I've just finished setting up several Steam Achievements-15 of them in total-for SHELL_BREAK. Below is the list of Achievements that are live and available:
1. I've just read a manual 2. Rollin' up the sleeves 3. I'm just getting warmed up... 4. Tear down the firewall! 5. The doctor's in 6. Good for health 7. Bad for education 8. Grenade out! 9. Mad bomber 10. Duke of Nuk-er-shire 11. I, myself 12. Blessed union 13. You, the beloved 14. Forevermore 15. Alone in the universe
Also, here's a link to the original source code, written by cyanic in RPG Maker forum, that was used to implement the Steam Achievements for this game: https://forums.rpgmakerweb.com/index.php?threads/cyanics-steam-achievements-integration.50640/
Should there be any issues or trouble regarding the achievements, please let me know ASAP via a discussion thread, or contact me straight away.
I hope you'd enjoy SHELL_BREAK as always, and see you very soon!
Best, STDIO_934.
Permanent discount on the full price is scheduled for the beginning of this May.
Hello, everyone!
There will be a permanent discount on the full price of SHELL_BREAK starting from the 1st of May this year, adjusting the price from current 2.99 USD to 1.99 USD. Furthermore, discount rate for a week-long deal at the 4th week of this April is going to be 40% so as to make the discounted price below 1.99 USD for the week.
This is a pre-announcement for anyone who's planning to buy the full game before May, and also for any fans who already bought the game before the announcement.
If you come to have any questions regarding the plans for price adjustment, please let me know via comments, discussion tabs, e-mails, or any other ways possible. :)
Best regards,
ghilplip934.
Text lines in the tutorial part have been polished and changed.
Hello to all!
Text lines, which explain how the game works, in the tutorial part of both the demo and the main game are significantly changed. They are now polished up a great deal so that players won't feel confused anymore about what those tutorial texts are supposed to mean.
The recent updates that will change the texts with new ones are now up and available; they will kick in automatically whenever they're ready to be downloaded to your device.
I sincerely thank you for your interests kind enough to let me know what should be polished and improved, and also sincerely hope that these updates will make the game(including the demo version) much more enjoyable than before.
Should there be any issues regarding the updates and etc., please let me know as soon as possible! :)
ghilplip934.
Small fixes have been made on map tiles and item properties.
Dear fans,
Some minor fixes have just been made on the game, regarding issues with some of the in-game map tiles and properties of certain items(such as HP recovery rate, etc.). Details on the recent changes are listed below:
Some issues regarding a set of map tiles posted above, in which you could pass through the each side of these gates freely even though they appeared to be 'closed', have been fixed; you can no longer walk through them unless they are opened.
2. Recovery rates of HP_STIM and FP_STIM have been increased.
3. Buffs have been made on SMOKE_BOMBs, making them more effective versus enemy units.
4. Encounter rates of certain Terminal Maps are lowered; enemy troops will appear less frequently on these maps from now on.
------------------------------------------------------------------------------------
Should there be any questions or issues on these recent changes of SHELL_BREAK, please let me know through comments either on this patch note or discussion pages of Steam Community. :)
With my best regards,
ghilplip934.
A change on one of the in-game text lines will be made shortly.
Hello, everyone.
There will be a change on text lines of one of the events in tutorial stage, which tells about where players can look into the reference material(a pdf file) regarding in-game 'Boolean Quizzes'.
The text will be modified as shown below:
"Should you need more explanations regarding the 'boolean quizzes', please refer to the manual included in the program folder of this game."
"For more explanations on the 'Boolean Quizzes', please refer to the manual file linked with SHELL_BREAK's Steam store page or its Steam library tab."
(Like it is said in the modified text above, you can always refer to the manual file linked up with Steam store page or Steam library, should you need more information on how to solve in-game Boolean Quizzes.)
Updates on the game will be made shortly after this notification is published in Community Hub.
Best wishes to all, :)
ghilplip934.
SHELL_BREAK, the full game, is now available!
Hello to all!
SHELL_BREAK is currently up and available on the Steam store page, with a 7-day length discount(33%) on it.
I will shortly post a thread in the discussion page so that you can share your problems and issues (be it technical or gameplay-related) with other players there. I'm regularly checking the store pages and community hubs of my games, so you don't need to worry about any delayed answers for your posts.
I hope you all enjoy the game, SHELL_BREAK, with your heart's content!
Best regards,
ghilplip934.
A bug has been fixed regarding the demo game, along with some minor updates.
Hello to all.
First off, there was a bug regarding the last 'terminal stage' of the demo, which made the player unable to proceed further had he/she ever triggered a security alarm located somewhere on the stage. Such issue is now solved on the current version(updated about 18 to 20 hours earlier), and won't cause trouble anymore. Were there any inconviniences regarding the matter, I sincerely apologize for them, and promise that I will pay more attention on treating bugs.
Next, along with fixing the bug above, some modifications and changes have been made to the demo game so as to keep up with the current features of the full-version. These include changes in designs of maps for certain terminal stages, parameter modifications for some of the items and gears, et cetera.
Should there be any issues or problems regarding the updated-version of the demo, let me know through comments below.
Sincerely,
ghilplip934.
SHELL_BREAK will be released between 22nd and 26th of this month.
Hello, everyone!
As it is mentioned on the title of this notice, SHELL_BREAK, the full game, is to be released around 2 weeks later from now on. :)
Though the (planned) release date shown in the store page is marked on 24th of december, the date itself can slightly vary depending on the development circumstances. Still, it is assured that the game won't be released past 26th of this month, so you don't have to worry about the release date being postponed for sure.
Also, A bug has recently fixed in the demo version, along with other modifications made to keep up with the updated features of the full game. I'll post another follow-up notice regarding this issue a moment later today.
Best wishes,
ghilplip934.
Some minor updates have been made on the demo.
Hello to all,
I've just made some minor modifications on the demo a few minutes ago. It will get rid of some elements that might be a bit annoying, especially the ones regarding one of the 'virtual-world' stages after the tutorial.
Still, as far as it concerns, I've found none of the critical issues or bugs in the demo, so I believe you don't need to worry about them yet.
If there are any other problems that I do not seem to recognize yet, please let me know via comments and etc; I'll get to fix them as soon as possible.
Best,
ghilplip934.
Demo game is now live and available!
Hi, everyone!
The demo version of SHELL_BREAK is currently downloadable via the Steam store page. As I mentioned in the previous notice, this demo contains a tutorial stage and the very first part of SHELL_BREAK's gameplay, both of which being almost identical to those of the full-version.
Also, I'm planning to upload a simple guide on how to solve 'boolean quizzes' in the game a few days later. I'll post another notice about it as soon as the guide becomes available.
I really wish that all of you would greatly enjoy the demo!