Genre: Strategy, Turn-based strategy (TBS), Indie, Card & Board Game
Shapebreaker
Last day of the competition
Hi everyone,
We are entering the last stretch of the Early Access competition. Compete for the highest score on the final boss until tomorrow July 29 at 15:00 CEST. Top 3 competitors are rewarded.
Here's the current scoreboard: 🥇 chuckjirka : 16728 🥈 TimotheusRex: 14074 🥉 Gundam919: 13248
Don't worry if you aren't reaching the final boss yet or have a much lower score. These top 3 scores are off the charts. Feel like competing? Read more information about the competition here.
Patch notes: • Fixed bug that that caused the tooltip of an item to remain visible if the item and tooltip were still active when a wave ends. • Fixed an issue that caused the background of the main screen to be blurry. • Increased the size of the clickable area of the game speed options x1, x2 & x4.
I will not be making any changes that may affect the balance of the game until the end of the competition to keep it fair. More information about the competition can be found here.
The current status of the competition is: 🥇 TimotheusRex: 14074 🥈 Gundam919: 13248 🥉 chuckjirka : 10449
Enjoy! Alexander
Update v0.3.13
Hi everyone,
Version 0.3.13 of the game is now live. I've updated the splash visuals and added a tutorial message for flying shapes.
Patch notes: • Added a unique visual to towers with 4 splash modules. Yes, this is theoretically possible. Yes, there are players that do this. • Updated the splash zone visual • Added a tutorial message for flying shapes. The message is shown only the first time that you encounter flying shapes.
I will not be making any changes that may affect the balance of the game until the end of the competition to keep it fair. More information about the competition can be found here.
The current status of the competition is: 🥇 Gundam919 : 11854 🥈 Chybi: 7388 🥉 TimotheusRex: 7212
Enjoy! Alexander
Update v0.3.12
Hi everyone,
Version 0.3.12 of the game is now live. I've added the much requested key bindings.
Patch notes: • Added key binding for ending your turn: SPACE • Added key bindings for increasing and decreasing game speed: Q/A/UP-ARROW for decreasing speed, E/DOWN-ARROW for increasing speed. • Added key bindings for selecting a card during a map: The numbers 1 to 9 • Added key bindings for choosing a card reward: The numbers 1 to 3 • Added the total amount of waves to the wave counter on top of the map screen. • Slightly moved UI elements around on top of the screen to improve consistency. • Fixed a grammatical error in the description of the Enrage tooltip.
Key bindings are currently static. If you would like to be able to configure your key bindings, please vote on the feature on the Discord server or let me know by using the in-game feedback feature by pressing F8.
I will not be making any changes that may affect the balance of the game until the end of the competition to keep it fair. More information about the competition can be found here.
The current status of the competition is: 🥇 Gundam919 : 11854 🥈 TimotheusRex: 7212 🥉 Unclaimed
Enjoy! Alexander
Early Access Competition
Hi shapebreakers,
In celebration of reaching the first 10 reviews and a positive rating on Steam, I'm announcing the Early Access competition!
The competition will run from now until July 29 15:00 CEST. The goal is to get the highest score possible on the final boss. The top 3 competitors will be rewarded! • 🥇 Design a new card, curio, enemy or boss with me • 🥇🥈🥉 Your name or nickname permanently added to the source code of the game • 🥇🥈🥉 Role @competition-winner with bragging rights on this Discord server for a full month
Each of these rewards is optional. You can choose to take all, any combination or none of your rewards. Check the #how-it-works channel on the Discord server for more information. Share your scores in #share-your-score channel on the Discord server.
I'm excited to share with you the Early Access trailer! A big thank you to all playtesters. All the feedback has really helped me improve the game. I'm looking forward to welcoming more players & feedback with the Early Access release.