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Genre: Indie

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1.8.4 - TransmissiON

New levels


A new set consisting of 5 levels featuring new gameplay elements:
- 2 new player movements (Slide, Snake);
- 3 new player actions (Blink, Switch, Push);
- 1 new enemy (Hunter).

Completion of this level set will award TransmissiON achievement.

This level set assumes familiarity with basic game mechanics, so please complete BOOT Camp if you haven't yet, but it's not required for the achievement unlock.

Bug fixes


- Fixed a deadlock bug in Reactor.
- Fixed Checkpoint not remembering Player's orientation.
- Fixed Hunter's area particle effect destruction.
- Fixed Zoom interaction if assigned and current values are the same.

Farewell


This is the last update. The game is done. Thanks for playing!

1.7.1

- Added various simple sounds across game objects & their interactions. (Finally!)
- Improved theme settings to support the creation of multiple theme profiles and easy switching between them.
- Added 7 new themes as a free DLC.
- Big thanks to Mike Wyner for reporting a game-breaking bug related to Trap cell's erroneous behavior after killing a unit. This should be fixed now.

1.6.1

Reworked all animations. In particular, Entrance's button now slightly pops out on hover, which should make it easier to understand the object.

As a result of certain internal optimizations, the total installation size has been reduced by approximately 15 mb.

1.6.0

Upgraded to the latest Unity release and made minor adjustments to JSON serialized structure.

As a side effect, this should bring slight performance improvements.

Hopefully no other side effects are present.

1.5.5

- Added hidden achievement.
- Fixed bug requiring app restart for an achievement to be triggered (I hope).
- Entrance no longer has description.
- Reworked BOOT Camp map layout.

1.5.3

Fixed Seeker and Hunter movement.

1.5.2

- Fixed bug breaking Unit movement after using Portals.
- Editor highlight now follows theme colors.
- Adjusted grain effect.

1.5.1

- Fixed action related bugs.
- Adjusted player's cooldown effect.
- Added grain effect to video settings.

1.5.0

- Added Action cell with 4 actions: Base, Switch, Blink, Push.
- Now Checkpoint saves Player's action, cooldown, movement and transition.

- Changed editor highlight texture.
- Fixed bug on renaming Set.
- Fixed camera movement inertia after Player death resulting in prompts going off screen.

Important compatibility note

In the recent update Collections has been renamed into Sets, and consequently containing folder as well has been renamed. This was made in preparation for workshop integration to avoid ambiguity with built-in workshop collections. Unfortunately due to change of file paths, the game no longer will be able to read old progress.

In order to perform manual migration, please go to the game directory and copy contents of old Collections folder into new Sets folder. After that restart the game.

Sorry for inconvenience.