ShadowCalls cover
ShadowCalls screenshot
Genre: Role-playing (RPG), Adventure, Indie

ShadowCalls

2017.9.13 Update

Add and change

1. staves:require mana to fire a magic bullet. Enchant, enchant, enchant, and enchant by multiple attributes. Attack mode is long press.
Two new staves: red blood wand, Chadli's wand (BOSS weapon)
2. armor:armor open bar, and two additional armor: leather armor, armored soldiers kingdom.
3. increases the concept of resistance, armor and four elements resistance. Now only players can resist through armor. Monster resistance should appear in the next update.
4. improve monster AI.
5. change most room topography.
6. props: Soul Yixiang:only used to return a close props.
7. blood effects now only exist for a short time.
8. added some NPC dialogue.

2017.9.1Update

Finally decided to file, so that the game has changed.
Added the following new things
The merchant model of 1.NPC will randomly display merchants who sell goods in the chest of the chest. And the stone of truth is now using the merchant model.
At the same time, goods have price concepts.
The amount of darkness is moved into the backpack as a currency display.
2., increase the boss series weapons, every time after killing boss may fall.
Lich's wand of Chadli will be the pre drop before the next update.

17.8.15 Update

The world has learned the elements.
Added the following:
1. a tool to quickly use the shortcut bar at the top of the pack five items
Trigger of 2. elements (ice: slow down, thunder: toughness, penalty, fire, poison: sustained damage)
3. new potions and spells: 4 enchant oils and 4 enchant spells (corresponding to four elements)
4. deadbody: you can find some red zombie corpses randomly on the map and search for props. But chances are that it will stand up and attack you.

update for language(EN)

Well, the first time I wrote a note, it took me some time to get the language . By the way, the English version can be seen in the main menu option (although it is machine switched)