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Genre: Role-playing (RPG), Adventure, Indie

Shadows of Adam

V 1.1.2 Update

Hi all, we have a very tiny update that just went live on Steam. Here's the changelist:

V 1.1.2 Fixes
-Fix typo in Talon's Mithril Coat - Sleak ---> Sleek
-Fix to some looping SFX.
-Reduced chance of hitting out of memory error

Guild of the Artificers V 1.0.4
-Fix unintentional solution in first Mystic Cave puzzle
-Fix issue where screen would sometimes not fade in correctly after optional boss in the Mystic Cave

Best,
The Something Classic Team

Shadows of Adam at MAGFest 2019

Hi all,

Happy New Year!

Something Classic Games will be presenting Shadows of Adam this week at MAGFest from Jan 3-6, 2019. We'll be a part of the MIVS indie showcase at Booth 72! We hope you can stop by and say hi. If you haven't gotten a chance to play SoA yet, this is a great chance to come by. We'd love to meet you all.

See you there!


Steam Summer Sale 50% Off

Yo! My fellow Something Classicers!

We are stoked to announce that Shadows of Adam will be 50% off for the duration of the Steam Summer Sale (June 21 - July 5). If you don't own a copy of this tubular game, or know some broseph or brosephine who totally needs to chillax with some gnarly JRPG action, now's the time to make them moves.



The whole Shadows of Adam crew is enjoying summer to the fullest, so what's your excuse? Get to suplexing those slimes!

Version 1.1.1/1.0.4 update

Hello all,

We have a new update that contains a few fixes and QoL updates. Please let us know if there are any issues:

V 1.1.1 Fixes
-Remove "evasionBonus" from Nik1 and Harpy (Wind Tower). Oversight.
-Fix clip in Passageway.
-Fix clip in Final Dungeon.
-Fixed occasional teleport bug when going from Borges to Pirate cave at end game.
-Replace Rat ambush battle in Borges with stationary battle to prevent rare softlock.
-Moraga's (Water Guardian) "Attune" spell is slightly buffer.
-Add two way teleporter in the Final Dungeon. Once activated in final corridor, you can freely teleport back and forth from beginning to end.

Guild of the Artificers V 1.0.4
-Remove potential softlock when traveling to guild from an inn keeper.
-Fixed collision and graphical issue with statue near entrance of the DLC dungeon.
-Fixed crash that occurred when running game directly from .exe and DLC achievement is activated.

Exciting speedrunning news, two new WRs have been posted for Shadows of Adam:



In addition, we have a discord which has become quite active in the recent weeks. If you're a fan of SoA, a potential speedrunner or just wanna find a cool place to hang and talk about games please join us: Shadows of Adam Discord

Stay tuned for more updates as we finish up the Player's Guide and other exciting things to come.

All the best,
Ty, Tyler, Josh, Tim, and Luke

Shadows of Adam @ RPG Limit Break!

Shadows of Adam will be one of the many awesome games being run during RPG Limit Break 2018 in Salt Lake City, Utah.

What is RPG Limit Break?


RPG Limit Break is a week-long marathon of RPG speedruns (finishing console-style role playing games quickly)! RPGLB is an annual event where attendees come to perform speedruns or support our efforts to raise money for NAMI: National Alliance on Mental Illness. We also work closely with NAMI to help spread awareness about mental illness and the donation effort.

When is the Shadows of Adam run?


Shadows of Adam will be ran by Dowolf on Sunday, May 13 - 7:05 MDT.

Click for Full Schedule

How can I donate?


Click here!. Any amount helps! Help support this amazing event for an awesome cause!

More Info


Follow @RPGLimitBreak

Cheers!

Steam Lunar Sale, V 1.1.0/1.0.3 now out!

Hi all,

In preparation for our anniversary (Feb 23rd) we have worked hard on a new patch to improve the experience of Shadows of Adam and tackle issues that have been reported to us. Here's the change-log:

V 1.1.0 Fixes
-Fix typo in one scene.
-Clipping issue in Airship.
-Bug where Miracle Badge wasn't blocking "Curse".
-When "Freeze" is inflicted, the target's "Blur" is now removed.
-Dradora map changed to have two tile path to the guild, in order to not get blocked by NPCs.



Balance:
-Ice Card got power boost. Freeze chance increased.
-Fire Card burn chance increased.
-Axebird (Water Garden) got a nerf. Gets less attacks per turn.
-All instant death moves now inflict 99% HP damage instead.
-Slight changes to Moraga, Golem, Adhain, Malvil boss fight AI.



Guild of the Artificers V 1.0.3
-Add text in Forge to elaborate that you can remove Essences/Artifacts from Reliquaries.
-Fix issue where post Mystic Cave boss scene wasn't fading in correctly at times.
-Fix for issue where Aether Ring and Baubleveil weren't working when imbued on a Reliquary.
-Fix issue with Baubleveil (artifact) "Shield" text being misaligned.
-Fixed two clipping issues in the Mystic Cave.
-Baubleveil (skill) now costs 75% AP.
-Added new spell for Asrael, "Super Nova". Learned at level 42.
-Curtis' "Soul Surge" got a significant power buff, cost is lowered to 55% AP.
-Mystic Cave boss AI tweaked slightly.
-New Game Plus stat increases were buffed slightly.

Mystic Cave artifacts:
-Aether Ring: Evasion bonus buff from 10% to 30%.
-Lodestone: Buff from +80 DEF to +120 DEF and an additonal +40 MDEF.
-Mindreaver: Buff from +40 MAG to +120 MAG.
-Vaporclasp: Buff from +40 SPD to +75 SPD.

In addition, Shadows of Adam is now 50% off during the duration of the Steam Lunar New Year sale (Feb 15th-19th)! If you already own the game and want to help spread the word, please share our steam page link on social media using the hashtag #ShadowsOfAdam! The below image can be used as well:



Other quick announcements:
-We'll be celebrating our anniversary by doing a daily livestream on our twitch page of the entire game with detailed dev commentary. This will be Feb 19th - Feb 23rd, 7-10pm EST. Please tune in!
-Shadows of Adam will appear in RPGLimitBreak 2018 as a featured speedrun game. This is a great charity marathon event that raises money for the National Alliance on Mental Illness. When we know the schedule, we'll be sure to post it!

We hope you have a wonderful day!

All the best,
Ty, Tyler, Josh, Tim, and Luke

Steam Winter Sale 50% off! MAG Fest in Jan 2018

Hi all,



Give the gift of JRPG this holiday season! All Shadows of Adam products are 50% off, including Shadows of Adam $7.50, Guild of the Artificers $1.99 and the OST $1.99! Don't miss out on the bundles either, for under $8 you can pick up the Game + DLC combo.

In just under two weeks, from January 4th through the 7th, Something Classic will be presenting at MAGFest as one of their featured indie games. If you live in the DC area or are planning on attending, we hope you can stop by the booth and say hi!

Wish you all a wonderful and relaxing holiday season.

All the best,
Ty, Tyler, Josh, Tim, and Luke

Steam Fall sale, V 1.0.9/1.0.2 now out!

Hi all,

We have pushed another main game/DLC patch. Thanks to everyone who has helped us find and fix bugs. Change-log is below:

V 1.0.9 Fixes
-Fix audio engine crashing the game and preventing battle from ending.
-Fix audio bug where volume of 0 from config file was not adjusting default volume on load

Guild of the Artificers V 1.0.2
-Level and Exp cap issue have been addressed.
-Essence Achievement bug is fixed.
-Game going to NGP during last dungeon is fixed (ties into achievement firing off at wrong time).
-Fix bug where it was possible to Game Over in the Battle Arena.
-Fix edge case where Arena handicaps weren't being reset if you exited to title.

Happy to announce we are currently a part of the Steam Fall Sale. Please enjoy Shadows of Adam 45% off until Nov 26th! If you already own the game and want to help us, please share our steam page link on social media using the hashtag #ShadowsOfAdam! The below image can be used as well:



Other quick announcements:
-Steam Awards are now live. If you've enjoyed SoA, please consider nominating us!
-For those in the DC area, we'll be attending MAGFest (Jan 4-7) as one of their featured indie games. We hope to see you there!

Thanks again to all the people who have recently purchase the game and the DLC expansion. We have enjoyed interacting with you all!

All the best,
Ty, Tyler, Josh, Tim, and Luke


Guild of the Artificers v1.0.2 (WIP)

Hi all,

Currently finishing off a new patch for Guild of the Artificers to fix some issues that have been reported. These are currently in the beta branch. You can access it there.

-Level and Exp cap issue have been addressed.
-Essence Achievement bug is fixed
-Game going to NGP during last dungeon is fixed (ties into achievement firing off at wrong time).

Things we are looking at:

-Guild teleporting tutorial sometimes isn't firing on first visit to the Guild. Save points and inn keepers will not be able to teleport you back to the Guild until you see this scene. Have been unable to replicate, so any tips on this are appreciated.
-Once you defeat the final boss of the Mystic Cave, the screen fade in is not working. This seems to be selective. If you do run into this issue, just mash confirm to get through the scene. Any tips on how to replicate this are appreciate.

Please post any issues on this post or our bug thread: http://steamcommunity.com/app/506510/discussions/0/135510393195664956/

Once we have everything fixed and fully polished, we'll move it over to the main branch.

Thanks for your support!

Guild of the Artificers v1.0.1

Here is the changelog for Guild of the Artificers v1.0.1:

Bugs



  • Fix bug where a saved game cannot be loaded if it was saved with exactly 0 gold.
  • Fix bug where Battle Arena conditions were not resetting in certain conditions
  • Fix bug where a 'Coin' is added to inventory upon starting New Game+.


Typos



  • Fix Eryl typo: 'Hand of Storm' -> 'Hand of Storms' in two different locations.
  • Fix Eryl typo: 'Are you are all crazy?!' -> 'Are you all crazy?!


Clipping:



  • Fix clipping bug in Artificer's Guild - Top Floor.