Today, Oculus Touch was released to the world and with it we're releasing a day one support patch!
Make sure you update, because it brings a few fresh things for all headsets! Along side a few bug fixes and graphical improvements, you can now use your hands to teleport, attack and even use hand shields (hold grip button) to protect yourself from attacks.
Remember, blocking projectiles might not help you gain action points, but it will help you save some time, as every projectile that hits you, costs you some time, use blocking when dodging is not possible!
Halloween!
Flying pumpkins and other, mysterious flying objects spotted in-game this Halloween!
Make sure to update. Have a fun Halloween everyone!
- Frontseat Studio
Update #1
First major update is available now! Here's everything you need to know.
Public beta
Hi,
Just wanted to let everyone know that there is now also a public beta available. You can download beta version as an update preview, features may still be missing and/or may be unstable, It's named "publicbeta" and is available under BETAS tab; right click on the game in your library, select properties, click on tab "BETAS" and select "publicbeta..." from a drop down box, there is no password.
Cheers!
Nejc L.
Update coming
Hello everyone!
There is a pretty big update sheduled for the end of this week, more on that in the release notes. Here are some things you can expect:
Achievements
Explicit headset improvements (Vive, Rift)
Full screen mirrored view on monitor (great for recording gameplay)
General fixes and improvements
NVIDIA SLI support
NVIDIA Pascal full VR feature set support
and more...
Thank you for support,
Cheers!
Nejc L.
UPDATE: 14.10.2016
Update will be a few days late, because we're waiting for the new Pascal hardware to arrive, BUT, there is a beta version available right now!
You can download beta version for a preview, features may still be missing and/or may be unstable, It's available under "publicbeta". Right click on the game in your library, select properties, click on tab "BETAS" and select "publicbeta..." from a drop down box, there is no password.
Bug reports
Please don't write bug reports in a form of a game review. If you have any problems, turn to the forums first and describe the problems you have in as much detail as you can.
If the problem isn't fixed or a workaround provided within 24 hours, feel free to write a review based on the problem. Most every bug will get fixed as soon as reported and replicated.
Keep in mind that if you encounter a problem, we're almost certainly not aware of it, otherwise it probably wouldn't exist.
Thank you!
Nejc L.
MASTER SHEET
Everything you need for totally mastering ShowdownVR on one sheet!
Showdown: Virtual reality carnage, BOOK available
I wrote a companion piece to the game:
"Personalized white paper about the implementation, customization and usage of features in Unreal Engine 4 during the development of virtualy reality game ShowdownVR. It presents a strong practical case of why open source game engines are the future."
Amazon: https://www.amazon.com/dp/B01M076VQN
Everyone who bought the game can get their hands on the book by browsing into game's directory and opening "Bonus content" folder, where you can find your copy of the book along with other things. Happy reading!
Vive patch available
Dear players,
a user notified me about Vive controllers problems and with a bit of back and forward I've been able to pin them down. I sincerely apologize to any Vive users that encountered these problems; not being able to navigate main menus with controllers touchpad/d-pad + trigger to confirm. They are now patched and an update is already available for download. Thank you!
Nejc L.
ShowdownVR controls
Here are key bindings for the game, also found under Options / Controls.
To navigate the menu, use the same key bindings as those for steering the ship, usually trackpad / D-pad.