Seasick is a strategy game inspired by games like Into The Breach and Slay The Spire.
The player plays as an aquatic environment, which they need to manage and keep alive. To do this they’ll be using different units like crabs, corals, manatees, squids and the like. Each having their own different stats and abilities.
My goal with Seasick is to create a fun experience that can also raise awareness on environmental issues.