Greetings, Viking Warriors! We are excited to bring Shadow of Valhalla out of Early Access, and launching on Quest + Rift! We are preparing to do some cool giveaways. So, be sure to join the Discord group!
First, a huge THANK YOU to our community! It is an honor to build the game alongside such a great group of gamers, and it's so rewarding to hear how much you enjoy the game!
This update will include:
So many bug fixes & optimizations!
Unity XR integration framework for cross-platform distribution
Full overhaul of enemy AI, combat logic and ragdoll configuration
Grabable/Throwable enemies!
New Environment: “Combat Sandbox”
New throwable weapons
New Weapon: 2-Handed War Hammer
New Weapon: Machete
New Enemy: Rotten Zombie
...much more brutality is coming in future updates with new weapons, new enemies, new environments and boss encounters!
Please join our Discord for early Beta access, and cool giveaways!
Update #3
Thanks to all our awesome fans & supporters! We are working hard to constantly improve the game, and will continue to provide updates every week or two! Some awesome players found a couple bugs, and we smashed them! Thanks so much! [previewyoutube="aUDNihgaBOI;full"] Update #3 includes some cool new weapons, breakable helmets, more bug fixes, additional combat tweaks, and updates to our streamer tools.
New Enemy! Battle through the endless horde, and test your might against Drak, the Undead Barbarian.
New Weapons!
Two-handed Viking Axe ("Skrofnung")
Short Sword ("Thorn")
Bug Fixes & Improvements
More breakable helmets!
Skip tutorial (Left top button or Y button)
Increase/Decrease lighting with +/- keys
Tweaked enemy AI patterns and difficulty
Optimization and stability improvements
Enemy combat logic improvements (More to come!)
Increased difficulty progression and enemy pacing
Tweaked the tutorial for player controls
A long list of minor bug fixes...
The feedback we have been receiving from players has been invaluable! Let us know what you think! If you have more feedback to give the developers, thoughts on the game, or ideas you have that you would like to see in future updates, let us know on the Discord!
...also, here are a couple awesome videos from hilarious YouTubers TupacVR and VRWarehouse! [previewyoutube="nXyAiBkKmN8;full"] [previewyoutube="bidA68Lr2Vw;full"]
Enjoy!
-Chicken Waffle dev team Visit the game page for PressKit & VR hardware giveaway!
Update #2
Thanks to all our fans & supporters! We are working hard to constantly improve the game, and will continue to provide updates every week or two! :)
The feedback we have been receiving from players has been invaluable! Let us know what you think! If you have more feedback to give the developers, thoughts on the game, or ideas you have that you would like to see in future updates, let us know on the Discord!
This week’s update includes some new weapons to try out (the war hammer is BRUTAL); some bug fixes; combat tweaks; and bHaptics peripheral improvements.
New Weapons!
Two-handed Viking Axe ("Skeggøx")
Two-handed war hammer ("Odin's Finger")
Bladed mace ("Skull Crusher")
Cool new single-handed Sword
Brutal orc machete
Bug Fixes & Improvements
Breakable helmets!
Improved enemy AI patterns and difficulty
Enemy combat logic improvements (More to come!)
Increased difficulty progression and enemy pacing
Optimization and stability improvements
Additional haptic responses for bHaptics peripherals
Improved LIV support for mixed-reality streaming
Tweaked the tutorial for player controls
A long list of minor bug fixes...
...also, here are a couple awesome videos from hilarious YouTubers BandanaGames and Walk The Plank! [previewyoutube="RF6uV4RPA_w;full"] [previewyoutube="lEPK9hbobG0;full"]
Enjoy!
-Chicken Waffle dev team Visit the game page for PressKit & VR hardware giveaway!