Public Playtest!
Friday, Friday, Friday!
On Friday the First of July at 7:30pm CEST Setback kicks off the summer with a new public playtest.
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New Map Location: Peony
Setback's Stadium has been a staple of the game since we first started development. But there's no limits to the aesthetics we want to explore. This update we introduce you to one of our new work in progress environments that we currently just refer to as Peony.

Sound
The absolute silliest thing about Setback's development is without a doubt the fact that we just never got around to implement sound. Well that has finally changed! We have now started the work on implementing audio. It will be very rough for this first iteration, with many WIP and placeholder sounds, but you will be able to hear the action at last!

Emotes
Data from previous tests have shown us that Setback players are simply too civil and polite. To combat this we've added the ability to emote, and ideally, taunt your opponent.

Various Improvements and Fixes
- In bomb tag, the carrier now receives an adrenaline buff, giving the player more speed, health and melee range. This should make games of bomb tag more hectic.
- A new bomb distribution mode with a shrinking sphere (instead of expanding), kinda like the storm in Fortnite.
- An eyewear slot has been added to customization. Glasses no longer override hats.
- A whole bunch of effects broke when upgrading to Unreal Engine 5. These effects have now been fixed, resulting in a more responsive experience.


