
https://twitter.com/ArbatskiiA

Always glad to communicate, advice and new contacts.

Imprisoned Hyperion

Today I want to tell you great news.
I started developing a game - a sequel to Scrolls of the lord.
The game will be called Imprisoned Hyperion and the action will take place almost entirely in the dungeons. But first things first. Add the game to your Wish list and stay tuned.
Imprisoned Hyperion

Game Update

I want to start the New Year with a major update to the game.
I revised and improved almost all the components of the game and in my opinion it has become much better.

- The landscape has been visually reworked and now all locations on the surface look much better.
- Improved combat system.
- Removed weapons requirements.
Now at the start you can use any weapon.
- Fixed main menu.
- Fixed sounds in the game and the moment of their appearance.
- The dungeon became as dark as it was originally and the torch was returned to the player. Which makes it possible to use dynamic lighting and creates a more sinister atmosphere. You can see it in the new trailer.
- Added new models of enemies.
- Also, the game was greatly optimized before its weight was about 5GB, now 1.5GB.
And that's not all.

The game has improved a lot this year and if you played it before, I suggest you do it again.

Big game update

- Redone level structure in the game. Previously, these were levels following each other, now it is a small open world.
- Increased functionality options in the main menu.
- Improved save system.
The combat system is slightly improved.
- Added plot and ghost assistant, which tells the player that he now needs to make where to go.
- Improved the balance of enemies
- Added achievements
- Added new swamp location
- Added new field location
- The city has been added. It plays the role of a central hub to which many portals lead.
And that is not all. In general, the game has more than doubled and the content has become much more.

Version 1.3 announcement

Thank you for your interest in my game. I will do a big visual and technical update the game will become much better.

Also, a translation into several languages ​​will be added.

The game will be available for other platforms.

In the future, Steam and Achievement Cards will be available.