Side Bullet cover
Side Bullet screenshot
Genre: Shooter, Strategy, Tactical, Indie, Arcade

Side Bullet

DCC Small Talk #11 - Cartel Unique Perks

Small talk with the DEAD CIDE CLUB server mods!

Each Cartel has Unique Perks.
Try combining weapons and perks that can maximize the benefits of Unique Perks!

DCC Small Talk #10 - Season Box

Small talk with the DEAD CIDE CLUB server mods!

The Psycho Mask that Goldship loves can be obtained from the Season Box.

I'm happy for him...

DCC Small Talk #9 - Max Frame Rate

Small talk with the DEAD CIDE CLUB server mods!

If you are a member who wants a more pleasant play experience,
Don't miss out on the information we share in this Small Talk. 👍

[Patch 1.07] Notice of Maintenance on April 17th(Complete)

Hello, this is TEAM DCC.
We will be performing server stabilization and improvement maintenance starting from 1 a.m. on April 17th.

ㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡ

Maintenance Information


- Patch version: v1.07
- Maintenance date: April 17th, 2023 at 01:00~2:00 01:50 a.m. (PDT)

Maintenance Details


Improvement of game stability
: Overall stabilization work has been carried out for the game.

We apologize for the inconvenience.
Thank you.

DCC Small Talk #08 - Takedown!

Small talk with the DEAD CIDE CLUB server mods!

Deliver the final blow to the poor soul waiting for help!
We're putting out the spark of hope with Takedown! 😈

Director's Letter #2

Hello, this is Kim Sung Wook, the director of DEAD CIDE CLUB.

First of all, I would like to sincerely thank all users who have shown great interest and affection for DEAD CIDE CLUB since the beta test and deeply apologize for the inconvenience caused to you due to game stability issues after the early access.

Our development team highly respects your opinions and has been diligently reviewing and reflecting on all feedback conveyed through various community channels such as Steam and Discord.

Our development team acknowledges that all positive and negative feedback was written with your valuable time and comes from your passion and love for DCC.
We will continue to improve the game during the early access period to repay your interest and affection.

Currently, our development team is focusing on the following key improvements to enhance the game.

1. Ensuring game stability
We will improve the stability of servers and clients to ensure smooth gameplay.

2. Improving ping latency through netcode optimization
We will minimize in-game latency through netcode optimization.

3. Expanding convenience for gameplay
We will improve user interfaces and in-game systems to make it more convenient for players to enjoy the game.

4. Fixing bugs that affect gameplay
We will fix bugs to minimize player discomfort.

Furthermore, we are thoroughly reviewing the overall game system to expand the enjoyment and depth of the game, and by this, we plan to focus more on the value of continuous gameplay.

Detailed information on the development direction will be shared with you through a long-term roadmap in the near future.

Our development team will continue to do our best for the growth of DEAD CIDE CLUB and the positive gameplay experience of all users.
We promise to provide continuous game improvement and better service to everyone who shows interest and affection for DCC.

The DEAD CIDE CLUB Development Team

[Patch 1.06] Notice of Maintenance on April 14th(rescheduled)

Hello, this is TEAM DCC.
We would like to inform you that the maintenance scheduled for April 13, 2023 at 16:00 PM has been rescheduled.
The new schedule is shown below.

- Original date: April 13, 2023 16:00 ~ 18:00 (PDT)
- Rescheduled date: April 14, 2023 16:00 ~ 18:00(PDT)

We sincerely apologize for any disruption this may cause to your game experience.
-----------------------------------------------------

Maintenance Information


- Patch version: v1.06
- Maintenance date: April 14th 15th, 2023 at 4 ~ 6 p.m. (PDT)

Maintenance Details


Opening of Battle Royale Solo Leaderboard
: The Leaderboard of Battle Royale Solo will be opened.
: The rewards and the reward payout method of the Battle Royale Solo Leaderboard are as follows:

[table]
[tr]
[th]Rank[/th]
[th]Reward[/th]
[th]Grade[/th]
[/tr]
[tr]
[td]Top 20%[/td]
[td]MP-X Skin[/td]
[td]Heroic[/td]
[/tr]
[tr]
[td]Top 40%[/td]
[td]AMFAS Skin[/td]
[td]Heroic[/td]
[/tr]
[tr]
[td]Top 60%[/td]
[td]MP-X Skin[/td]
[td]Rare[/td]
[/tr]
[tr]
[td]Top 95%[/td]
[td]AMFAS Skin[/td]
[td]Rare[/td]
[/tr]
[/table]
# The leaderboard reward system has been modified.

[table]
[tr]
[th][/th]
[/tr]
[tr]
[td]The reward payout method of the Leaderboard was designed to prioritize gameplay over rewards.
We aim to reduce the stress of being forced to play for rewards.
However, we have noticed that the primary objective of the Leaderboard, which is competition among members, was being damaged due to the easy reward acquisition.
Our development team is currently discussing a revamp of the Leaderboard, and we will share more details with our members in the upcoming Season 2.[/td]
[/tr]
[/table]

Optimization
- Minimized weapon acquisition delay
: From v1.06, weapon acquisition will be possible during almost all actions such as movement, looting, and combat.
: However, weapon acquisition will not be possible during the following actions or penalized states.

[table]
[tr]
[th] Specific actions that weapon acquisition is not available[/th]
[/tr]
[tr]
[td] Grappling hook firing action[/td]
[/tr]
[tr]
[td] Ladder climbing action[/td]
[/tr]
[tr]
[td] Rolling action[/td]
[/tr]
[tr]
[td] Stunned action due to flashbang grenade hit[/td]
[/tr]
[tr]
[td] Shield breaking action[/td]
[/tr]
[tr]
[td] C4 remote operation action[/td]
[/tr]
[tr]
[td] Stun action[/td]
[/tr]
[tr]
[td] Knockback action[/td]
[/tr]
[tr]
[td] Knockdown state[/td]
[/tr]
[/table]
- Netcode Improvement
: We have improved the netcode to alleviate ping latency issues.
: We will continue to monitor and improve it after the patch as well.

Mouse Sensitivity Options and Max Frame Rate '120' Added
: Mouse aiming sensitivity option has been added.
: The name of the 'Keyboard' menu in Settings has been changed to 'Mouse & Keyboard'.
: '120' has been added to the Max Frame Rate in the Graphics Settings.

Added AI Characters in Matchmaking Waiting Room
: When AI is included at the completion of matchmaking, AI characters will also be visible in the matchmaking waiting room.

Bug Fixes
: Fixed the issue where the number of AI participants displayed in the game was incorrectly shown intermittently.
: Fixed the issue where some AI were not moving and were stuck intermittently.
: Fixed the issue where some AI were not taking damage.
: Fixed the issue where some AI were displaying abnormal behavior.
: Fixed the issue where some AI were moving through terrain intermittently.
: Fixed the issue where some AI were not moving after specific actions intermittently.
: Fixed the issue where some AI were appearing displaying specific actions intermittently.
: Fixed the reoccurred issue where a specific monster was not attacking.
: Fixed the issue where the item grade was incorrectly displayed in some bundle products.
: Fixed the issue where the READY graphic was displayed when accessing the Warehouse during the matchmaking.

Thank you.

[Patch 1.06] Notice of Maintenance on April 14th

Hello, this is TEAM DCC.

We will be performing server stabilization and system improvement maintenance starting from 4 p.m. on April 14th
The main update details are as follows.

-----------------------------------------------------

Maintenance Information


- Patch version: v1.06
- Maintenance date: April 14th, 2023 at 4 ~ 6 p.m. (PDT)

Maintenance Details


Opening of Battle Royale Solo Leaderboard
: The Leaderboard of Battle Royale Solo will be opened.
: The rewards and the reward payout method of the Battle Royale Solo Leaderboard are as follows:

[table]
[tr]
[th]Rank[/th]
[th]Reward[/th]
[th]Grade[/th]
[/tr]
[tr]
[td]Top 10%[/td]
[td]MP-X Skin[/td]
[td]Heroic[/td]
[/tr]
[tr]
[td]Top 20%[/td]
[td]AMFAS Skin[/td]
[td]Heroic[/td]
[/tr]
[tr]
[td]Top 50%[/td]
[td]MP-X Skin[/td]
[td]Rare[/td]
[/tr]
[tr]
[td]Top 70%[/td]
[td]AMFAS Skin[/td]
[td]Rare[/td]
[/tr]
[/table]
[table]
[tr]
[th][/th]
[/tr]
[tr]
[td]The reward payout method of the Leaderboard was designed to prioritize gameplay over rewards.
We aim to reduce the stress of being forced to play for rewards.
However, we have noticed that the primary objective of the Leaderboard, which is competition among members, was being damaged due to the easy reward acquisition.
Our development team is currently discussing a revamp of the Leaderboard, and we will share more details with our members in the upcoming Season 2.[/td]
[/tr]
[/table]

Optimization
- Minimized weapon acquisition delay
: From v1.06, weapon acquisition will be possible during almost all actions such as movement, looting, and combat.
: However, weapon acquisition will not be possible during the following actions or penalized states.

[table]
[tr]
[th] Specific actions that weapon acquisition is not available[/th]
[/tr]
[tr]
[td] Grappling hook firing action[/td]
[/tr]
[tr]
[td] Ladder climbing action[/td]
[/tr]
[tr]
[td] Rolling action[/td]
[/tr]
[tr]
[td] Stunned action due to flashbang grenade hit[/td]
[/tr]
[tr]
[td] Shield breaking action[/td]
[/tr]
[tr]
[td] C4 remote operation action[/td]
[/tr]
[tr]
[td] Stun action[/td]
[/tr]
[tr]
[td] Knockback action[/td]
[/tr]
[tr]
[td] Knockdown state[/td]
[/tr]
[/table]
- Netcode Improvement
: We have improved the netcode to alleviate ping latency issues.
: We will continue to monitor and improve it after the patch as well.

Mouse Sensitivity Options and Max Frame Rate '120' Added
: Mouse aiming sensitivity option has been added.
: The name of the 'Keyboard' menu in Settings has been changed to 'Mouse & Keyboard'.
: '120' has been added to the Max Frame Rate in the Graphics Settings.

Added AI Characters in Matchmaking Waiting Room
: When AI is included at the completion of matchmaking, AI characters will also be visible in the matchmaking waiting room.

Bug Fixes
: Fixed the issue where the number of AI participants displayed in the game was incorrectly shown intermittently.
: Fixed the issue where some AI were not moving and were stuck intermittently.
: Fixed the issue where some AI were not taking damage.
: Fixed the issue where some AI were displaying abnormal behavior.
: Fixed the issue where some AI were moving through terrain intermittently.
: Fixed the issue where some AI were not moving after specific actions intermittently.
: Fixed the issue where some AI were appearing displaying specific actions intermittently.
: Fixed the reoccurred issue where a specific monster was not attacking.
: Fixed the issue where the item grade was incorrectly displayed in some bundle products.
: Fixed the issue where the READY graphic was displayed when accessing the Warehouse during the matchmaking.

Thank you.

[Patch 1.06] Notice of Maintenance on April 14th(Revised)

Hello, this is TEAM DCC.
We would like to inform you that the maintenance scheduled for April 13, 2023 at 16:00 PM has been rescheduled.
The new schedule is shown below.

- Original date: April 13, 2023 16:00 ~ 18:00 (PDT)
- Rescheduled date: April 14, 2023 16:00 ~ 18:00(PDT)

We sincerely apologize for any disruption this may cause to your game experience.
-----------------------------------------------------

Maintenance Information


- Patch version: v1.06
- Maintenance date: April 14th 15th, 2023 at 4 ~ 6 p.m. (PDT)

Maintenance Details


Opening of Battle Royale Solo Leaderboard
: The Leaderboard of Battle Royale Solo will be opened.
: The rewards and the reward payout method of the Battle Royale Solo Leaderboard are as follows:

[table]
[tr]
[th]Rank[/th]
[th]Reward[/th]
[th]Grade[/th]
[/tr]
[tr]
[td]Top 20%[/td]
[td]MP-X Skin[/td]
[td]Heroic[/td]
[/tr]
[tr]
[td]Top 40%[/td]
[td]AMFAS Skin[/td]
[td]Heroic[/td]
[/tr]
[tr]
[td]Top 60%[/td]
[td]MP-X Skin[/td]
[td]Rare[/td]
[/tr]
[tr]
[td]Top 95%[/td]
[td]AMFAS Skin[/td]
[td]Rare[/td]
[/tr]
[/table]
# The leaderboard reward system has been modified.

[table]
[tr]
[th][/th]
[/tr]
[tr]
[td]The reward payout method of the Leaderboard was designed to prioritize gameplay over rewards.
We aim to reduce the stress of being forced to play for rewards.
However, we have noticed that the primary objective of the Leaderboard, which is competition among members, was being damaged due to the easy reward acquisition.
Our development team is currently discussing a revamp of the Leaderboard, and we will share more details with our members in the upcoming Season 2.[/td]
[/tr]
[/table]

Optimization
- Minimized weapon acquisition delay
: From v1.06, weapon acquisition will be possible during almost all actions such as movement, looting, and combat.
: However, weapon acquisition will not be possible during the following actions or penalized states.

[table]
[tr]
[th] Specific actions that weapon acquisition is not available[/th]
[/tr]
[tr]
[td] Grappling hook firing action[/td]
[/tr]
[tr]
[td] Ladder climbing action[/td]
[/tr]
[tr]
[td] Rolling action[/td]
[/tr]
[tr]
[td] Stunned action due to flashbang grenade hit[/td]
[/tr]
[tr]
[td] Shield breaking action[/td]
[/tr]
[tr]
[td] C4 remote operation action[/td]
[/tr]
[tr]
[td] Stun action[/td]
[/tr]
[tr]
[td] Knockback action[/td]
[/tr]
[tr]
[td] Knockdown state[/td]
[/tr]
[/table]
- Netcode Improvement
: We have improved the netcode to alleviate ping latency issues.
: We will continue to monitor and improve it after the patch as well.

Mouse Sensitivity Options and Max Frame Rate '120' Added
: Mouse aiming sensitivity option has been added.
: The name of the 'Keyboard' menu in Settings has been changed to 'Mouse & Keyboard'.
: '120' has been added to the Max Frame Rate in the Graphics Settings.

Added AI Characters in Matchmaking Waiting Room
: When AI is included at the completion of matchmaking, AI characters will also be visible in the matchmaking waiting room.

Bug Fixes
: Fixed the issue where the number of AI participants displayed in the game was incorrectly shown intermittently.
: Fixed the issue where some AI were not moving and were stuck intermittently.
: Fixed the issue where some AI were not taking damage.
: Fixed the issue where some AI were displaying abnormal behavior.
: Fixed the issue where some AI were moving through terrain intermittently.
: Fixed the issue where some AI were not moving after specific actions intermittently.
: Fixed the issue where some AI were appearing displaying specific actions intermittently.
: Fixed the reoccurred issue where a specific monster was not attacking.
: Fixed the issue where the item grade was incorrectly displayed in some bundle products.
: Fixed the issue where the READY graphic was displayed when accessing the Warehouse during the matchmaking.

# Additional bug fixes have been completed as of April 14th, 2023 at 2 a.m. (PDT).
: Fixed an issue where the game would freeze intermittently after using Grappling Hook and performing other actions.
: Fixed an issue where users could perform takedowns while moving.
: Fixed an issue where the cooldown would reset when continuously pressing the Special Weapon key after using 'Delivery Drone'.
: Fixed a reoccurring issue where the winner's game would not end intermittently even though there were no remaining users.
: Fixed an issue where the game would crash intermittently when switching between surviving players while in spectator mode.
: Fixed an issue where the server connection would intermittently disconnect while in spectator mode.
: Fixed an issue where the character would stop moving intermittently when using the Grappling Hook in mid-air.

Thank you.

[Patch 1.06] Notice of Maintenance on April 14th(complete)

Hello, this is TEAM DCC.
We would like to inform you that the maintenance scheduled for April 13, 2023 at 16:00 PM has been rescheduled.
The new schedule is shown below.

- Original date: April 13, 2023 16:00 ~ 18:00 (PDT)
- Rescheduled date: April 14, 2023 16:00 ~ 18:00(PDT)

We sincerely apologize for any disruption this may cause to your game experience.
-----------------------------------------------------

Maintenance Information


- Patch version: v1.06
- Maintenance date: April 14th 15th, 2023 at 4 ~ 6 p.m. (PDT)

Maintenance Details


Opening of Battle Royale Solo Leaderboard
: The Leaderboard of Battle Royale Solo will be opened.
: The rewards and the reward payout method of the Battle Royale Solo Leaderboard are as follows:

[table]
[tr]
[th]Rank[/th]
[th]Reward[/th]
[th]Grade[/th]
[/tr]
[tr]
[td]Top 20%[/td]
[td]MP-X Skin[/td]
[td]Heroic[/td]
[/tr]
[tr]
[td]Top 40%[/td]
[td]AMFAS Skin[/td]
[td]Heroic[/td]
[/tr]
[tr]
[td]Top 60%[/td]
[td]MP-X Skin[/td]
[td]Rare[/td]
[/tr]
[tr]
[td]Top 95%[/td]
[td]AMFAS Skin[/td]
[td]Rare[/td]
[/tr]
[/table]
# The leaderboard reward system has been modified.

[table]
[tr]
[th][/th]
[/tr]
[tr]
[td]The reward payout method of the Leaderboard was designed to prioritize gameplay over rewards.
We aim to reduce the stress of being forced to play for rewards.
However, we have noticed that the primary objective of the Leaderboard, which is competition among members, was being damaged due to the easy reward acquisition.
Our development team is currently discussing a revamp of the Leaderboard, and we will share more details with our members in the upcoming Season 2.[/td]
[/tr]
[/table]

Optimization
- Minimized weapon acquisition delay
: From v1.06, weapon acquisition will be possible during almost all actions such as movement, looting, and combat.
: However, weapon acquisition will not be possible during the following actions or penalized states.

[table]
[tr]
[th] Specific actions that weapon acquisition is not available[/th]
[/tr]
[tr]
[td] Grappling hook firing action[/td]
[/tr]
[tr]
[td] Ladder climbing action[/td]
[/tr]
[tr]
[td] Rolling action[/td]
[/tr]
[tr]
[td] Stunned action due to flashbang grenade hit[/td]
[/tr]
[tr]
[td] Shield breaking action[/td]
[/tr]
[tr]
[td] C4 remote operation action[/td]
[/tr]
[tr]
[td] Stun action[/td]
[/tr]
[tr]
[td] Knockback action[/td]
[/tr]
[tr]
[td] Knockdown state[/td]
[/tr]
[/table]
- Netcode Improvement
: We have improved the netcode to alleviate ping latency issues.
: We will continue to monitor and improve it after the patch as well.

Mouse Sensitivity Options and Max Frame Rate '120' Added
: Mouse aiming sensitivity option has been added.
: The name of the 'Keyboard' menu in Settings has been changed to 'Mouse & Keyboard'.
: '120' has been added to the Max Frame Rate in the Graphics Settings.

Added AI Characters in Matchmaking Waiting Room
: When AI is included at the completion of matchmaking, AI characters will also be visible in the matchmaking waiting room.

Bug Fixes
: Fixed the issue where the number of AI participants displayed in the game was incorrectly shown intermittently.
: Fixed the issue where some AI were not moving and were stuck intermittently.
: Fixed the issue where some AI were not taking damage.
: Fixed the issue where some AI were displaying abnormal behavior.
: Fixed the issue where some AI were moving through terrain intermittently.
: Fixed the issue where some AI were not moving after specific actions intermittently.
: Fixed the issue where some AI were appearing displaying specific actions intermittently.
: Fixed the reoccurred issue where a specific monster was not attacking.
: Fixed the issue where the item grade was incorrectly displayed in some bundle products.
: Fixed the issue where the READY graphic was displayed when accessing the Warehouse during the matchmaking.

# Additional bug fixes have been completed as of April 14th, 2023 at 2 a.m. (PDT).
: Fixed an issue where the game would freeze intermittently after using Grappling Hook and performing other actions.
: Fixed an issue where users could perform takedowns while moving.
: Fixed an issue where the cooldown would reset when continuously pressing the Special Weapon key after using 'Delivery Drone'.
: Fixed a reoccurring issue where the winner's game would not end intermittently even though there were no remaining users.
: Fixed an issue where the game would crash intermittently when switching between surviving players while in spectator mode.
: Fixed an issue where the server connection would intermittently disconnect while in spectator mode.
: Fixed an issue where the character would stop moving intermittently when using the Grappling Hook in mid-air.

Thank you.