- Added a button in "settings menu" to make transparent or remove the bus stop, subway and parking exit. (They don't block the mall view).
- Added a button in "settings menu" to control the spycam sounds volume.
- stock clerks only worked when shelves was 50% empty. In this update they work harder (when shelves be 75% empty).
- Improvements in warning messages system
- Improvements in characters animations sequence when speed changes
(in older versions, characters who were standing without walking were encouraged).
- Improvements in the cash registers system and now customers will take longer to complain.
- Customers will complain less for lack of toilet/seats and will look for more alternatives before complaining.
- Fixed a bug in announce of levelup.
- Fixed a bug in staff manager menu.
- Fixed a bug with fireworks.
- Fixed this bug: "moving objects is sometimes blocked (all places red) until you build one new object"
- Fixed a bug that made the shelves disappear when returning from visiting a ranking.
- IN THIS VERSION RANKINGS VISIT ARE DISABLED (WE ARE WORKING ON THIS)
A lot of work and we continue working! Our best wishes!
Update 1.066 released!
Update 1.066 released:
- Prevention of overlapping on-screen menus in different screen resolutions.
- Improvements in the refrigeration machine menu (it will allow access to lighting and refrigeration menus and the circular menu selector can be used to modify the operating speed).
- More realism in the electric generator. In the menu, the needle will tremble more intensely the higher the percentage of operation. If you exceed 100% will start to smoke from the generator to warn you that you need to increase the power.
- Improvements in the placement of clothing in male clothing manikins solving a visualization failure.
- Changes in the names of some brands to prevent copyright problems.
- Fix minor bugs.
Our best wishes!
New content added in update 1.060!
Update 1.060 released:
In this version we added new content: some new textures of floors and walls, new decoration items, colored lights and new lamps, escalators and shelves with a greater variety of colors, ...
With this update we hope to continue expanding the possibilities of customization of your malls.
Our best wishes!
Update released: "open/close button"
Update 1.057 released:
This version include:
- "Open/close" button added: if you need you can open and close your mall when you want. Customers will go to cash registers and they will pay for their purchases. Some players had requested this feature or the possibility to customize the opening/closing time. We have chosen the option to open/close button because it allows much more flexibility and freedom to the player.
- Since the last news we have released 10 updates that have been improving the delivery of goods and order management and fixing some bugs.
- Now we continue working on new content to expand the possibilities of customizing your mall. We hope release this update this month.
Best regards!
Update released: Closing Time and achievements!
Update 1.047 released:
This version include:
- "Closing time" modified: Now at closing time (20:00 hours) customers will start to go to cash registers (make sure you have enough or they will get angry!). At 00:00 hours the mall will open again, but, if you want, you will can advance the opening time when your mall be empty of customers.
- Added "mouse and keys sensitive" option in "Settings menu" (for scenery scroll).
- Added confirmation message with timer when you press esc key to exit the game.
- Achievements fixed! some graphics fixed and also an error that made that the achievements were lost.
- Fixed some bugs.
Update released: New Deals Menu!
Update 1.046 released:
This version include:
- Added "Deals menu". As you unlock categories, you will can assign discount or increment percentages to all shelves in the same category (food, sports,...)
- Improvements in path finding of workers men in some building architectures.
- Workers men: Better distribution of the work for the repair of electrical faults.
- Use the center button (wheel) of the mouse to scroll in some menus of the game.
- Fixed some bugs.
Update released: New main menu, item description and more...!
Update 1.045 released!
We have worked to solve / incorporate some features that you have asked us through the forums:
- New main menu animation.
- Items description when mouse is over the item buttons (it's no longer necessary to drag the item). Info item menu will change their color if item is locked.
- Now it's possible eliminate / sell escalators.
- More efficient maintenance workers (They will leave the "staff room" immediately to build the pending jobs).
- Fixed bugs:
- when you started a new game after playing in a loaded game.
The new game had data from the previous game and the game did not
start with an empty mall (this caused some bugs by corrupt data)
- some customers were "flying to up" when leave the car in the parking.
We continue working!
Update released: "Performance and Backup System"
Update 1.043 released!
- New progressive game saving/loading process (reduces the risk of data loss due to faults/saves)
- Optimized backup process (reduces data loss due to save failures)
- Improved a little of performance by optimizing the items search.
- Creation of passable ornamental blocks to speed up the pathfindig system.
- Added option in main menu: delete saved games
- Added WASD keys to scroll the scenery.
- Added ESCAPE key to quit/exit menus.
- Maintenance workers and stock clerks will use "staffonly lifts".
- Maintenance workers will check the pending jobs and help other workers in long time construction jobs. (2 workers will building faster than one)
- Some bugs fixed.
We continue working!
Update released: "Staff Only Lift" implemented!
Update 1.042 released!:
We have created elevators for "only staff". For the moment will be used by courier carriers, speeding up deliveries.
We have reduced transport time between floors. So the elevators will be faster and also the time of transfer through stair doors.
We added improvements in the "staff management" menu: filtering / classification by type of employee and more visual information.
Fixed a bug that stopping goods arrivals. Now the delivery will be much faster and more frequently.
Lower rate of fire propagation
We continue working in next update. Best regards!
Update released: Staff management menu implemented!
Update 1.040 released!:
Many of you had asked for it. The system of clicking above each employee was very uncomfortable. In this update we have implemented an employee management menu. Now it is much more comfortable manage and modify employee features through a single menu.
Also, we fixed some bugs in shelves and "staff doors" and other minor bugs.