Here you will find a list of fixes that address the following issues in the update 1.5.231.8:
Introducing Key Rebinding - Now players can personalize their key bindings from "Check controls" in Settings, applicable to both keyboard and controller configurations.
Improved Default Key Bindings - Based on community feedback, we have made a few adjustments to the default keybinds to provide an improved gameplay experience.
Fixed Missing/Wrong Quest Indicators - We have addressed the incorrect or missing quest indicators to avoid confusion when questing.
Increased Interaction Range - Adjusted the interaction range of objects and NPCs, now players can interact with objects or NPCs more easily.
Additionally, further optimizations and additional features are under active development at this moment.
Thank you for your continued support!
The Development Team April 5, 2023
Community items available now!
Dear Adventurers of Astella,
We are thrilled to announce that the full set of community items for Souls of Chrnos is now available on Steam!
The Souls of Chronos community items set includes one badge, six trading cards, four profile backgrounds, and six emoticons.
By playing the game and accumulating play time, players will be able to obtain trade cards. Collect a full set of cards to level up your badge and acquire adorable Torii emoticons as well as fancy profile backgrounds!
Alternatively, you can directly exchange desired items using Steam points in the Points Shop. There are also Points Shop-exclusive items available for exchange such as animated avatars, animated profile backgrounds, and stickers. We highly recommend the animated avatars - feel free to exchange and use them!
As always, thank you for your continued support!
The Development Team March 31, 2023
Patch Notes - 1.5.230.4
Dear Adventurers of Astella,
Here you will find a list of fixes that address the following issues in the update 1.5.333:
1. Main Menu UI Redesign.
2. Combat Mechanics Adjustment for Certain Monsters.
- We have taken into consideration the valuable feedback received from our community regarding the combat system since the game's launch. To enhance the overall combat experience, we have implemented adjustments to the stats and behaviors of certain monsters. For instance, the Earthbore will no longer be able to burrow into the ground once its Chrono energy is depleted, and its burrowing action will no longer evade Time-Stop attacks.
Rest assured that we remain committed to continuously optimizing Souls of Chronos through regular updates in order to provide an even better gameplay experience.We once again thank you for your ongoing support!
The Development Team Mar. 24, 2023
Patch Notes - 1.5.229.7
Dear Adventurers of Astella,
Here you will find a list of fixes that address the following issues in the update 1.5.229.7:
- Added a borderless windowed mode in the display option; - Improved Quest Logs so they are easier to read; - Improved Torii's Status Page, now Torii's two combat styles share the same trinket and snack load-outs;
Buffs for Torii's Floating Leaf-style
- The Time-Stop attack will now automatically launch daggers toward the location of the mouse cursor. For controllers, the daggers will automatically lock onto the nearest enemy; - Full Salvo (Available at Level 12): Now attacks also apply marks of psychoblades; - “Command: Protect”: Now restores HP for Sid.
We have been hard at work behind the scenes - more tune-ups and contents are under active development. Please stay tuned!
The Development Team Mar. 15, 2023
Digital Art Book and OST for Souls of Chronos are now available
Dear Adventurers of Astella,
Happy to announce that the Digital Art Book and OST for Souls of Chronos are now available on Steam.
https://store.steampowered.com/bundle/30973/_/ In addition, a digital deluxe edition, which includes the digital art book, the ost, and the game itself, has been made available for purchase at a 10% discount.
Souls of Chronos Digital Art Book includes:
Character designs; Environment designs; Overworld concept arts and designs; Concept art and designs for Calm Waves Square; Concept art and designs for Sewers; Concept art and designs for Land Corals; Concept art and designs for Redwood.
*How to access the digital artbook: Once purchased and downloaded, it will automatically be put into the default file directory of the game. Right-click on the game in your Steam library, click on "Manage", then select "Browse Local Files", to conveniently access the pdf file.
Souls of Chronos OST contains a total of 13 tracks featured in the game. Please visit the product page for a complete tracklist.
As always, thank you for your continued support!
The Development Team Mar. 4, 2023
Patch Notes - 1.5.228.1
Dear Adventurers of Astella,
Here you will find a list of fixes that address the following issues in the update 1.5.228.1:
- Updated the UI for Story Stats resets at the Black Market Vendor, making it easier to access and understand; - Fixed the issue where certain events were not being triggered as intended. - Fixed an issue where unlocking Secret Passage earlier than expected would prevent the main storyline from progressing; - Further extended the availability for certain side quests in Chapter 1; - Added a prompt to remind players before entering the story path that would lead to the Bad Ending.
Additionally, the road map for future updates has been announced earlier. Please check it out if you haven't got the time to do so! If you have any feedback or suggestions about the plan or the gameitself, please do not hesitate to let us know!
The Development Team February 27, 2023
Roadmap of future updates
Dear Players,
It has been one week since the release of Souls of Chronos. During the week, we received lots of feedback and suggestions from our players and community members. We are glad to hear that you are enjoying the game, but we are also aware that there are some shortcomings in the current version of the game. Therefore, we would like to make an announcement regarding our future plans for further polishing and content updates of our game.
First and foremost, after thorough investigations and all-out efforts, we have fixed ~80% of the known issues, and the remaining ones have been mostly identified and will be fixed as soon as possible. Thank you for your patience and understanding in advance.
Furthermore, we will continue to polish and improve Souls of Chronos over the coming weeks, addressing any remaining issues and shortcomings in the current version. Here is a non-exhaustive list of the issues that we plan to address in future updates:
Overhaul of the Navigation System
We recognize that the current navigation system, such as quest indicators (Main/Side) or NPC locations, can sometimes be unclear or very difficult to make sense of. As such, we plan to overhaul the Map system to make it more comprehensive and easier to use, so that it can better display important information such as quest objectives, NPCs, treasures, and upgrade materials.
Optimization of the Save System
In response to feedback from some players that the current save system is not user-friendly and the death penalty is too much, we would like to adjust the tutorial chapter at the beginning to introduce the “Save Point” mechanism earlier to players. We also have plans to make adjustments to the save system in combat areas, minimizing the replay process
Optimization of Keyboard and Mouse Controls
To better accommodate keyboard and mouse users, we plan to revamp the current keybindings, including redesigning item use to avoid conflicting key combinations (such as 'Alt') and choosing standardized keybindings commonly used in other PC games. Additionally, we will be eliminating the use of the scroll wheel for item selection. We also plan to support the remapping of keybindings as soon as possible to improve players' in-game experience.
Improvements on the Usability of Melee Weapon
Due to the unintended steep learning curve of melee weapons, players who are fond of melee weapons have reported underwhelming experiences. To address this, we will be improving the power of melee weapons to enhance their usability. This will allow them to exhibit comparable survivability to ranged weapons and make them more versatile in different circumstances. Additionally, we plan to further buff some of the upgrade options of 'Pneumatic Device' so that it is no longer obsolete when used in conjunction with melee weapons. We aim to provide players who prefer melee combat with a satisfying combat experience.
UI Revamp
We are aware that some aspects of the current UI can be improved for better functionality and aesthetics. We are in the process of re-designing certain UI elements to make them more intuitive and will continue to optimize fonts, layout, and other aspects to create an overall simpler and easier-to-read UI.
Other Minor Improvements
- Borderless windowed mode - New font for the main menu to improve legibility - Buff to Torii's Floating Leaf-style - Optimized combat mechanics - Adjusted combat difficulties for late-game boss fights - Optimized Character/NPC/Environment interactions - Optimized stock availability for Black Market Vendor - Ability to switch day/night without the need to visit a save point
In addition to the overall optimizations mentioned above, we are committed to providing future content updates. Our current plan includes the following:
New Game+ Mode – ETA 2 - 3 Months
We are planning to introduce more playable characters, but we still want to ensure that the first playthrough experience remains undisrupted. Thus, we plan to implement and enable this feature in the second playthrough, after completing the story fully once. Players can choose to control certain characters in the game, while still retaining Sid and Torii as the main characters for dialogues and interactions to advance the story.
We are planning to introduce a new area, Snow Mountain Tower, for players to explore. This area will be independent from the main storyline, and the focus will be on providing players with thrilling and satisfying combat encounters. And it is entirely possible to see a unique combat system here too! We hope you are as excited about it as we are and look forward to sharing more details with you soon!
The above content updates will be released to everyone as soon as it's ready, and we'll carefully consider whether it will be free or paid. We'll keep you informed about our decision so please stay tuned!
Lastly, just want to let you all know that we truly value everyone's opinions and feedback. As a small, indie dev team, it is certainly not easy for us to make our games to perfection at the first swing. However, we are committed to doing our best to improve our game and make it more enjoyable to play, and we appreciate your support in this endeavour.
Sincerely, The Development Team February 23, 2023
Patch Notes - 1.5.227.7
Dear Adventurers of Astella,
Here you will find a list of fixes that address the following issues in the update 1.5.227.7:
- Fixed the issue where the prompt for the Liz-related side quests would still appear even when all quests were completed. - Fixed an issue that occasionally prevented players from looting the Moral Grass in Sewer 2-9 and 2-10. - Fixed an issue that prevented the Story Stats from being correctly displayed on Torii's Floating Leaf style status menu. - Adjusted the availability of quest "Excuse Me, My Lady" in Chapter 1 so it will stay available for a longer Optimiime. - Adjusted the availability of quest "Her Tracks" in Chapter 3 so it will stay available for a longer period of time. - Implemented some QoL improvements for Cooking and Alchemy systems. - Optimized the sensitivity settings for Xbox controllers.
Additionally, we would like to let you know that we have planned out the roadmap for future updates. Once finalized, we will share the detail with you all here!
Please stay tuned!
The Development Team February 20, 2023
Patch Notes - 1.5.227.5
Dear Adventurers of Astella,
Here you will find a list of fixes that address the following issues in the update 1.5.227.5:
- Fixed an issue where leaving Sewers 2-5 by a specific route won't trigger Mist's encounter. - Fixed minor issues related to the keyboard/mouse button layout diagrams. - Fixed an issue where players could get stuck in corners on certain levels. - Fixed an issue where players could not recall Torii in certain situations. - Fixed an issue with the lobster trap on the beach that prevented it from being used again. - Torii's style can be switched more easily in the character's menu now. - Added a Save prompt before the story branches into different endings.
We will continue to listen to our community and keep updating the game based on the feedback we collected. On a side note, we are working on a digital artbook of Souls of Chronos. Please stay tuned!
The Development Team February 18, 2023
Patch Notes - 1.5.227.2
Dear Adventurers of Astella,
We have just released the first update since the game's launch, which addresses the following issues:
- Fixed an issue where adjusting the resolution after entering the game would lose the original resolution option. - Fixed fullscreen display issue on certain non-16:9 screens. - Fixed an issue where completing the Cassia side quest in Chapter 3 in advance would prevent progress in the main story. - Fixed an issue that could occur when taking on multiple side quests at once. - Fixed an issue where the Floating Leaf time-stop attack did not work on quick button spams. - Removed the "Stellar!" achievement, now players can complete all achievements normally. - Fixed an issue where game saves were not being written properly when Steam cloud saves were disabled. - Fixed an issue where players could be stuck in the Secret Passage-15. - Optimized overall quest configurations to reduce back-and-forth, such as allowing players to find Old Joe at the dock at the end of Chapter 1. - Completed the "Special Thanks" list. - Reviewed and improved certain quest names. - Corrected some typos in the text.
Thanks for your feedback in the community - it has been tremendous help to us. We are continuing to address other reported bugs, and committed to keep updating and polishing Souls of Chronos!