Genre: Platform, Adventure, Indie Shawy Adventures
Shawy Adventures v0.9.1
Hi! I've just released build v0.9.1, this includes:
- Fixed bug with "Hat Trick" achievement.
- Added post battle dialogues after Darktopus fight.
- Added post battle dialogues after Winged Demon fight.
- Updated Game Engine version (to Godot 3.1.1).
Thanks and enjoy! Shawy Adventures v0.9.0
Hi! I've just released build v0.9.0, this includes:
- Achievements improvements.
- Added new SFXs in boss battles.
- Fix losing air on cut-scenes.
- Improved bosses camera positioning.
- Updated some translations.
Thanks and enjoy! Shawy Adventures v0.8.12
Hi! I've just released build v0.8.12, this includes:
- Added a dialog to remind players about the weapon upgrade.
- Changed spikes to only hit you when you touch the tip of the spike (and not the base also).
- Final Descent level design improvements.
- Increased the number of maximum savegames to 9.
- Portuguese translation corrections.
- Hardcore mode is now locked by default, must be unlocked by winning the game in Hard mode.
- Easy and Normal modes may now continue when lives are exhausted.
- Added a description for the Long Sword and the Scimitar at the vendor menu.
Thanks and enjoy! Shawy Adventures v0.8.11
Hi! I've just released build v0.8.11, this includes:
- Added pre-boss heart pickups for Bosses.
- Level Design improvements on: Cave Sublevel, Third Sublevel, Infested Sectors and The Maze.
- Fix High-Score bug.
- Achievements improvements.
- Small change on the Darktopus arrow traps timings.
- Implemented another sword upgrade, now Shawy has two sword upgrades instead of only one.
- Fixed Idle animation issue with NPCs.
- More vendors have come to the cave :).
Thanks and enjoy! Shawy Adventures v0.8.10
Hi all, I've just uploaded build v0.8.10 for Beta Testers, this includes:
- Added a custom event for the Mountain area when the switch is triggered.
- Spawned lots of missing coins at the Infested Sectors area.
- Lifes now cost 15 coins on vendors.
- Improved High-Score menu.
- Improved New Game menu selection.
- Few level design improvements on Cave Entrance.
- Added Final Descent area cutscene texts.
- Platforms and levers can't be triggered on cut-scene events.
Thanks and enjoy!