Added - BOTS! they are still early in development but there are now two bots who run through the map and will attack both you and the skeletons...careful, they are very good shots...and currently immortal...stay tuned for smarter bots! - HUD updates to health and oxygen bars
Fixed - minor bug fixes with UI elements
Patch Notes - Pre-Release Build - 0.07b
Added - just a quick update that added some placeholder HUD elements for the Health bar and Oxygen bar. No more guessing how much health or how much oxygen you have left!
Patch Notes - Pre-Release Build - 0.07
Fixed - fixed missing textures from new seaweed models
Added - something lurking in the waters....
Patch Notes - Pre-Release Build - 0.07
Added - Swimming! Players can now hop in to the water and swim around. - Oxygen! Characters have a limited amount of oxygen and will suffocate when they've been under for too long (oxygen indicator for the HUD will arrive in the next update) - Fish! Lots of different types of fish have been added, currently placeholder logic for swimming around in groups are working but different behaviours will arrive in a later update
Fixed - a long list of small fixes and bugs have been taken care of...unfortunately I was more focused on squashing bugs than I was documenting then
Patch Notes - Pre-Release Build - 0.06
Updated - Added return to lobby menu option for host only
Fixed - possible fix for saving half coins if player is not in safe zone
Patch Notes - Pre-Release Build - 0.05
Updated - Players not receive half their coins if not in the safe zone instead of 0
Fixed - Safe zone HUD elements should now update at 30 seconds
Patch Notes - Pre-Release Build - 0.04
Added - Full gamepad support (menu effects for gamepad selected elements still work in progress) - More sound effects - More custom character animations - Updates to main menu UI
Fixed - quickplay should now join nearest lobby
Known Issues - small bug when entering incorrect password - aiming crosshair widget not clearing upon death if aiming while death event happens - safe zone marker issue still present
Patch Notes - Pre-Release Build - 0.03
Added - password protect server option
Fixed - can no longer kick while in air - possibly fixed quickplay by bypassing ping - removed ping from server slot
Patch Notes - Pre-Release Build - 0.02
Added - added custom voices and SFX for each character - Chinh Shih now has custom sword attacks (light, medium and heavy) - added kicking attack (RMB, doesn't work with gun)
Fixed - fixed footstep SFX not working on certain animations
Patch Notes - Pre-Release Build - 0.01
- fixed locomotion with weapon equipped - various bug fixes - various quality of life improvements