Today, we showcase another important feature players must learn to implement, sneaking.
In SEVEN: THE DAYS LONG GONE you play as Teriel, a master thief. To be a master thief one must master the art of stealth movement, or sneaking. Learning when to avoid obstacles, traps, alarms, and armed guards is as important as learning to handle yourself when the shit hits the fan. Sneaking requires patience, strategy, and the ability to exploit your surroundings by moving vertically and horizontally, which isn’t the traditional manner commonly found in 3D Isometric RPGs. Sneaking combined with the first-ever climbing system enhances your ability to succeed!
https://youtu.be/NDIiM8RXvew
Take care! IMGN.PRO and Fool’s Theory Team
Traversal & Movement in details!
Hey Players,
SEVEN: THE DAYS LONG GONE takes the traditional 3D isometric RPG and reinvents it with a climbing and movement system unique to the genre. What defines a master thief is movement, and Teriel can climb over walls, leap over chasms, slip through windows, grab hold of ledges, roll to evade projectiles, jump over charging enemies, or slide into enemies. Teriel can also pick locks, hack electronics, and keep to the shadows to avoid detection.
To see Traversal & Movement in action, please watch this video:
https://www.youtube.com/watch?v=bHaHFnkB5k4&feature=youtu.be
What do you think about this mechanism? Please let us know in the comments section :)
Take care! IMGN.PRO and Fool’s Theory Team
Seven: The Days Long Gone release date announced!
Hello Players,
We are incredibly proud to announce the release date of our upcoming isometric RPG! Seven: The Days Long Gone will launch on PC 1st December 2017. Pre-orders for the game are starting now – buy it at the Humble Store and GOG with 10% discount! You can choose between Seven: The Days Long Gone Standard and Digital Collector's Edition!
Get your hands on the cool Shadowhand Set, Artbook, a map of Peh Island, the soundtrack and more! Watch the latest gameplay video, giving you a quick overview of the game and its mechanics. Choose your own playing style – adopt the warrior’s method or the silent but deadly approach.
https://www.youtube.com/watch?v=PPnTH2-swgQ
Standard Edition
(29,99 EUR/29,99 USD/27,99 GBP):
Digital version of Seven: The Days Long Gone.
Shadowhand Set – unique Shadowhand armor (hood, jacket, gloves and trousers) with great statistics, available only if you pre-order a game. This armor set allows its user to move faster than in any other of the same class.
Digital Collector's Edition
(39,99 EUR/39,99 USD/37,99 GBP):
Digital version of Seven: The Days Long Gone.
Shadowhand Set.
Digital Artbook, containing each and every work from the development process – sketches and fully-fledged artworks, presenting the concept for the rich environment of Peh Island – locations, monsters, and characters.
Digital Soundtrack – captivating music by The Witcher 3: Wild Hunt composer, Marcin Przybyłowicz.
Digital Map of the fascinating island of Peh, filled with mysterious technology and Dark Age folklore.
Digital Guidebook, featuring a handy introduction to the world of Seven: The Days Long Gone and game mechanics. It may be useful for those of you who find missions to be too big of a challenge.
Have a great day! IMGN.PRO and Fool’s Theory Team
The brand new gameplay trailer is here!
Recently we shared with you some new screenshots of SEVEN: The Days Long Gone. Today we have something special for all the fans that have been waiting for the information about the title. It’s a brand new gameplay trailer with a completely new music!
It wouldn't be possible to achieve that without the team spirit of some great, creative minds. That's why we asked some of the greatest people for help, including Gavin Dunne, creator of fantastic Miracle of Sound project. Other names include Marcin Przybyłowicz - outstanding composer of the soundtrack for SEVEN (and, of course, Witcher 3), and the rest of the talented team from Fool's Theory and IMGN.PRO.
In the newest gameplay trailer, players can listen to the track that will appear in the end credits of the game – fragments of it will also be used in Artee village. Gavin Dunne feels very strongly about his work for SEVEN: The Days Long Gone:
“When the crew at IMGN.PRO told me about this game’s setting and story, I was immediately interested, especially after seeing the gameplay videos. They created a great atmosphere – dark, dirty, raw, and mildly futuristic. I enjoy writing and singing in that gruff, grimy future-blues style. Besides, I was already a big fan of Marcin’s work on the Witcher series. The song created for SEVEN is bluesy, drenched in old-style Americana, and it evokes the melancholy undertones of lost history and civilizations through the junk instruments used by Marcin and the crew.”
The musician also explains that the lyrics – which are connecting to the Artee tribe’s philosophy and history – are about preservation, celebration, and protection of art as a means of documenting history.
https://www.youtube.com/watch?v=WcXOFnTDz9g&feature=youtu.be
Marcin Przybyłowicz, creator of the score, had this to say about SEVEN: The Days Long Gone:
“SEVEN is a fantastic project to me – there’s lots of space for creativity and a suggestive world showing a humanity that has managed to rise again after an apocalypse. In such conditions, people would create music differently – they would probably play on antique or handmade instruments. That’s why, with the help of instrument collector Paweł Romańczuk, I’ve chosen from over a hundred weird, old exhibits from his collection; a couple of the most unusual ones that created unconventional sounds include an over-100-year-old Stroh violin, a bucket bass (a twisted variation of the double bass), a bucket cello, and a cardboard cello. But we also have guitar parts recorded by the excellent Polish guitarist Krzysztof Łochowicz. This makes SEVEN’s music edgy and gives it a lot of character, grime, rust, and aeration”.
We've planned this for months and, finally, it's time to share with you a brand new gameplay trailer. It's accompanied by a song that was written, composed and tailored for this, over 3 minutes long video. Enjoy watching!