The time is finally here! We're kicking off the Steam Winter Sale with the final release of Siege the Day! Arm your catapults!!!
We've got updates to visuals and aesthetics while others involve more technical aspects like balancing and bug fixes.
Visual Changes
The Ui has now been redesigned. Some buttons are now grouped together while others have changed their positions for a better user experience. Options that are not essential to the gameplay can also now be removed through the settings menu.
Since creating a perfect castle is not an easy task, we've made some updates to the Editing Mode. Shortcuts were added while others were removed. Descriptions have also been added for each item.
Now, you can tell at a glance if your fortifications, weapons, or troops are taking damage with a color indicator. Non interactive icons have been moved to the right side of the screen.
Each of the four different environments now look more unique in their overall atmosphere and color scheme.
Game Balance
With the game being in Early Access, it gave us the chance to discover possible bugs and find balancing issues. We took suggestions and implemented them in the game.
We revamped the entire battle system! We realized the old targeting system was based on dexterity and took away from the gameplay experience. So, we changed it to a much better one! This new battle system has a learning curve, so the more you play, the more familiar you will get with weapons and how they work.
Through consistent feedback, we observed most players preferred the Troops' behavior to be automated rather than manually. This led to some AI changes with the Troops. Every unit now has a different purpose in battle.
When we tweaked the behavior changes, we also rebalanced their health and damage of weapons and structures in the game. This also decreased the cooldown time of weapons, leading to fast paced battles and less empty time, especially when resources and weapons are scarce.
The camera has also been adjusted and fixed.
Ranked Mode now checks your level instead of Rank Points to match you with an opponent.
New Content
- House of Mercenaries. This is a brand new barrack that allows you to hire mercenaries to come to your aid.
- Grand Ballista was added to the weapons arsenal.
-Wall extensions are now available! Extra armored pieces of wall stick on top of normal walls to keep your castle's points of interest out of view and protected.
-Phase Events. These are random events that will happen during a phase change. Some are good, some are bad, and some are neutral. Whatever happens to you also happens to your opponent, too.
-Added animated Wall Banners. Add them to walls and towers for decoration!
-Photo Mode allows for you take better pictures of the castles you've built
- Players can now fully customize the action buttons of the game in the way that is most comfortable for them.
We hope you enjoy playing the game as much as we enjoyed creating it!
Phase Events!
With the arrival of version 0.86 we bring in… the Phase Events!
During every phase of the battle there is a 50% chance that an event may take place. Some of these events are more dangerous and have a bigger impact in the game than others.
These events are:
Night - Day
Armageddon
Looters
Mana Stasis
Mana Flux
Gold Vein
Mist
Ghost Archers
Ghost Ship
The Conscription
Some of these may happen more frequently than others. For example the Night/Day shift will happen more times than Ghost Ship.
What are these Phase Events?
As we said before during a phase there is a chance one of the events will be activated. During Armageddon random fireballs will fall from the sky damaging you and your enemy. Mana Flux will increase the flow of mana in the game thus letting you activate spells faster. Ghost archers will come to your aid when called upon! They will stay there until the phase is over invulnerable to any attacks.
Play the game to find out all the other Phase Events.
Updates for version 0.85.2
Updates for version 0.85.2 include some issues that players reported and also some new build elements:
Animated Banners
All banners now have wind animation and look awesome!
Bug Fix: Spell and Ammo Buildings Placement Issue
We have fixed the placement issue that some players reported with some of the game buildings.
Bug Fix: Power Bar
The power bar now resets when you change to different weapons while you press the fire button.
Updates for version 0.85.1
Updates for version 0.85.1 include some issues that players reported and also some new build elements:
Tutorial revamp
We rebuilt the tutorial to make the duration smaller, and also, we have removed the voice for now. As a result, it's almost 40% less than the initial one!
Wall and Tower Banners
Now you can place banners on your walls, tower, and gates!
Rank Mode Matching
Rank mode now is based on your level instead of your rank points
New Sounds
*Added more sounds on some spells *Battle sounds changed
Bug fixes
*Fixed issue with the placement of the archers and the barracks *Fixed Battles sync