Shelter Manager cover
Shelter Manager screenshot
Genre: Simulator, Strategy, Turn-based strategy (TBS), Indie

Shelter Manager

Big update! Windowed mode, updated sandbox, added tutorial

Today we are pleased to add big update just before the New Year.
1. We added windowed mode, which was requested by a number of players. Probably should have done this a long time ago. Also added a choice of screen resolution.
2. In the campaigns "Asia" and "Europe" added modes of Scientific Victory and Civil Victory. The update, for which the most players voted could not be implemented only partially. So fully finished it ;)
3. Added sandbox tutorial when playing for the scientific and civil bunker for all sandboxes. Now, from the start you can play any mode you want.
4. Added drone training.

Really wanted to release this update before the New Year - to make you little more happy. Thank you for your support!

The player-selected update is already present in the game!

The third big update is ready! What's new?
1. New maps. We have added Europe and Asia maps. Only the military sandbox is currently available for these. Scientific and civil ones are going to be added further on.
2. New rooms. We have previously added two unique Science Bunker rooms (rooms where drone parts are crafted). We have now added 4 more rooms for all the bunkers. You will get to reinforce the fortification of a specific bunker, reduce food consumption, and even enhance the total bunker production (work and science production)
3. We have added difficulty levels to campaigns. The first three missions feature hints, therefore the difficulty level does not change in there, and you can customize the game in all subsequent missions in a way that will be more interesting for you. The current difficulty mode is medium - in addition, an easier and a more difficult one will be available.

Overall, we have added about 2.5 times more to the game than we promised originally. It was only due to your incredible support that this became possible. The current plans involve three major changes:
- adding new sandbox modes for new maps (Asia and Europe)
- adding 2 more missions to the campaign
- increasing the maximum number of turns per game from 1000 to 2000-3000.

We wish to express our great appreciation for your support. As you see, we are doing our best to express this gratitude both with words and through the updates ;) Thank you for staying with us!

The second global update is finally in the game!

The second global update is finally in the game!
Drone, expeditions, marauders and a new tutorial!

1. We added a great new feature - Drone. You will be able to assemble the drone from different parts, improve different elements: engines, scanners, batteries, and grenades. You will be able to use it as a combat drone against marauders, or more as a search drone, to prepare expeditions.
2. Marauders. Marauder bases will now appear near bunkers and will attack your cities until you destroy them. Marauders may be attacked by an army or drone.
3. Expeditions. Use drones to discover interesting locations to explore and find additional resources, science, and weapons. The better the drone, the better locations the drone will find.
4. New Tutorial. The war sandbox will be available immediately now, but there will be a strict tutorial explaining the basic elements of the game. We hope the more familiar look will help those who don't want to play the campaign understand the game.
5. We've also included a series of tasks in the war sandbox to make it more dynamic.
6. There are two new rooms for the science bunker. From now on, you'll be able to generate special resources to improve your drone.

We are also working on a number of updates you've voted for. We will gradually refresh the game once a week adding more features from the list.

Thank you for supporting us - it really helps us to work three times harder than usual ;)