Genre: Real Time Strategy (RTS), Role-playing (RPG), Simulator, Strategy, Turn-based strategy (TBS)
SD Gundam G Generation Cross Rays
Update Notice for SD Gundam G Generation Cross Rays on STEAM®
▼STEAM Update Available on: Wednesday November 18th, 2020
▼Update Overview A bug has been fixed that affected machines running Windows 10 versions 2004 (May 2020 Update) and 20H2 (October 2020 Update) and would cause the game to crash when attempting to set a folder in the BGM Edit screen.
We apologize for taking so long to address this issue, and are sorry for any inconvenience it has caused.
Update Notification Ver. 1.63
▼Update Launch Date [PDT] 9/29/2020 (Tue) [CEST] 9/30/2020 (Wed)
▼Update Summary -Fixed an issue where basic damage and added damage from abilities were not displaying properly.
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We apologize for taking so long to address this issue and are sorry for any inconvenience it has caused.
Update Notification Ver. 1.62
▼Update Launch Date [PDT] 7/14/2020 (Tue) [CEST] 7/15/2020 (Wed)
▼Update Summary ■ Fixed a bug that disabled players from getting some achievements.
■ Fixed a bug where the awakened value was not increasing when certain characters level up.
■ Fixed a bug where the proper values were not being displayed for damage in battle animations.
■ Fixed a bug where the next stage would not unlock after clearing “Targeted M-O-V” added in the DLC expansion pack on certain difficulties.
■ Fixed a bug where the same text was being displayed multiple times under certain conditions on “2314 OVER” added in the DLC expansion pack.
We apologize for the time it took to prepare this update.
Report of issues occurring in Ver. 1.6
[Issues We Have Confirmed]
● After installing the latest update, the player is unable to receive the “Legendary Strength” and “Door to Revolution” achievements.
We will make the achievements obtainable in the next update.
● When certain characters’ level is over 100, the Awakened value doesn’t increase.
Awakened values that should have increased will be displayed properly in the next update.
● The correct damage value isn’t displayed in combat animations with certain abilities.
The damage actually dealt to the enemy unit is the proper amount. The proper damage value will be displayed during combat animations with the next update.
● When the paid DLC expansion stage “Targeted M-O-V” from the Expansion Pack is cleared on HELL difficulty, the next stage doesn’t unlock.
Will be handled in the next update. Currently, clearing “Targeted M-O-V” again on NORMAL, HARD, or EXTRA will unlock the next stage, “Challenge the Deep Sea.” Please give it a try.
● When defeating Leo Zeke and ELS at the same time in the paid DLC Expansion Stage “2314 OVER”, the same text is displayed multiple times simultaneously.
Will be handled in the next update. Currently you can try progressing through the multiple displays of conversation or skipping the event with Event Skip.
[Future Measures]
We are currently working on an update that will fix the current issues. We will put the update release schedule on our official site as soon as it is decided.
We apologize for any trouble caused by these issues and appreciate your patience until the next update.
Ver. 1.60 Update Patch
▼ STEAM version update launch date 5/28/2020 (Thu.)
■ Made compatible with new, paid-for DLC “Expansion Pack.”
■ Added “Limit Break” function • Added a “Limit Break” function to the character level up screen. All of the following are expanded when Limit Break is used on a character.
Can level up beyond level 100.
Can level up to “former value +999” with status level up with capital.
Can also level up status by using limit break points.
Some characters can use limit break points to add ability equipment slots.
• Added “Limit Break” function to the unit enhance screen. All of the following are expanded when Limit Break is used on a unit.
Can level up beyond level 100.
Maximum status values increase when enhance points are allocated to them.
Option part equipment slots added.
*Capital is necessary for “Limit Break.” *You can receive a certain amount of limit break points for a character by “enacting limit break” or “leveling up above level 100.”
■ Expanded player character functions
You can now select the “uniform” and “pilot suit” outfits.
Added one type of outfit pattern to male and female outfits (new outfits cannot be set with no face shadow).
Added a “helmet on/off” toggle function to some outfits.
Added new selectable voices.
■ Expanded config functions
Added a “undeployed units only” search to the unit search in the “controls “ tab.
Added a function to apply BGM settings to guest characters and enemy characters in the “sound” tab.
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■ Notification about paid DLC “expansion pack” These are the main adjustments made in the “Inferno” difficulty added in the expansion pack. We respectfully ask for your understanding in these adjustments.
Some enemies appear with special character abilities.
Some enemies appear with special option parts equipped.
Some enemies appear in an excited state.
Cannot use HP recovery-type MAP weapons.
Group area and command area of Leadership adjusted.
Adjusted damage of battleship and attack alignments.
Adjusted critical activation chance of battleship and attack alignments.
Adjusted EXP gained from battleship and attack alignments.
Adjusted damage of support attacks based on number of people participating.
Adjusted POW and range correction of the weapon effect “Awakening.”
Limited MP increase from the unit ability “Knight of Light.”
Limited the damage reduction accuracy, and dodge correction to the unit ability “Golden Guardragon.”
Adjusted the effect of the unit ability “Mobile Trace System.”
Slightly adjusted the effect of the character ability “Adversity.”
Adjusted the effect of the character ability “Overpower.”
Set a limit to the amount of HP and EN recovery for the character ability “Will of the Golden Dragon.”
Set a limit to the amount of HP and EN recovery for the character ability “Spirit of the Algus Knights.”
■ Notification about update Ver. 1.60 With the level maximum unlocked, when a unit or character’s level gets above 100, gaining experience in the existing (Normal, Hard, Extra, Hell) difficulties is more difficult. This is intentional. Again, we kindly ask for your understanding.
The paid DLC “expansion pack” will be available starting on 5/28/2020 (Thu.).
*The paid DLC “expansion pack” is content separate from and not a part of the “season pass” being sold. Please be aware of this when making your purchase.
Bug fixed notification
In response to a bug reported on [PDT] 25 March / [CET] 26 March 2020, an update patch has been released to fix the bug mentioned below.
■Bug verified ┗Affected period: [PDT] 25 March 2020 4:00pm to 30 March 2020 5:10pm [CEST] 25 March 2020 1:00am to 31 March 2020 2:10am ┗Unable to patch or play STEAM® Additional Dispatch Mission 【G Generation BGM Collection & Special Ability Acquisition operation! 】
Please reboot the STEAM client if the update patch does not reflect properly.
We would like to sincerely apologize for any inconvenience caused. Thank you for your kind understanding and support for SD Gundam G Generation Cross Rays.
Patch Update Ver. 1.50 Notice
▼ Patch release date [PDT] 25 March 2020 [CET] 26 March 2020
▼ Patch Note Free DLC 5 【G Generation BGM Collection & Special Ability Acquisition operation!】 have been implemented.
■ Extended Game feature / Improvement ┗Added fast-forward feature for battle animation. Accelerate/multiple input button(Input key allocation can be configured via 「Keyboard settings」)to control the fast-forward battle animation for STEAM®. ┗Added remaining dispatch timing in Group Dispatch Mission list.
■ Extended BGM settings ┗Added BGM selection feature for Super High Morale and higher in weapon BGM 01-06 within Change Character BGM. ┗Added BGM selection for Title and Group Dispatch screen. ┗Adjusted selectable stage BGM available for respective series.
■ Extended Game settings ┗Added cut feature for Simplified Battle. ┗Added feature to swap positions for save and load selection. ┗Added master volume settings. ┗Added feature to swap button between enter and cancel for STEAM®.
Patch Update Notice
▼STEAM Patch release date 12 March 2020
▼Patch Note - DLC 【Additional Dispatch Mission Set 4】 as listed have been implemented. ┗Added Dispatch: After War Gundam X NEXT PROLOGUE, With you, if it's with you Mission! ┗Added Dispatch: Reconguista in G, Rising on Earth Mission! ┗Added Dispatch: Mobile Fighter G Gundam, The New School of Master Asia Aura of Royalty Mission! ┗Added Dispatch: Mobile Suit Gundam AGE, Kio's Decision: Together with the Gundam Mission!
- Certain unit variations have been implemented as free DLC. ┗Added Unit: Gundam Astray Gold Frame Amaterasu & Lord AstrayΩ Production List Registration Access
- The following starter contents will be implemented as DLC. ┗Added Dispatch: Get EN Modification Mission! ┗Added Dispatch: Tremendous Level Up! Get EXP Mission! ┗Added Dispatch: Get Starter Modification Mission!
- Fixed a Character Ability「Sniper」 bug which causes the maximum range to be 「+3」. - Fixed a bug which prevents player from obtaining 「Cooldown Time Item」 despite completing certain stage challenges. - Fixed a bug which does not increase enemy status despite playing a higher difficulty for certain stage. - Improved game stability and others. ――――――――――――――――――――――――――――――――――
※Additional dispatch missions are not available separately. Only available through season pass or Additional Dispatch Mission Set 1-4 for STEAM.
DLC 【Additional Dispatch Mission Set 4】 and the respective DLC Dispatch Missions will be available for purchase from 12 March 2020.
[Patch 1.30] Update Notice
▼STEAM Patch release date [PST] 12 February 2020 [CET] 13 February 2020
▼Patch Note ・DLC 【Additional Dispatch Mission Set 3】 as listed have been implemented. ┗Added Dispatch: ∀ Gundam, The Return of Dark History Mission! ┗Added Dispatch: Mobile Fighter G Gundam, The Ruthless Fight! Schwarz's Last Match Decision Mission! ┗Added Dispatch: After War Gundam X, The Light of Hope Will Not Be Extinguished Mission! ┗Added Dispatch: Mobile Suit Gundam AGE, Memory of Eden Mission! ・Character Ability 【Super Pilot】 cap limit adjusted for game balancing. ・Improved game stability and others. ――――――――――――――――――――――――――――――――――
※Additional dispatch missions are not available separately. Only available through season pass or Additional Dispatch Mission Set 1-4 for STEAM.
▼STEAM version update patch release tentative date [PST] 21 January 2020 [CET] 22 January 2020
▼ Update patch contents -Fixed bug where application error occurs during saving when the Analysis Settings is set to "ON." -Fixed bug where character ability is affected by the tension changed from “Supercharged” state to COOL DOWN. -Fixed bug where enemy units would use MAP weapons to "Counter Support " on HARD or higher difficulty. -Improved game stability and others.
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