Shark Attack Deathmatch 2 cover
Shark Attack Deathmatch 2 screenshot
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Genre: Shooter, Indie

Shark Attack Deathmatch 2

Terror of Atlantis (NEW MAP)



This build includes a brand new map - Terror of Atlantis which is available for Deathmatch, Survival and CO-OP Survival.

Also included is a new achievement for surviving the full 15 min in CO-OP Survival.

Bug Fixes ver 1.0.10 [6th July 2015]

[TWEAKS]
- Removed the ping milliseconds time (it was confusing players, but will now include more level bars to shower finer detail between fast/slow ping times in next build)

[BUG FIXES]
- Fixed a bug with Single Player Survival not being able to Restart the level
- Fixed a bug with players spawning in the same spot on Deathmatch
- Fixed a bug with the sharks difficulty not working correctly in Single Player Survival (was too hard)
- Fixed a bug with the shader for the Whale Carcass, was showing weird blackness where it shouldn't have


Tomorrows build should hopefully include the new map as well as a new achievement.

Announcing CO-OP Survival !

Shark Attack Deathmatch 2


https://www.youtube.com/watch?v=Zgo3qW9eea0



Major Update - ver 1.0.9



We are excited to launch the much requested CO-OP Survival game mode! It supports all the maps as well as online global Leaderboard support.

Grab a team mate and see if you can survive the shark frenzy!

As this week is Shark Week we will be adding more content over the next few days, including new Achievements, and a brand new Map called Terror of Atlantis!

Since launching a month ago we have added many great features:
- Achievements
- Steam Trading Cards, Emoticons, and Backgrounds
- 3 More Maps for single player Survival Mode
- Xbox One & Xbox 360 joystick support
- Customizable controls
- Improved Performance
- and now CO-OP Survival

We look forward to the next month with even more great content coming your way!

Here are some screenshots taken by the community!







http://store.steampowered.com/app/330580

3 New Survival Maps!

Early Access: ver 1.0.8 [26th June, 2015]
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[NEW FEATURES]


- Survival now includes ALL MAPS each with there own Leaderboard
- Updated all maps to include a bunch of new more realistic animating fish

[TWEAKS]


- We now default the game to use VSync to prevent tearing and performance issues players with Radeon cards were reporting
- Surival difficulty has been tweaked

[BUG FIXES]


- Fixed bug in Survival mode with points on first kill showing as 1
- Fixed bug where you could drown after the game ended and lose points
- Fixed a bug causing an occasional crash on exit

Bug Fixes release - ver 1.0.7

[IMPROVEMENTS]
- Less Network Traffic

[BUG FIXES]
- If you killed 2 players in a row within 5 seconds AND during a Kill Streak the message would show wrong Kill Streak amount
- If you were playing with a Joystick other players would not see you as swimming correctly
- Fixed bug where on start you might see some players not holding a weapon (even though they are)
- Fixed a bunch of Network related bugs

As long as we don't find any critical bugs then this will probably be the last update for the next week as we concentrate on finishing up the new game mode (which is Multiplayer Co-op).

Steam Trading Cards now supported!

We have just published the Steam Trading Cards to Shark Attack Deathmatch 2!

ver 1.0.6 - Bug fixes

[UPDATES]
- Knife now does a bit more damage to the sharks
- Performance improvements with Network players (around 1 FPS faster per network player in the game, so around 7 FPS faster in an 8 player game)

[BUG FIXES]
- Fixed bug with Sharks sometimes being static (for a while)
- Fixed bug with Sharks sometimes swimming directly through objects

New Options Screen, Configurable Keys & Improved Xbox Controller support

Build 1.0.5 - 11th June 2015
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[NEW FEATURES]
- Re-designed Options screen
- Ability to re-configure Keyboard & Joystick buttons
- Faster & more reliable save/load system
- Fully support both Xbox One and Xbox 360 controllers
- Joystick Rumble support (Xbox One & Xbox 360 controllers)
- Hot-switch between Controller & Keyboard/Mouse during gameplay without having to change any settings (and rumble will only when you using the Controller as expected)
- You can now switch between Graphics Quality Settings from within the game
- Added ability to configure VSync (Don't sync, Every VBlank, and Every Second VBlank)
- New chat spam prevention system to limit chat spam abuse

[TWEAKS]
- Small tweaks to HUD messages to make it easier to see what Key to use to Pickup or Throw etc.
- Quick Join will now join a lobby if one exists (previously it ignored players waiting in lobbies)

[BUG FIXES]
- Fixed an issue where Joining a session where nobody votes for a map could cause major issues for the Network Session (invisible players etc.)
- Tsunami bug fixes with UV Textures & missing collision boxes

Fixed Screen Resolution issues - [ver 1.0.3 - 2nd June 2015]

[New Features]
- Added support for 16x10 screen resolutions

[Bug Fixes]
- Fixed issues some players were having with the UI (user interface) not showing correctly (either off-screen or on top of each other) Also fixes the issue with the Black Letter Box bars not displaying in the correct position for these players.

[Known Issues]
- If your screen is at a certain resolution (for example 1280x720) and you set the game to 1280x720 full-screen you may have issues clicking on buttons in the menu (the hit zone may be off).
This is an bug with Unity (the engine we use for game), I've logged a case with them and hope they will fix it soon.

If you have this problem, please try a different resolution until you find one that works, or else you will need to play in Window Mode.


Tomorrow we looking to add support configure the Keyboard buttons (which is a bit of an issue for people who don't have English layout keyboards)

Achievement support added ! [ver 1.0.3 - 2nd June 2015]

With todays release we have added the first achievement to the game!
Survive the full 10 min in the Survival game mode and you will unlock this new achievement, good luck, you will need it!

Early Access: ver 1.0.3 [2nd June, 2015]
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[NEW FEATURES]
- Added Achievement for surviving 10 min in the Survival game mode

[Bug Fixes]
- Fixed networking issues around leaving a lobby and then joining another game (mixed networking messages)
- Fixed an issue where if you play Deathmatch and then leave and play Survival the Sharks would sometimes leave the map and travel straight through objects
- Fixed Map boundary issues with the Savage Water map
- Fixed long player Aliases in the in-game leaderboard from overlapping the score text
- Fixed game hanging if you try restart the Survival Mode twice within 5 seconds of each other