Sefirot Shards cover
Sefirot Shards screenshot
Genre: Role-playing (RPG), Strategy, Adventure, Indie

Sefirot Shards

Major update

Additions:
• Modifications for all cards - after reaching the 12th level, cards can now be enhanced even further (in the card interface);
• New card interface (click a card in the collection to enter);
• 18 new legendary hero cards;
• New legendary unit of the Elemental Spirits faction - Heart of the Volcano;
• New level of equipment upgrade for units - Gold;
• New difficulty level for Hardened Ones.

Changes:
• Increased maximum hero level to 130;
• Increased maximum level of hero card elements to 15;
• With the addition of card modifications, units can now be upgraded up to level 15, and low rarity units now have more rune slots;
• Removed restrictions for upgrading equipment for units of Common rarity;
• Removed all Common and some Uncommon hero cards, with 4 previously Common hero cards becoming Uncommon;
• Reduced hero level requirements for card level upgrades (card level 12 is now available at hero level 70);
• Increased number of PvP battles with double reward per day from 2 to 5;
• Increased rewards for some achievements;
• Increased rewards for daily and weekly tasks;
• Increased rewards in the battle pass;
• Increased daily gift in the shop;
• Increased rewards for some quests and chests;
• Reworked hero card acquisition quest chain;
• Increased chance of high-level equipment appearing in the shop;
• Expanded shop assortment;
• Elemental attack now boosts healing of cards with 50% efficiency;
• Hero talent upgrades now cost more talent points;
• Reworked economy and balance;
• Improved interface.

Fixes:
• Fixed error with upgrading Red unit equipment;
• Fixed error with rounds in a debuff rune;
• Fixed several other minor issues.

P.S. Those willing to discuss the update and other aspects of the game are welcome to join the discussions on the Steam community! Please report encountered bugs there as well.

Best regards,
Team Game.

Patch 1.08

Additions:
• High-level location "Spider Hills" and quests;
• New boss - Gladiator;
• New legendary unit of the Elemental Spirits faction - Child of the Sun;
• New item - Runic Key, which unlocks additional rune slots for units. Runic Key drops from Gifts of Sefirot;
• 11 new epic runes that enhance unit cards;
• New spawn locations for Gifts of Sefirot.

Changes
• Buffed the card "Shadow Step" of unit Spark
• Common and uncommon runes have been removed from the game. Players will receive 1000 coins for each common rune in their inventory and 2500 coins for each uncommon rune;
• Rune drops from Gifts of Sefirot have been removed;
• The maximum accumulatable amount of Gifts of Sefirot in the world has been increased to 45;
• The collection is no longer highlighted if there is an available upgrade only from using Transmutation cards;
• Unit item upgrade interface has been slightly reworked;
• The server disconnection time for inactivity has been extended from 45 to 60 minutes;
• Various other minor fixes.

Patch 1.07

Additions:
• Localization into Brazilian Portuguese;
• Auto-battle;
• An option to speed-up PvE battle animations;
• Battle Pass.

Changes:
• Increased the chance of receiving rewards for defeating mobs and Hardened Ones to 100%;
• Added rewards for defeating mobs and Hardened Ones - Transmutation cards;
• Fixed an error with speeding up PvP battles;
• Optimized matchmaking in PvP mode;
• Fixed quest duplication error;
• Made changes to the interface and notifications;
• Removed fees for location transitions and resurrection after death;
• Reduced the time for location transitions and resurrection after death;
• Removed the consumables section from the premium store;
• Fixed an issue with selling red equipment items.

We also want to inform you that on October 20th, we plan to release a major update! Details will be announced later. Don't miss it!

Sincerely,
Team Game

Patch 1.06

Additions:
• Localization in Korean, German, Japanese and French languages;
• New squads of Hardened Ones.

Changes:
• PvP system reworked;
• Duplicate quests removed;
• Boss and Hardened Ones respawn time decreased;
• Fixed a bug causing PvP battle confirmation window to freeze;
• Fixed a bug with damage hint on invulnerable target;
• Reworked chat interface in PvP mode.

Exiting Early Access

Welcome!

We are pleased to announce that the game Sefirot Shards has exited early access!
However, we will not relax and will continue working — stay tuned for new updates!

That's all for now, but we'll be back!

Big additions

Patch Notes 1.05

Big additions:
• Localization to Chinese and Spanish languages;
• Personalization - avatars and PvP mode messages;
• New units - Banshee and Harbinger of Night.

Added:
• Ability to reset game progress;
• New content on locations;
• Temporary offers with units and consumables in the store;
• Daily gift of coins and shards;
• Auto-win against defeated difficulties of Bosses and Hardened Ones.

Changes:
• Arena shop merged with regular shop;
• Premium account allows instant teleportation between locations, removes death timer, and provides unlimited free auto-win against defeated difficulties of Bosses and Hardened Ones.

Bug fixes and minor changes:
• Increased penalty for death;
• Weakened Arachne boss;
• Сards in battle can no longer be drawn over the limit;
• Fixed issues with Stealth mechanic;
• Various interface improvements.

Big update!

Patch Notes 1.04

Big additions:
• Daily and weekly tasks;
• In-game achievements;
• Steam achievements;
• In-game mail;
• New units - Thunderstorm and Spark;
• New hero cards.

Added:
• Upgrading cards up to level 12;
• New hero talents, due to which the invested talent points have been reset;
• Enemy squads can now have heroes, with their cards and talents;
• New item - "Talent Book" that adds extra talent points;
• New item - "Exp Scroll" that adds extra hero Exp;
• New difficulty level for bosses and hardened ones - "Nightmare";
• Recommended deck strength values for quests.

Changes:
• Rebalanced all units and hero cards;
• Changed the set of parameters for cards "Tormentor's Blow", "Twisted Bolt", "Help of the Forest", "Scythe of Death", "Incineration", "Wrath of the Titans";
• Rebalanced unit items and introduced a new "red" item tier;
• Rebalanced hardened ones, and some of them have been removed;
• Cooldown time of bosses and hardened ones now depends on the last completed difficulty;
• Transitioned from card strength system to level system for units (the increase of which unlocks rune slots and increases unit HP);
• Collection now displays unit rarity also in text;
• Main and side quests are now visually separated;
• Removed repeating daily quests from some NPCs and replaced them with normal quests;
• Reorganized the main interface (HUD);
• PvP is now only available with a full deck;
• PvP matches now net more PvP coins;
• Double reward for the first three PvP matches per day;
• Other players being in search of a PvP match is now indicated on the PvP button;
• At the end of each PvP season, players are awarded with shards depending on their position in the leaderboard;
• Overhauled all items in the premium store.

Bug fixes and minor changes:
• Hero talents now display the value for the next level even if there are not enough points to upgrade them;
• Global map can no longer be closed with an X button while moving between locations;
• In collection, when displaying full info about units - unsummoned units' cards are no longer displayed behind the unit name;
• Fixed a sequence error in "Sweet Gold" quest;
• Missing non-localized texts;
• Corrections in certain card descriptions;
• Renamed "disintegrate" to "sell" in inventory;
• Transmutation cards in respective places now have rectangular shapes, instead of square.

Big update!

Friends, we've got a big update releasing next week!

It includes:
- new characters, cards and hero talents;
- 12 levels for cards;
- in-game achievements and Steam achievements;
- daily and weekly tasks;
- in-game mail and much more.

We've also reworked the balance of the game. Additionally, a number of bugs have been fixed and the interface has been upgraded.
That's all for now, but we'll be back!

Update Notice

Friends, we are pleased to announce that an update will be released soon! We added the tutorial (let's go, baby!), leveling up the elements of hero cards and the first character of the Underworld faction - Rat! Also a number of bugs have been fixed and significant (no) improvements have been made. That's all for now, but we'll be back!

Update Notice


Friends, we hasten to inform you that next week we will release an update! We will add hero talents, the first character from the Sisters of War faction - Valkyrie, new quests, etc. We've also fixed some of the most commonly reported bugs by players - thanks for your messages and comments! That's all for now, but we'll be back!