We've added new levels and the ability to switch between realtime movement (when not in combat) and turn-based.
Yup, still going
Episode 2 is still coming to Early Access in the near future, as you guide the team and the squad onboard the mothership - as well as a team outside the ship. Stay tuned.
Summers gone, episode coming!
Summers gone and we have the new episode in the works, after that there is just one more episode to complete the story and we will release as full game.
There will however be updates such as new levels to make the game longer and possible other stuff as well.
It's fun to work on games, but we are only doing it part time, so it takes a little bit longer than it would otherwise. But we will make it as good as we can. Just wait until you see the alien-human-hyrid, the unfolding of the story and a bunch of other really fun stuff we will show you really soon.
Alien-human hybrid. It will be seen in the upcoming Episode 3 of early release
https://youtu.be/XNXgMI3gPas
Upcoming Alien-Human hybrid model
Take a look at the Alien-human hybrid currently under development by Klura Design for the game. This is what happens to humans who stumble upon some versions of the Alien BioSpor.
Bug Fix update
We have released a bug fix update for the game, there will probably be another bugfix-update. But after that, Episode 3 with 10 new stages are coming to move the story forward.
Episode 2 is Live!
Episode 2 has been live since a week ago. The Early Access now include 10 levels and several changes has been introduced. Movement steps in top-down has been increased.
There will be additional bug-fix release of what we got so far this or next week. We are also gearing up for Episode 3, which will be level 12-20.
Apart from that, we will also update the demo in the near future (which is old compared to the early access build) and we aim to release the Early Access version as well.
Assets for part 2 in the making
https://www.youtube.com/watch?v=Kzk-TztczQw
The game contains a lot of images and this is part of how they are done. Daniel ,who writes the story, comes with information about situations in the game that could be told with an illustration.
After some "pen and paper" ideation I get going in Photoshop, some times (as in this case) with some simple 3D as a starting point.
Next comes the animation, but you will have to wait for Ep 2 to be released to see that one.
News about coming release
The game will soon go into Early Access, were we are going to add Episodes until all the episodes of the full game is included. The game will then be released as a full game.
If you choose to participate into the Early Access, you will receive all episodes up to the full game.
A little about the game
THE GAME
The game Second Coming and the short story Second Coming: Serpent Zero will let you discover and explore our unique origins (of life) and a universe much larger, older and grander than ourselves. At the end of the road, there will be unexpected answers to age old questions. The story takes as its standpoint that consciousness precedes the universe that we see. It is a very Biocentric worldview as outlined by Robert Lanza. Biocentrism argues that the primacy of consciousness features in the work of Descartes, Kant, Leibniz, Berkeley, Schopenhauer, and Bergson. It sees this as supporting the central claim that what we call space and time are forms of animal sense perception, rather than external physical objects. The story will explore what this would really mean for life as we know it, and also introduce aliens of different factions as the Nephilim’s of ancient writings. The various Alien Factions all have their unique storyline, that is intertwined to the creation of men.
THE GAME MECHANICS
I have always loved XCOM: s style of strategic gameplay (both newer and older versions). The Game Second Coming will use a gameplay that will build on this great foundation, but focus also on story through cinematics, cartoons and even reading and intertwine this with the strategic gameplay. Using the elements, we all love too create a great gaming experience. The experience will intermix XCOM with rpg-, adventure and gamebook games.