[Fixed] Some ships broke apart during heavy waves. [Fixed] Allied ships were part of the axis powers and vise versa.
Patch V0.1.0 - Upgrades Patch
This patch adds a progression system to the game and 10 more ships. Gain XP by winning battles and spend them on upgrades which can help you during battles. Upgrades such as: thicker armor, faster pump speed or decreased reload times make can alter the course of a battle in a meaningful way.
--------- EDITOR:
[Added] Subcategories for planes [Improved] Parts info panel was on top of cursor info panel [Improved] Changed armor plates by giving them a thickness instead of layering them ontop of each other [Improved] Increased Health of structual- and superstructure steel
--------- SHIPPART:
[Added] Added fuel bunkes which increase capacity and production of steam from boilers [Added] Surface torpedo launchers [Added] Boiler decoy for players who want to battle ships without an acutal boiler.
--------- BUGFIX:
[Fixed] ships fell apart when turning [Fixed] Penetration chance of shells. [Fixed] Crashed fighter still shot at other planes [Fixed] Anti Air fireing when submerged [Fixed] Fighter shells making too much damage on ships [Fixed] shells hitting own superstructure and ship parts [Fixed] AI Ships always shot at a 45 degree angle which resulted in mortar-like trajectories. [Fixed] Torpedoes fired at the same time fired from the same ship hit each other [Fixed] Game crashed when leaving the editor or a battle [Fixed] Fighter shells reaching below water level
--------- BATTLE:
[Added] Reduced the overall speed of battles and made it more strategic. Increased damage of shells and increased reloading times of guns. [Added] Tutorial for battle scene [Added] Active upgrades have an effect on ships, projectiles or aircraft [Improved] Sliding with mouse in mininmap [Improved] Increased depth of sea [Improved] Updated the results menu after a battle is won/lost [Change] Moving a ship uses steam
--------- MAINMENU:
[Added] make the player decide between two coalitions: Axis or Allies [Added] Coalition selection screen when first generating playerStats or when the player chooses to switch teams. [Added] Players get a 'sign in reward' in form of XP every 24 hours [Added] Upgrade selection to battles [Change] Upgrade selection panel
--------- GAMEPLAY:
[Added] Upgrade sets which can be used in battle [Added] Sandbox battles where players can use any ship without limitation in a battle [Improved] Increased maximum firepower of all classes by +300. [Change] ships of the opposite coalition are locked until they have been defeated [Change] Players can now change the range of torpedoes by adjusting the aim.
--------- SHIPS:
[Added] The british battlecruiser: HMS Couragous [Added] The US Battleship: North Carolina [Added] The german Project 50 Submarine cruiser [Added] The british Odin class submarine [Added] The british Battleship: HMS Prince of Wales [Added] The US aircraft carrier: USS Lexington [Added] The US cruiser: USS Cleveland [Added] The German Battleship: KMS Admiral Scheer [Added] The British Battleship: HMS Malaya [Added] The british cruiser: HMS Belfast
--------- PHYSICS:
[Improved] Increased bouyancy of small ships and decreased bouyancy of large ships