Shadow Warrior 2 cover
Shadow Warrior 2 screenshot
Linux PC Mac PS4 XONE Steam Gog
Genre: Shooter, Role-playing (RPG), Adventure

Shadow Warrior 2

Grab the Shadow Warrior Trilogy at its All Time Low!

Devolver's marketing powerhouse is full of potentially bad ideas. The latest one made us discount the 'Shadow Warrior Trilogy' bundle to its all-time low price for a week.

Grab Shadow Warrior, Shadow Warrior 2, and Shadow Warrior 3 for a low price of $15 until Monday, February 12th, and take advantage of our bad call before our finance department shuts this down.

https://store.steampowered.com/bundle/24682/Shadow_Warrior_Trilogy/

Shadow Warrior 3 is Out Now



The Year of the Wang starts now, as Shadow Warrior 3 launches on Steam!

Jump in now to see Lo Wang and his former employer turned nemesis turned sidekick Orochi Zilla embarking on an improbable mission to recapture an ancient dragon they unwillingly unleashed from its eternal prison.

https://store.steampowered.com/app/1036890/Shadow_Warrior_3/

And while you're waiting for the game to download, check a look at the Launch Trailer below.

https://youtu.be/x5hcdHYrTuw

Shadow Warrior 3 Slices, Dices & Makes Katana Fries on March 1st



Hi everyone!

Today, we have some exciting news to share with everyone - Shadow Warrior 3 is launching on March 1st (aka less than 4 weeks from now!). In case you prefer to consume your news in a more visual form, have a look at this chunky pre-rendered trailer

[previewyoutube="Te8jkrc0NFA;full"]

In addition to announcing the release date, we have opened pre-orders which come with a nice bonus in the shape of Koromodako Katana, a weapon so great we gave it eight legs. Check a look.

https://store.steampowered.com/app/1036890/Shadow_Warrior_3

Shadow Warrior 3 Announced

Shadow Warrior 2: Bounty Hunt Part 1 DLC - Available Now for Free



The Shadow Warrior 2: Bounty Hunt Part 1 DLC piles on the action with fourteen wild new missions, two dazzling new weapons, and four tantalizing new perks for Lo Wang and the gang. Battle alone or with up to four ninjas in crime in some of the most over the top missions yet like Plague of the Bunny Lords, 50 Shades of Shade, and Danger Zone on Mt. Akuma. Strike at the demon hordes with new perks like Revenge and Shared Pain or arm up with the new Medusa Ray and EX-GF01 minigun.

https://youtu.be/CUjl2tbelLc



Shadow Warrior 2 x PAYDAY 2 Crossover



Flying Wild Hog, Devolver Digital, OVERKILL and Starbreeze have announced a special crossover event between first-person shooter standouts Shadow Warrior 2 and PAYDAY 2. The crossover event includes two PAYDAY 2 weapons and the iconic Dallas mask introduced into Shadow Warrior 2 while Lo Wang’s Kazaguruma and several demon masks have made their way into PAYDAY 2.

Both games are available together in a limited time bundle on Steam where players can get 25% off Shadow Warrior 2 and 75% off PAYDAY 2 plus an additional 10% off if a player already owns one of the games.

Promo Page: http://store.steampowered.com/sale/payday_shadowwarrior_promo/


Additional updates to Shadow Warrior 2 include:

Gameplay:
Added new reload animations for full clip

Multiplayer:
- Fixed a quest barrier persisting for client who joined during gameplay
- Fixed explodable damage indicators
- Enemies now regnerate HP after client dies
- Fixed damage future weapons damage indicators
- Fixed coop issues with Crampus giftbag
- Fixed cutscene display for client when he was in hub after triggering it

- Fixed game difficulty displayed on server list

Engine:
- Intel graphics card crashfix
- Fix for some Radeon issues

Winter Has Come and Gone

The limited time Shadow Warrior 2 holiday mission is now gone and the Flying Wild Hog team thanks for all your love and support for this festive event! Stay tuned as we will soon announce more new missions and gory fun for Shadow Warrior 2!

Shadow Warrior 2 Holiday Event + Patch 1.1.7.0



A Santa impersonator turned out to be a Santa imposter! Help Lo Wang gather the lost Christmas gifts in this limited time winter event with a new snowstorm weather type, festive enemies, and a special holiday gift for those Wangsters that complete the mission!

Christmas quest will be waiting for you at Dragon's Mountain after completing "Zilla Attack" mission.

Find the Christmas tree on training grounds past Hideo's shop and help Lo Wang save Christmas!

https://youtu.be/3cu57t9nAIc

Patch 1.1.7.0 also includes:

UI:
- Added gem filtering
- Fixed inventory hang bug
- Added option for canceling conversations using "Escape" on keyboard or "B button" on gamepad
- Fixed calculating multiline label size
- Added hiding client hud after a challenge
- Fixed gem crafting exploit
- Fixed an issue with embedding elemental gems
- Fixed an input bug that could occur after dying in challenges while in menus
- Fixed crafting gems that are restricted to weapons

Multiplayer:
- Various stability fixes
- Fixed a possible crash after using explosive bolts

Photo mode:
- Fixed "Lock in first person" screenshots
- Fixed "screenshot" command in photo mode
- Fixed exposure increasing

Gameplay fixes:
- Slight improvements to double jump
- Fixed teleporting after loading bug
- Weapon history fixes

Shadow Warrior 2 'The Way of the Wang' DLC + Patch 1.1.6.0



http://store.steampowered.com//app/565840

https://youtu.be/ymNewPny5x4

The Way of The Wang DLC includes:



  • Seven Brutal Trials
  • New Crafting Modes:

Infuse Gem - merge gem with weapon, available after finishing two Trials of Infusion
Purify Gem - remove negative stats from gem, available after finishing two Trials of Purification
Embed Gem - upgrade base weapon stats, available after finishing two Trials of Embedding

  • New Weapon: Fist of Gozu. Finish Trial of the Ancient God to receive this powerful weapon
  • Five New Achievements
  • Three new difficulty Tiers for Insane difficulty


Updates Include:



Photo mode:


- Fixed photo mode camera orientation reset when changing fov

Engine fixes:


- Fixed 'Saved Games' relocation
- Corrected blade intersection test
- Fixed missing shadows after changing a map or weather
- Gamepad sensitivity curve adjustments

Gameplay fixes:


- Fixed blob transformation when he is electrocuted
- Fixed Warlord force slash bug
- Fixed incorrect Vanish behavior
- 'Plasmoid' camera clipping fixed
- Pickup item disappearing on hard landing fixed
- Alt weapon ammo counter fixed
- Mech: fix for minigun and grenades killing other enemies
- Fixes for places where player could get stuck
- Added missing minimaps
- Fixed 'Second Chance' skill trigger on Blob transformation
- Various audio fixes

Multiplayer fixes:


- Fixed rotation of some quest items
- Fixed damage caused effects for other co-op players
- Fixed a bug where co-op partners get level up while still in loading process
- Fixed disappearing weapon after cutscenes in some circumstances
- Some optimizations
- Fixed quest sword not showing up for clients
- Fixed barrier not spawning when fighting the last boss
- Fixed a situation in which client is blocked in hub after he is teleported to a cutscene from active mission
- Fixed chi and health not regenerating while in hub for client that teleporting to a cutscene
- Fixed client spawning outside of temple when dying during the fight with acolytes
- Fixed a possibility for a client to be forcibly teleported to a level from hub
- Fixed quest giver Kamiko not spawning for clients in hub area
- Fixed client block on 018kmh after last cutscene
- Fixed door sigil for clients
- Fixed taking damage from neutral opponents
- Fixed anvil not showing for clients
- Fixed Kamiko's spikes remaining on map for clients
- Fixed an issue with client seeing closed vault doors after he joined during a cutscene

UI:


- Levels of other players are visible on their avatars
- Players will get notifications via multiplayer chat about teammate's death, level up, connecting and disconnecting

Shadow Warrior 2 patch 1.1.5.0

Patch 1.1.5.0 is live!



Grasshoppers!



Thanks for getting back to us with all the feedback and emails - we are working hard to address all the issues and requests submitted.
Please keep the emails and discussions going!

1.1.5.0



Balance and gameplay changes:



- Boss spider: on higher difficulty HP will be restored only up to phase-related tiers.
- Boss spider: fix for lack of stomps during movement.

UI changes:



- Added Multiplayer Chat
- Browsing a list in the equipment menu will now stop when reaching topmost or bottommost item on the list.
- Added an option to skip prologue when starting New Game Plus
- Orbs of Masamune count will be displayed only after picking them up for the first time
- Fixed a crash with entering the inventory while dropping a turret weapon
- Weapon Selection Circle now supports inverted mouse, improved mouse selection acuracy
- 'Resume game' will no longer be grayed out when using controller
- Normalized aim responsiveness for controller

Engine fixes:



- Fixed refraction
- Compressed audio files / sound stutter fix
- Fixed shadow flickering

Photo mode:



- Editable text boxes
- Fixed screenshot saving issue for non-unicode languages in Windows.
- Fixed slow-mo effect and mouse speed when entering photo mode while performing Vortex attack
- Added 'Sharpen' option in photo mode
- Added 'DoF strength' option in photo mode
- Added 'Lock first person camera' option in photo mode

Multiplayer fixes:



- Fixed being stuck on menu screen when dying
- Fixed Marvin special rabbit proc
- Fixed Second Chance perk
- Fixed a blocker when players sometimes got stuck when using a vendor and teleported to a boss fight.
- Fixed Vanish being cast on host when a client used Blade of Exile
- Fixed interacting with vendors for co-op partners
- Fixed a situation in which client could lose a deployed turret weapon after disconnection / leaving the game
- Fixed host crashing when a client leaves game after using a turret weapon
- Fixed recovering multiple turrets in multiplayer mode
- Fixed a cutscene for clients in "Ninja'd Scrolls - Part 1" quest
- Client turret will now consume ammo
- Fixed the disappearing portal for co-op partners in "Big Trouble in Calamity" quest
- Fixed lack of music in main menu after disconnecting from co-op game
- Fixed gates for co-op partners in "Big Trouble in Calamity" quest
- Fixed several stability issues
- Fixed players gaining/losing movement speed
- Fixed acquiring Blade of Exile by co-op partners
- Fixed rotation of quest items for co-op partners
- Fixed disappearing minimap icon of shrines

Gameplay fixes:



- Fixed bug where player cannot gain Karma after reaching character level 95
- Fixed potential blocker while fighting Belly
- Fixed places in the Hub where player could get stuck
- Fixed weapon being transparent after it was used as a turret during Vanish and later picked up after Vanish ended
- Fixed hold RMB to channel healing
- Fixed auto weapon change when out of ammo.
- Fixed client climbing cancel on cutscene launch
- Fixed weapon autochange after running out of ammo for manual detonator and laser guidance gems
- Fixed places where player can get stuck
- Fixed a rare issue with katana force slash crashing the game.
- Fixed door opening in Yakuza Mansion
- Fixed enemy Herculon not attacking after loosing an arm
- Enemy navigation fixes
- Fixed enemy Hammerhead behavior after losing left arm
- Fixed weak spot achievement for melee weapons
- Fixed issues with enemies using 'harpoon'
- Fixed Ancient Goddess Ameonna hp bar on death
- Fixed sending sound signal from explosions