SGS Korean War cover
SGS Korean War screenshot
Genre: Strategy

SGS Korean War

SGS Nato’s Nightmare : teasers

Publisher Weekend Sale



-50% to -60% off on many games from Avalon Digital. April 20-24 2023.

Minor Fixes

Changed wrong icon of the South Korean 6th Division regiments when upgraded
Fixed error on the US Xth Corps artillery that prevented it to fire
Fixed date draw error on Kaesong Talks card

Steam Spring sale 2023



Up to -50% off on most of our titles. Till March 23rd, 2023. (SGS Taipings is at -25%, and SGS Korean War is at -30%).

SGS KOREAN WAR UPDATE

GAME CONTENT




  • Added new units for China, based on historical reinforcement. Some come at historical date (Tanks regiments, 16th and 47th Corps) , other come as Card options with VP costs to reinforce the troops (e.g. 23rd, 24th and 46th corps, 4 new aviation divisions with Migs)
  • Added Event for Communist (36th/37th corps secure rear areas, giving extra replacements).
  • Added some South Korean units that were missing (15th Division, tanks battalion, P51 Fighter-Bomber squadrons)
  • Added card options for UN to represent sending of National Guards divisions, the 1st Armored Division or cancellation of troops rotation (new divisions arrived but older ones stays), all at VP cost.
  • Added Columbian battalion for UNO
  • New units added to 1950, 1951 and 1952 setups


FIXES



  • Fixed a bug that prevented Soviet Migs to fly over Mig Alley
  • Fixed some bug that made the older version of SK troops to remain purchasable after the ROKA cards are played
  • Changed the Nuclear threats events: now provides 2 cards, one doing nothing and the other reducing Chinese intervention at a cost in VP.
  • Checked and fixed some battle cards
  • Added some icons to represent units roles in battle (tooltip explanations)
  • Korean language fixes


Thanks to Gomnaru for the work on historical research and translation.

SGS Battle Series

Discover the new Kickstarter campaign presenting the new SGS Battle Series games, for grand tactical battles. First to be released will be Stalingrad.

Campaign lasts from 9th to 27th March 2023. Early Birds bonus for the first 36 hours.

SGS BATTLE FOR STALINGRAD - KICKSTARTER


Game Update

IMPROVEMENTS



  • (Cards) New icon on map stacks indicate if at least one unit of the stack is locked by a card/event, or if an opponent's stack can be examined thanks to a card effect.
  • (Cards) Effect that locks/unlocks unit movement now only proposes to select units or stacks that actually lockable/locked.
  • (UI) Improved readability of Cards and Events descriptions in Chinese, Japanese and Korean.


FIXES



  • (Fonts) Added missing translations and missing characters in CJK font.
  • (Naval Movement) Fixed bug where some units could not get out of the port.
  • (Cards) Fixed bugs where game was stuck after playing certain cards.
  • (Siege) Fixed bug where some cards that should modify the surrender level had no effect.
  • (Battle Summary) Fixed displays of losses and hits.
  • (Income) Fixed errors in computation of income from Structures.
  • (Move) Removed minimal movement rule inherited from the original source code.
  • (Cards and Events) Fixed bug where teleporting units was cancelled if it would have created on overstacking at the destination.
  • (Cards and Events) Fixed bug where immobile units could not be teleported.
  • (Fonts) Improved support for Chinese, Korean and Japanese.
  • (Map) Fixed a bug that could cause the units to disappear from the map after a battle.
  • (Chinese Entry) Added a backup event to ensure entry after 1951.
  • (Units DB) Fixed some values to better represent real and historical combat performance of some units (in particular the Volunteers Army).


More game balance and content work is underway and will come with the next update.
Thanks to Gomnaru for the in-depth checking and fixing of Korean localization, as well as customer's feedback and support.

Game Update

IMPROVEMENTS



  • (Cards) New icon on map stacks indicate if at least one unit of the stack is locked by a card/event, or if an opponent's stack can be examined thanks to a card effect.
  • (Cards) Effect that locks/unlocks unit movement now only proposes to select units or stacks that actually lockable/locked.
  • (UI) Improved readability of Cards and Events descriptions in Chinese, Japanese and Korean.


FIXES



  • (Fonts) Added missing translations and missing characters in CJK font.
  • (Naval Movement) Fixed bug where some units could not get out of the port.
  • (Cards) Fixed bugs where game was stuck after playing certain cards.
  • (Siege) Fixed bug where some cards that should modify the surrender level had no effect.
  • (Battle Summary) Fixed displays of losses and hits.
  • (Income) Fixed errors in computation of income from Structures.
  • (Move) Removed minimal movement rule inherited from the original source code.
  • (Cards and Events) Fixed bug where teleporting units was cancelled if it would have created on overstacking at the destination.
  • (Cards and Events) Fixed bug where immobile units could not be teleported.
  • (Fonts) Improved support for Chinese, Korean and Japanese.
  • (Map) Fixed a bug that could cause the units to disappear from the map after a battle.
  • (Chinese Entry) Added a backup event to ensure entry after 1951.
  • (Units DB) Fixed some values to better represent real and historical combat performance of some units (in particular the Volunteers Army).


More game balance and content work is underway and will come with the next update.
Thanks to Gomnaru for the in-depth checking and fixing of Korean localization, as well as customer's feedback and support.

SPECIAL NEW YEAR PROMOTION

50% discount

on this great game on the Korean War.

Only for 5 days

From January 20th till January 25th

SGS MAJOR UPDATE 2022 - KOREAN WAR

The game already has all the elements of the current major update. In addition we have specifically here:

FIXES


* Fixed a bug that allowed Chinese entry only for Human player (not for AI)
* Fixed an issue where the ROKA upgrade would create duplicate units.
* Fixed errors on some south Korean units (wrong icons, absence of transportation cost)

IMPROVEMENTS


* Added the UN Colombian battalion to the OOB (arrives in June 1951)
* Increase AI chance to draw the Volunteer Army card