Secret of the Rendrasha Blade cover
Secret of the Rendrasha Blade screenshot
Genre: Role-playing (RPG), Adventure, Indie

Secret of the Rendrasha Blade

Bug fixing

Fixed several end game bugs preventing the game from being beatable. So go out there and finish chapter 2!

hotfix patch

Testing some bug fixes, they should be live now, added some new evens and a couple new bosses to tamarack island to flesh it oout and just to have more content to do there.

Patch 1.01

This is the first major patch i've done since the release of the game.

I finally had the drive and mental capacity to sit down and do an extended bug hunt and just generally look at the state of the game. I found a lot wrong with chapter 2. I had fixed what was reported on but it was so much worse i'm not sure how anyone who has played chapter 2 got anywhere. There is still bunch of bugs i know about and will be working over the next week going into the new year to fix, i will try to get them all as soon as i can.

State of the game. Chapters 3 and 4 remain to be cut, not sure how much longer i'll be able to put forth effort into working on the game. However i do feel like compared to chapter 1, chapter 2 feels short, rushed, and just generally lacking in content over all. So i will be seeking to expand that while i work on fixing bugs.

I do wish to take the time to point out that there is like 30-40% of chapter 1 that is intended to be done in chapter 2, but a very determined grinding maniac showed me that perhaps i should add more content exclusive to chapter 2.

Chapter 2 content being considered.

Preliminary battles in the Telar battle arena.
Secret locations / more locations open once certain story progression has been met.
Quest's and other filler optional content.
Synthsis recipes can always be added, and most of iron crafts do not currently have a proper De-synth pool.

broken trigger

fixing a trigger i broke in the last hotfix :/

hotfixes 1.1 some moar

Fixed most if not all chapter 2 inn triggers that were busted, if i missed any let me know.

Found some shops seliing items that had been moved inside the internal data base and so corrected them and updated them to have more / the same items they were supposed to.

fixed a scaldraid trigger that was causing a repeat in events.

Minor alterations

Sent out a patch to make scaldraid less of a headach to navigate upon first arriving.

Added a Forge vendor in Deversa that for the low cost of 900kg you can own the master smithing book, he even sells end game materials, most if not endgame recipes may be broken until i decide to fix them. This is only for those wanting to grind it out and see what was planned.

Hotfixes!

Fixed the elven synth book trigger

moar hotfixes

Fixed a missing door transition, Fixed a fight with a secret boss not loading battle animations

hotfix 1.1K

Fixed an invisible wall issue inside the Bandit hideout.

hotfix1.1h

fixing even more broken transition errors, not sure why they keep croping up as they are working fine on my test version of everything