Welcome to our UPDATE v14.1! In addition to other new features, improvements and fixed bugs, the update introduces five new dungeons! Look forward to the first of them entitled "House of Horrors" from Friday, October 28 16 CET, prepare for battle and then defeat the mighty monsters awaiting you there! Changelog: *
Moreover, get ready for our HALLOWEEN WEEKEND with the following events from Friday to Monday: Crazy Mushroom Harvest, Witches' Dance, Fantastic Fortress Festivity, Epic Shopping Spree Extravaganza, Forge Frenzy Festival, Assembly of Awesome Animals, Days of Doomed Souls & Tidy Toilet Time.
All details: https://forum-int.sfgame.net/forum/game-support/faq/1319-weekend-events
* Changelog v14.1:
New features:
• General: introduction of new support system for the English version (global version will follow later) • "Gluttony" theme for Hellevator (stay tuned for more news) • Character: expanded display of information when certain game functions are unlocked (with dungeon keys, mannequin, magic mirror shards etc.) • Dungeon • 5 new dungeons both in Light and Shadow World including 10 achievements (to be released every Friday) • Reworked dungeon view (map, enemies, requirements) • Display on which floor you can win a guaranteed epic • Final boss of every dungeon rewards you with an epic now
Improvements:
• Scrapbook: Lucky Coins found on quests during Lucky Day event now count towards "Square Eyes" achievement • Character • Druid rebalanced again (armor calculation fixed and certain values reworked) • Certain items (e.g. dungeon keys, pet eggs, magic mirror shards) are no longer stored in the inventory, but displayed at the respective game function • Options: added info text to SSO game characters that you will lose access to account when disconnecting from service and no password has been set in advance
Fixed bugs:
• Scrapbook • "St. Nicholas" achievement is correctly unlocked now if no shoes are equipped when day changes from December 5 to 6 • "Dragon Rider" achievement is correctly unlocked now if 50% mount is acquired from mushroom pack • Mushroom dealer • Under certain circumstances, event packs (e.g. Summer sale packs) were displayed outside of event period • Certain mushroom packs were not displayed for certain payment methods. Now a note hints with what payment methods they can be bought • Vouchers of influencers could not be entered if game world was loaded before 16 CET • [Steam] Buying mushrooms for certain currencies was not possible • Chat: "j" letter was too far left • Character • Character descriptions were faulty when starting with a space • The items of Bards could switch to wrong attributes when equipped by companions • Equipping Bert with weapon sometimes changed strength attribute to dexterity • With a trick you could equip companions with off-class weapons • Expired potions of inactive characters were hidden visually, but still counted towards values • Tavern: in certain circumstances epics were not generated during Epic Quest Extravaganza event • Guild •Sometimes Guild finder did not work if guild name contained certain special characters • You could attack other guilds and leave the guild so the attacked guild automatically won and gained honor • Fortress: "Train units" animation stopped after first trained unit • Underworld: buildings could have a higher level than main building • Hall of Fame: [app] "Compare character" function (scales icon) could cause a crash • Options: validation email now displays correct number of mushrooms during preregister phase
Happy Diwali Weekend from Friday to Monday
Hello heroes!
As we celebrate the Hindu festival of lights on Monday, get ready for our HAPPY DIWALI WEEKEND with the following events from Friday to Monday: Lucky Day 🍀, Epic Good Luck Extravaganza, Exceptional XP Event, Glorious Gold Galore & Assembly of Awesome Animals.
All details: https://forum-int.sfgame.net/forum/game-support/faq/1319-weekend-events
Weekend Events
Hello heroes!
Get ready for the following WEEKEND EVENTS from Friday to Sunday: Epic Good Luck Extravaganza, Epic Shopping Spree Extravaganza, Forge Frenzy Festival & Tidy Toilet Time. 💪🚽🙂
All details: https://forum-int.sfgame.net/forum/game-support/faq/1319-weekend-events
A new international world opens its gates!
The new international world W59 launches today at 16 CEST. Secure one of the top spots in the Hall of Fame and discover the launch event there: https://w59.sfgame.net
Join our Twitch Stream on the new International Game World W59 starting at 16:00 CEST://twitch.sfgame.net There will be many giveaways! We look forward to seeing you!
Weekend Events and New World Reminder
Hello heroes!
Get ready for the following WEEKEND EVENTS from Friday to Sunday: Exceptional XP Event, Epic Quest Extravaganza & Sands of Time Special. ⏳
All details: https://forum-int.sfgame.net/forum/game-support/faq/1319-weekend-events
As already announced, the new INTERNATIONAL WORLD W59 will be launched on Friday at 16 CEST! You can already register an account: https://w59.sfgame.net or click the link in your mail. ✉
Preregistration New World W59
Hello heroes!
The new INTERNATIONAL WORLD W59 will be launched on Friday at 16 CEST! You can already register today, secure your name and receive 25 mushrooms for validation before launch!🍄 Enter the URL https://w59.sfgame.net (browser) or click the link in your in-game mail!
Moreover, the LEGENDARY DUNGEON is still open until 20 CEST today! Good luck for the final sprint!🍀
To new battles!
Next Friday, October 7, the new INTERNATIONAL WORLD W59 will be launched at 16 CEST! Create a character as early as Monday, October 3, to secure your name and receive 25 mushrooms for validation before launch!
"End of Oktoberfest and Legendary Dungeon" Party
Hello heroes!
Cheers again! 🍻 To celebrate the end of Oktoberfest and the Legendary Dungeon in style, get ready for the following WEEKEND EVENTS from Friday to MONDAY: Crazy Mushroom Harvest, One Beer, Two Beers, Free Beer, Glorious Gold Galore, Witches' Dance, Fantastic Fortress Festivity, Forge Frenzy Festival, Days of Doomed Souls & Tidy Toilet Time.
All details: https://forum-int.sfgame.net/forum/game-support/faq/1319-weekend-events
The LEGENDARY DUNGEON is still open till Monday 20 CEST!
Legendary Dungeon!
Let's get the party started! 🍸🍾Today the portal to the LEGENDARY DUNGEON "Diabolical Company Party" is going to open at 16 CEST! This time you'll have 10 days to be the hero of the party and collect all 18 Legendary Items!
Official teaser: https://www.youtube.com/watch?v=qYVVH9y9HZw
Join our TWITCH STREAM from 16 CEST! Let's storm the Legendary Dungeon together: https://twitch.sfgame.net ⚔🙂⚔
Good luck collecting precious Legendary Items, and have a nice weekend! 🙂
Producer’s Note #7
With great interest, we followed the controverse discussion about the rebalanced druid. While doing so we observed that the changes seem to have overshoot the mark. It was not our intention to displease you with these changes. Well, it seems that it has indeed come to such a situation and we would like to apologize for that.
According to your feedback our game design reviewed the druid’s numbers, reassessed those and adjusted the balancing. With the publication of this producer’s note, the changes are likely to be deployed already.
Please keep in mind that the numbers have been changed in the game engine but it may take some more time until the correct numbers of each form will be displayed in the game. While we are able to change numbers in the background, for graphical adjustments we need to create a new client.
Unfortunately, we had to realize that it would have been better to do a public test the rebalanced druid on a beta server like it was done with the bard for example. We acknowledge, we made a mistake and in the future we will incorporate the community in such processes.
The changes are as follows:
In fights against mages and bards, the druid now only deals 50% of the original damage.
Tiger form: swoop damage bonus when dealing critical damage was reduced to 200% and the chance to dodge was reduced to 35%.
Eagle form: swoop damage bonus with dive attack was reduced to 400% and the chance on repeating dive attacks will now decrease by 5% per performed dive attack.
There may be situations where the dodging behavior of the druid may not be working as intended. This problem will be fixed next week latest.
Despite of the inconveniences caused, we go ahead and wish you a happy weekend!