Shadow Era cover
Shadow Era screenshot
Genre: Strategy, Card & Board Game

Shadow Era

4.98 Shadow Era Update

OVERVIEW
- Updated to newer Unity and Android SDK.
- 3 balance changes in Rekindled Rebirth set.
- Various bug fixes

BUG FIXES
- Stonebreaker's Hammer (rr182) can still gain bonuses after Amber Rain has used her ability on it.
- Frozenflare (rr078) is not coded as Undead despite his artwork suggesting he should be.
- When Hull Lurker (rr027) or Swashbuckling Avenger (rr161) is triggered, the ally stays on the board with 0 health.
- Deepwood Tiger (rr082) is sometimes not putting the opposing ally into play.

BALANCE CHANGES
- rr021 Dockside Coercer has gained Unique.
- rr168 Commodore Latimer has had his in crew and in play abilities switched.
- rr191 The Tempest Queen now gives a maximum of +3 attack to pirate allies.

SPECIAL NOTE
- Some builds say v4.980 in the bottom right corner at launch but they are actually v4.981.

Shadow Era 4.971

]v4.971
May 31, 2024

OVERVIEW
- 16 new cards added to the Rekindled Rebirth set.
- Each RR booster pack guarantees at least 2 of the 16 new cards.
- 75 balance changes, across all six Shadow Era sets.
- In-game Pick-a-Card redemption via the Buy/Sell Cards screen.
- Rewards for each 5 levels you reach across all 34 heroes.
- Various bug fixes

NEW CARDS
- 1 unique Warrior ally (rr067)
- 2 unique Mage allies (rr077-rr078)
- 2 unique Hunter allies (rr087-rr088)
- 1 unique Priest ally (rr097)
- 2 unique Rogue allies (rr107-rr108)
- 1 unique Wulven ally (rr117)
- 1 unique Elemental ally (rr127)
- 3 book artifacts for Priest, Rogue and Wulven (rr096,rr106,rr116)
- 1 Neutral ability (rr156)
- 1 Warrior weapon (rr182)
- 1 Priest weapon (rr183)

BUG FIXES
- Fixes to 11 cards that could sometimes allow 2 copies of the same unique ally on the same side.
- Crew aboard a destroyed stolen ship are not returning to the correct player's hand.
- Barbarian's Bludgeon (cp049) is destroying ships regardless of their durability.
- Shrine of Negatia (se138) sometimes freezes the game when used on a ship.
- Sorcerer of Endia (sf018) and Rapacious Vermin (sf037) are counting crew as abilities.
- Brakkong (ll022) is counting crew as abilities.
- Mass Purification (ex065) is destroying enemy crew as though they are attachments.
- Pack an Extra (sf081) gave durability to a weapon that should not gain any bonuses.
- Feasterling was requiring a sustain cost to be paid while in the crew.
- Slithering Viper revived by Kiruth Devotee was still poisoning and disabling when entering play.
- Only one copy of Swashbuckling Avenger or Hull Lurker was triggering when both should have.

Rekindled Rebirth Seafarers Edition

Version 4.951 Has Arrived!

March 14, 2024

OVERVIEW
- 25 new seafaring cards added to the Rekindled Rebirth set.
- Brand new Ship Item, which can have crew aboard.
- 2 additional class cards added to the Rekindled Rebirth set.
- 10 existing Lost Lands hero cards have been updated with new artworks.
- 10 balance changes, allowing all card bans to be lifted.
- Various bug fixes

NEW CARDS
- 2 Human Pirate allies (rr021-rr022)
- 2 Shadow Pirate allies (rr026-rr027)
- 10 Neutral Pirate allies (rr161-rr170)
- 8 Ship items (rr191-rr198)
- 3 Neutral abilities (rr153-rr155)
- 1 Elemental ability (rr126)
- 1 Hunter/Rogue weapon (rr181)

BUG FIXES
- Lythian Shackles (sf061) on Samiam (rr076) or Dauntless of Aldmor (ll048) was crashing the game.
- Fixed an attachment display issue related to selecting/deselecting.
- Starter decks for She-Lah and Markus no longer have illegal cards in them.

The Return of the Scaleforge!

The Scaleforge have returned to help Humanity fight the Sandwing scourge! Meanwhile, darkness emerges from the heart of Kyber. A 26 card update including 2 New Heroes! A Shadow Priest, and a Human Wulven hero!
OVERVIEW
- 2 new heroes: She-Lah (Human Wulven) and Markus (Shadow Priest).
- 8 new Human allies from the Scaleforge alignment.
- 10 new Shadow allies from the Kyberian alignment.
- 6 other new cards
- 25 buffs across all sets
- 4 card rejigs
- Various bug fixes

Shadow Era 4.70 Rekindled Rebirth!

Wulven forces were making headway into the control of the forces of Wild, so the mystics of the Temlar and Twilight tribes collaborated on an elaborate ritual to tilt the powers of nature back in favor of Humanity. Ignoring the warnings of the Keeper of the Mystic Flame, they went forward with this powerful ritual and infused the souls of departed humans into the bodies of Balor's many jungle cats.

But the Keeper was right. While their effort successfully created the first Felinians, the energy released from their ill-fated ritual also pierced the crust of the planet and reopened the long-entombed egg-caverns of the ancient desert dragons known as the Sandwings!

52 new cards
2 tribute cards earned by some of our best players (will your tribute card be next?)
21 class specific cards
and several completely new game mechanics

are in this major update!

Version 4.60 IS LIVE ON STEAM!

Shadow Era Version 4.60 Is LIVE on Steam! Here are the changes you can expect:

Ian Bolton (card coder), [12/31/2022 8:50 AM]
---------
OVERVIEW
- Two new Legendary allies for the September and October challenge winners.
- 28 balance changes: 19 buffs, 6 rejigs (intended to be buffs), 3 nerfs.
- 25 bug fixes
- The snowy Winter battlefield is back!

NEW CARDS
- Coran, Darkhand (cp056)
- Thu'full, Bone Titan (cp057)

CARD BUG FIXES
- Drangis (sf090) is not giving Ambush to Gorlak (cp055) even though it is a Hunter ally.
- What Big Teeth (se115) causes controller to lose 1HP when attacking and defending when Bludgeon (cp049) is out
- Gorlak (cp055) looks a bit blurry when in your deck in the Deckbuilder.
- Coran’s (cp056) ability is triggering on opponent’s turn.
- Soul Reaper (se123) should be usable even if you have full health.
- Call of the Wild (cp036) is counting a Wild ally ability activation as a Wild ally being summoned.
- Howlfang (ex090) allows you to have two Wildfangs in play.
- Kiruth: Thaddeus’ Vault (ll196) causes controller to lose 1SE when an ally is removed from their graveyard even if they didn’t activate it.
- Molten Destroyer (se057) is incorrectly treating health reduction as damage.
- Pack Outcast (cp001) is only getting +1 attack regardless of how many abilities it is targeted by in the same turn.
- Killer Bee (cp040) is managing to attack on summon when Towering Brute (ll020) should be reducing its attack to 0.
- Killer Bee (cp040) doesn’t kill itself when it should while Shard of Power (se128) is in play.
- Killer Bee (cp040) died to Flame Spitter (ll016) ability despite The Kings Pride (se165) which should have given +1 health.
- Lilyt (ll070) can allow you to bypass Unique and have two Aldon on your side of the board.
- Deathbone (se041) did not deal 2 damage to hero when killed with Desperate Tactics (sf068).
- Hall of Doors (ll200) is unable to shuffle an opposing player’s card under your control into its owner’s deck.
- Hall of Doors (ll200) works on Disciple of Aldmor.
- When Gorlak (cp055) would trigger off a killed friendly ally, he will actually heal it before it is killed and it survives.
- Thief's Stiletto (ll179) has ambush so allies with defender should not be able to defend against it.
- Change of Plans (ex054) is causing sync errors.
- Two Ricochet Traps (sf083) controlled by one player but one owned by the other went off at the same time.
- Contemplate (ll156) is causing sync errors.
- Coran (cp056) is not losing his first passive ability when he should.
- Dalton (cp044) activated ability with Zail's Hymn (sf099) causes 2 copies of Dalton to go into the deck.
- Zantonite (ex094) passive ability is not triggering off Spitfire Hound (sf040) and some other cards.

BALANCE CHANGES

se028 Kurt Whitehelm
Attack reduced to 2 (from 3).
Health increased to 6 (from 4).
From: Kurt takes 1 less damage from abilities, and has +2 attack when there are 2 or more other friendly allies in play.
To: Ability damage to other friendly allies is reduced by 1. Kurt has +2 attack while you control at least 3 allies.

se066 Warrior Training
From: Attach to target friendly ally. That ally has protector (allies without protector can't be targeted).
To: Attach to target friendly ally. That ally has protector (allies without protector can't be targeted) and +1 health.

se086 Into the Forest
From: Attach to target friendly ally until the start of your next turn. That ally has stealth.
To: Attach to target friendly ally until the start of your next turn. That ally has stealth and ambush.

se092 Inner Strength
From: Attach to target friendly ally. That ally has +2 attack.
To: Attach to target friendly ally. That ally has +2 attack and +1 health.

se108 Lay Low
Casting cost reduced to 2 (from 3).

se112 Pack Wolf
From: Pack Wolf has +1 attack for every other friendly Pack Wolf in play.
To: Pack Wolf has +1 attack for every other friendly Wulven ally with cost 2 or less.

se117 Full Moon
From: Duration 1. Friendly allies have +2 attack. Combat damage to your hero is reduced by 1. Ability damage to your hero is reduced by 2.
To: Duration 1. Friendly allies have +2 attack. All damage to your hero is reduced by 2.

Ian Bolton (card coder), [12/31/2022 8:50 AM]
se123 Soul Reaper
From: Exile all ally cards in your graveyard from the game. Your hero heals 1 damage for each card exiled.
To: The bottom 5 allies in your graveyard are exiled. Your hero heals 2 damage for each ally exiled this way. Soul Reaper is exiled.

se130 Eternal Renewal
From: Shuffle the cards in your graveyard into your deck. Remove Eternal Renewal from the game.
To: Shuffle the cards in your graveyard into your deck. Eternal Renewal is exiled.

se153 Urgent Business
From: Heroes can't attack until the end of your next turn.
To: Heroes can't attack until the end of your next turn. When Urgent Business is summoned, draw a card.

se175 Mocking Armor
Casting cost reduced to 5 (from 6).

se177 Twice Enchanted Robe
Durability increased to 4 (from 3).
From: When Twice Enchanted Robe is summoned while any opposing player has resources greater than or equal to yours, it gains +1 durability. When your hero takes damage, draw a card.
To: When your hero takes damage while your deck is not empty, draw a card.

ex011 Champion of Irum
No longer Unique.

ex032 Battle Hardened
Casting cost reduced to 1 (from 2).

ex127 Toll Bridge
Casting cost reduced to 2 (from 4).

ex151 Karlstrad, Ruler of Gaderi
Attack increased to 4 (from 3).
Health increased to 8 (from 6).

ex152 Scourge Colossus
Health increased to 7 (from 6).

sf103 Hit List
Casting cost reduced to 1 (from 2).

ll003 Unaxio Squire
Attack reduced to 0 (from 1).
Health reduced to 3 (from 4).
From: 0: Until the end of your turn, target other ally has +1 attack.
To: When Unaxio Squire is summoned while there is an opposing ally, he gains +1 health. 0: Until the end of your turn, target ally has +2 attack.

ll019 Feasterling
From: Sustain: 1HP. 0: Feasterling has +2 attack until the end of the turn, and your hero takes 1 damage.
To: While Feasterling has no negative effects or enemy attachments, it has Sustain: 1HP. 0: Feasterling has +2 attack until the end of the turn, and your hero takes 1 damage.

ll051 Chaos Engine
From: Once per turn, when an item or support ability is targeted and destroyed on your turn, your hero gains +1 shadow energy and you draw a card.
To: When an item or support ability is targeted and destroyed on your turn, your hero gains +1 shadow energy (max once per turn) and you draw a card.

cp001 Pack Outcast
From: Ambush. While Pack Outcast is the only ally you control, it has defender. When Pack Outcast is targeted by a non-attachment ability, it has +1 attack until the end of the turn.
To: Ambush. While Pack Outcast is the only ally you control, it has defender. When Pack Outcast is targeted by an ability, it has +1 attack until the start of your next turn.

cp025 Brigand Captain
From: Other friendly Outlaw allies have +1 attack.
To: When you summon an ally you don't own, it gains Outlaw alignment. Other friendly Outlaw allies have +1 attack.

cp031 Southroad Mercenary
Health reduced to 4 (from 5).
From: When a resource enters or leaves play, Southroad Mercenary gains +1 base attack (max twice per turn).
To: When a resource enters or leaves play, Southroad Mercenary gains +1 base attack and +1 health (max twice per turn).

cp033 Northroad Thief
From: When Northroad Thief enters play, he has stealth until the start of your next turn. 2: Target other friendly Outlaw ally is shuffled into its owner's deck: target enemy item is destroyed.
To: When Northroad Thief enters play, she has stealth until the start of your next turn. 2: Target friendly Outlaw ally is shuffled into its owner's deck: draw 2 cards from target opponent's deck.

cp038 Outlaws' Hideout
From: When your deck is shuffled, draw a card (max twice per turn). 0: Target friendly Outlaw ally is shuffled into its owner's deck: 2 used resources are renewed.
To: When your deck is shuffled while you control no non-Outlaw allies, draw a card (max twice per turn). 0: Target friendly Outlaw ally is shuffled into its owner's deck: 2 used resources are renewed.

cp044 Dalton, Outlaw Mastermind
From: Defender. Dalton costs 2 less resources to summon while you have shuffled your deck this turn. 2: Dalt

Ian Bolton (card coder), [12/31/2022 8:50 AM]
on is shuffled into his owner's deck: all friendly Outlaw allies gain +1 base attack.
To: Defender. When Dalton is summoned while your deck has been shuffled this turn, 2 used resources are renewed. 2: Dalton is shuffled into his owner's deck: all friendly Outlaw allies gain +1 base attack.

cp049 Barbarian's Bludgeon
Restricted to Warrior, Rogue and Wulven.

v4.25 Balance Changes

This release includes a large number of balance changes!

New Features:
- Warmer winter has arrived in Balor, but beware the spooky graveyard!

Updates:
- Significant changes to the backend server. Please report any server issues or odd behavior.

Bug Fixes:

- A defeat screen could suddenly appear if the joining opponent canceled. It should instead show the draw screen.
- AI was able to attack with Beetle Demon Bow continuously in the same turn

Balance Changes:

se005 Nishaven
From: 5SE: All allies take 4 electrical damage.
To: 5SE: All opposing allies take 2 electrical damage and if an ally was killed this way, repeat this effect up to once per turn.

se059 Wulven Tracker
Health increased to 5. (from 4)

se072 Freezing Grip
From: Target opposing ally is frozen (it can't attack, defend or use abilities) for 3 turns.
To: Target opposing ally is frozen for 3 turns and takes 5 ice damage if it was already frozen.

se105 Stop, Thief!
From: Target enemy item is destroyed, and you gain one resource.
To: Target enemy item is destroyed, and Stop, Thief! is placed on top of your resources.

se123 Soul Reaper
Cost reduced to 3. (from 4)
From: Remove all ally cards in your graveyard from the game. Your hero heals 1 damage for each card removed.
To: Exile all ally cards in your graveyard from the game. Your hero heals 1 damage for each card exiled.

ex042 Kelvin's Charm
From: Attach to target weapon you control. When your hero deals combat damage to an ally, that ally is frozen for 2 turns.
To: Attach to target weapon you control. When your hero deals combat damage to an ally, that ally is frozen for 2 turns and takes 2 ice damage if it was already frozen.

ex053 Bounty Hunter
From: Attach to your hero. When an opposing disabled or poisoned ally is killed, you gain 1 resource.
To: Attach to your hero. Up to twice per turn, when an opposing disabled or poisoned ally is killed on your turn, renew 3 resources.

ex054 Change of Plans
From: Target player has each card in their hand shuffled into its owner's deck and draws an equal number of cards.
To: Target player has each card in their hand shuffled into its owner's deck and draws an equal number of cards. If you target yourself, draw a card.

ex062 Forgiveness
From: The bottom card in your resource pile is returned to your hand. Your hero gains +1 shadow energy and you gain 1 resource.
To: The bottom card in your resource pile is returned to your hand. Your hero gains +1 shadow energy and Forgiveness is placed on top of your resources.

ex093 Synchronicity
From: Target friendly ally is moved to the top of its owner's deck and target opposing ally with equal cost or less is moved to the top of its owner's deck.
To: Target friendly ally is moved to the top of its owner's deck: Target opposing ally is moved to the top of its owner's deck.

ex129 Thoughtful Investment
From: When Thoughtful Investment is summoned, you gain 1 resource at the end of your turn. When Thoughtful Investment leaves play, 1 of your resources is removed from play.
To: When Thoughtful Investment is summoned, draw a card: target card in your hand is placed on top of your resource pile.

sf202 Rothem, King of Layar
From: 5SE: Until the start of your next turn, weapons you control have +3 attack and allies you control have +2 attack.
To: 5SE: Until the start of your next turn, weapons you control have +3 attack. Allies you control gain +2 base attack.

ll030 Barrabus the Tainted
From: When Barrabus is summoned, all heroes lose their stored shadow energy: target opposing ally takes 1 damage for each shadow energy lost this way. 2SE: All opposing heroes and allies take 2 damage.
To: When Barrabus is summoned by a non-hero ability, all heroes lose their stored shadow energy: target opposing ally takes 1 damage for each shadow energy lost this way. 2SE: All opposing heroes and allies take 2 damage.

ll050 Aldreides the Aged
From: Shroud. Once per each player's turn, when an ability is activated with shadow energy, all opposing heroes lose 1 shadow energy. 2SE: Draw 2 cards and shuffle target card in your hand into its owner's deck.
To: Shroud. Once per your turn, when an ability is activated with shadow energy, all opposing heroes lose 1 shadow energy. 2SE: Draw 2 cards and shuffle target card in your hand into its owner's deck.

ll051 Chaos Engine
From: When an item or support ability is targeted and destroyed on your turn, your hero gains +1 shadow energy and you draw a card.
To: Once per turn, when an item or support ability is targeted and destroyed on your turn, your hero gains +1 shadow energy and you draw a card.

ll073 Krugal Trapper
From: When Krugal Trapper is summoned, you may seek a trap or Hunter artifact with cost 4 or less and place it on top of your deck: if any opposing player has resources equal or greater than yours, draw a card.
To: When Krugal trapper is summoned, you may seek a trap or hunter artifact with cost 4 or less.

ll103 Wulven Tinker
From: When Wulven Tinker is summoned, weapons you control gain +2 durability. When Wulven Tinker is killed, draw a card.
To: When Wulven Tinker is summoned, weapons you control gain +2 durability. When Wulven Tinker is killed, draw a card if you control a weapon.

ll151 Transporting Golem
From: 1SE: If an artifact has awakened this turn, seek an artifact with cost 2 or less. Transporting Golem gains +1 durability and if it has 3 or greater durability, it awakens.
To: 0SE: Draw a card. Transporting Golem awakens at the start of your next turn.

ll181 Lorhon: Twilight Encampment
NC activation increased to 1SE.

cp007 Layarian Knight
From: All combat damage to Layarian Knight from allies with sword or claw attack is reduced by 1. All ability damage to Layarian Knight is increased by 1.
To: All combat damage to Layarian Knight from allies with sword or claw attack is reduced by 1.

cp016 Darkwood Panther
From: While Darkwood Panther is undamaged, it has stealth. (This ally can't be attacked if it has no damage to be healed.)
To: Stealth. When Darkwood Panther attacks, it loses stealth and gains protector.

cp020 Caravan Smuggler
Base attack increased to 2. Health reduced to 3.
From: When Caravan Smuggler is killed, the active player gains 1 resource.
To: When Caravan Smuggler is summoned, target card in your hand is shuffled into its owner's deck: draw a card.

cp021 Eastroad Bandit
Base attack reduced to 2 (from 3).
From: Meek (this ally can't attack heroes). When Eastroad Bandit kills an ally, you gain 1 resource.
To: When Eastroad Bandit kills an ally, it is placed on top of your resource pile.

Steam Release Now Live

We're happy to announce that Shadow Era is now available on Steam!

Released delayed

The good people at Steam have let us know that they will need more time to review the game before it can be released. Hopefully, it will be out soon. Thanks for your continued patience!