Shout of Survival cover
Shout of Survival screenshot
PC Mac Steam
Genre: Strategy, Adventure, Indie

Shout of Survival

Update: Running Speed Improved

Hello everyone,

We've been busy is the last couple of day in Gamers' Con. We were showcasing the game there and got a lot of feedback.

One feedback was to increase the default running speed. So we did just that!

We also noticed some problems in the localized version of the game that cause gameplay problems. That was also fixed.

Also, in some unfortunate events, some players slip of the level and fall into oblivion. In the even such thing happen, we made sure players will respawn in a proper location this time.

Thank you for supporting this game!

Out of Early Access and The Game Now is $4.99

Hello everyone,

We have finally reach the state of a full game and left early access.

Also, we decided to reduce the original price of the game to 4.99 USD. We believe this is the proper price of the game of this size. This game is way more enjoyable when you play it with friends. Can't wait to have your feedback!

Enjoy the game!
-Dev Team

The game is 67% OFF!

Hello everyone,

In an attempt to get more testers for the game, we want to extend an offer to all of you. We are taking 67% off the price of the game for few days.

We hope you'll be able to play the game and give us feedback to further improve the development.

Thanks!


VIDEO UPDATE! New Abilities, Levels and items!

Video update! I am talking about the game concept while showcasing new features of the game. There is a new level, items and monster abilities.

https://www.youtube.com/watch?v=OwDcmezWCnA

Introducing Monster Dash! The new way to catch humans! Version 2.8 Alpha



Hello everyone, we are proud to announce our latest update 2.8 Alpha.

Introducing the Monster Dash!



This is a feature that has been requested multiple times. In older versions, monsters catch humans by just getting close enough to them. However, now we changed it so that monsters need to Dash in order for them to be able to catch the humans. When you dash, you can only move forward, so there is a chance that you will miss the human. If you miss the human, you will have a penalty on your movement speed for few seconds before you can run at full speed and dash again. Dashing happens by pressing (X or ▢ or Q) buttons.


We also improved the UI. Abilities, powers and dash will pop and have a sound once they are ready to use again. This is specially useful when you are absorbed in locating another human or running away from a monster. It is always good to know when your tools are ready to use!

Here is a video showcasing those features:

https://www.youtube.com/watch?v=zAvvqVyj-7U

The latest update to our latest game mode (Monster Transformation). Version 2.7 Alpha Patch Notes



Hello everyone, we are proud to announce our latest update to our latest game mode (Monster Transformation). We added a time limit for the match. A match used to take 12 min+. Now there is a 5 minutes limit. In order to win, the humans need to meet for 15 seconds. When the time is up, the game goes to overtime. In overtime, the game ends when humans meet for 2 seconds only.

Also, when humans meet now, multiple meetup orange waves will start shooting, indicating the location of the meetup. You will also see the countdown of the meetup in the game’s log. The meetup waves will help the monsters locate the humans for a chance to catch either of them before the 15 seconds run out.



We also improved the human AI. Now the human AI will recognize the other human footstep sound and will try to reach the other human even if there are walls between them.

For better gameplay, we increased the human meetup range from a radius of 2 to 4 meters. This will help in improving the play experience specially when playing online.

Lastly, we did some changes to the UI for things to be clearer. We increased the game log size and flipped the item and skill UI and added the timer.

Here is a new video showcasing the gameplay:

https://www.youtube.com/watch?v=20FOEJmhJ5I

New Game Mode: Monster Transformation! Version 2.6.7.9 Alpha Patch Notes



Hello everyone! We are happy to introduce our latest addition to the game, Monster Transformation Mode!

In this mode, that game can only end if both humans meet for 15 seconds. And if a monster catches a human

https://www.youtube.com/watch?v=XJPp0oQNrmw

A new game mode (Monster Transformation):In this mode, the game ends only when the humans stay close to each other for 15 seconds. So, when you play as monster and you catch a human, you will become a human, and he will become a monster. Now, as a new human, you have to find the other human to win.

Here is the list of changes in this version:

  • The game now has 2 game modes and you can play them both:
    Fast Catch: the original game mode.
    Monster Transformation: the new game mode.
  • Added a new human voice (Amazing voice acting by Jeremy Frutkin)
  • Redesigned the game log (the one on the top right corner) to show a better display of the powers used and important game events.
  • Invisibility now allows you to pass through monsters without being caught.
  • Speed boost effect was increased.
  • Added confirmation popup on game quit and room leaving
  • Improved the AI (it can’t detect you if it can’t see you or hear you).
  • Improved the shout wave design.
  • Improved the power and ability oval indicator with colors.
  • Added an on-screen sound mute indicator (like TVs).
  • Players now are able to select team by clicking on the monster or human as a button.
  • Overall UI improvements.
  • Fixed several issues with powers usage.
  • Fixed an issue where duplicate names might appear in the waiting area.
  • Fixed several UI issues.
  • Fixed an issue with wrong footsteps sound being played.
  • Fixed an issue where a newly connected gamepad does not work properly.
  • Fixed a gate issue in Hesen 2 level.
  • Fixed an issue when the monster sound returns, it’s plays very loud for half a second.
  • Fixed an issue where even if you had Steam overlay you could control the game.
  • Removed color banding from the camera. Removed precomputed GI.


We look forward to our next update!

Thank you for your support!

Introducing Power Ups! Version 2.4.3.2 Alpha Patch Notes



Hello everyone! We are happy to introduce our latest addition to the game, POWER UPS!

You will get a power up after each 10 seconds. You will be assigned randomly one of the following:

  • Invisibility: Cross to the other dimension. You’re invisible, they can’t see you!
  • Fireworks: Light it up and increase your vision area.
  • Blind: Let’s you overpower the other team by making it pitch dark for them.
  • Sprint: Makes you faster than The Flash himself. Run, player! RUN!
  • Slow: Makes the other team slower than snails. Can you win against snails?


Here is a video showcasing the gameplay with items: https://www.youtube.com/watch?v=xDlMhfpD_xI

In addition to that, we Greatly Improved monsters AI. Before, the monsters can only hear the shouts. But now they can hear your footsteps as well.

Humans can now Crouch. Crouching will make your movement soundless but halves your movement speed.



We fixed some errors in the Tutorial levels that includes not being able to finish them.

We also increased the texture qualities in the game. They look better now.

We improved the lights in the game. They now have a realistic feeling to them.



Now monsters will leap on the humans to catch them.



Also we added some cool sky effects!



And lastly, we improved the spawning system. Before, the spawning system never cared about rotating the players. So some players might start with their face on the wall or facing a really weird direction.

We look forward to our next update!

Thank you for your support!

Addition of TWO new levels! Version 2.2.7.8 Alpha Patch Notes

Hello everyone!

We released our latest weekly update that includes many additions and fixes:

  • We added two new unique levels with different play style. Check them out!
  • Added voting system for new levels.
  • Changed character designs.
  • Improved gamepad support.
  • Added heartbeats.
  • Added rumble.
  • Added Particles for running.
  • Added Music and music effects.
  • The moon, music and heartbeats are affected by the status of the game.
  • Improved shout waves effect.
  • Added winning portals.
  • Fixed issues with playing with friends scene.


Also, please check the new screenshots and video in our store page: http://store.steampowered.com/app/491070

Thanks!

Team Selection is finally here! Version 2.1.4.0 Alpha Patch Notes

Hello everyone!

Today we released our latest weekly update that includes many additions and fixes:

  • Now you can select your team when playing with friends.
  • Created Human Tutorial Level.
  • Created Monster Tutorial Level.
  • Added support for multiple gamepads. (List: Supported Controllers)
  • Improved AI.
  • Fixed issue where the winning and losing sounds were incorrect for humans.
  • Fixed error where you cannot create a lobby with friends once you created it once.
  • Fixed an error where the game ends but it doesn’t end on network players.
  • Fixed issue where winning as a human is considered as a monster instead.
  • Improvement: Reduced countdown volume.
  • Improvement: Reduced winning and losing sounds volume.

The screenshots below are from the tutorial levels as well as the play-with-friends screen:


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