File size protection. if log file line count is bigger than 1000 the log file will reset.
Polarization Upgrade speed
Rover Speed Upgrade
Rover Analyze speed Upgrade
VHS will save your movie links now, so you can easy change the movie with one click
Reset Button for the color schemes
Updated tutorial system
Tips disabled option has been removed. The new system won't show all the time, so it is unnecessary to exist.
Graphics fixes and improvements
Sun shafts render improvements
Improve Screen Space Reflection quality without performance hit
Improvement of some of the materials
Improved reflections inside the Antenna Server Room
New shadow system. The new system increases the shadow distance and resolution. Medium Settings is the Default setting for the game. Even on low settings looks better than the old system.
Added shadow option for vegetation.
Improved sun rendering system. Now will not look as a big blurry mess in the sky.
Lightnings now cast shadows, this way only the exposed objects will receive light.
In storm the area the bullets will leave a trail
Fixes
Light color anomalies
Ambient Occlusion artefacts
Bloom Effect visual problem
Terrain Screen Space Reflection while raining.
Sun completely invisible when cloudy
Sun intensity and visual problems at daytime
Grass not visible for Linux Users
Cloud dark artefacts especially at night
Ambient light min limit when in observatory
In Storm the area mode in some cases the mouse control does not work
In Storm the area mode the bullets will fly properly to your direction.
Performance issue when some of the UI elements are hidden
Crash when switching between Storm Area mode -> Menu -> Storm Area
When rover move back wheels rotate forward
DoorLocks LODs - now should not dissapear when indoor close to you
Update 1.7.7
New
Colorblind filter in Graphics option
Color Scheme options for changing the colors of your display text
Options to change the terminal color
Option to change the signal strength bar
Fixes :
Player.log file has been temporary disabled. Using the VHS players / Unity Video Player, the engine starts filling the player.log file with same warning all the time increasing the file size and causing the game to crash. The standard log will be replaced with custom made in future updates.
Monitor Image UI scale
When sleep with flashlight it stays on
Resting System changes
Auto calibration finishes after sleep
While sleeping the system recharge will move faster / Keep in mind that you can wake up without power :)
While Sleeping the antenna will rotate based on timescale
Others
Geometry optimizations for some model
Ambient light improvement
Small UI improvements
Updated : In cause you are experiencing a freeze while loading the game
UPDATE : LOADING PROBLEM HAS BEEN FIXED
When loading the game you can experience a freeze. The is not crashing just loading a big amount of textures that are used as monitor animations. It was created to reduce the CPU usage. Right now i am working on a visual loading system that will show you the loading progress. So don't panic when you hit 100% loaded and you wait some time till the game start.
Update 1.7.6 additional fixes and changes
Fixes : - Fix the grass rendering in the rover mode and storm the ares, Now shouldn't be rendered white or missing
Changes: - Rover now uses a rigid body as a simulation instead of raytracing. This will help detects the environment better. - All prerendered textures for BOINC, antenna animations, etc. are implemented in the game. With this technique the CPU usage will be decreased, especially using the BOINC. The only downfall will be the increased loading time before starting a new game ( as some of you have already found ).
Update 1.7.6 small update
Fix:
When using the VHS, the game starts filling the log file with thousands of unnecessary logs.
Vegetation scale in distance
Optimizations: In the old version the monitor antennas, planets when you detect signals and other animated monitor images were rendered in realtime as textures increasing the CPU usage. I have started to prerender some of the animations as separate textures, removing the camera rendering. The downside of this is a little more Ram usage and loading time, but this will decrease the CPU usage. In the next few weeks expect updates that will replace the old system.
Update 1.7.6
Thanks to D00mD0g for recording some real signals that are added to the game. Here is the tech he used :
New
Telescope Added to the game
VHS - you can now watch movies from your local hard drive - IMPORTANT only .mp4 and .avi files can be played
Some new secrets :)
Fixes :
If you click on the laptop and then quickly get out of the chair the laptop screen still opens. During the bug above if you click on the terminal and then exit out it won't return you to the main laptop screen (where you can select from scanner, database .etc) and instead closes you out of the laptop entirely. At this point the mouse cursor is still visible and you won't be able to interact with anything.
Some lights doesn't show on snow.
When solar panels are clean from snow and start cleaning again the snow layer resets.
When using the laptop if you click on the rover, then on logout and then go to the scanner without first closing the laptop does the FPS noticeably decrease while inside the scanner.
Rover doesn't stop when there is a wall in front of it.
Rover Camera doesn't render snow, sun and weather effects
While Antennas are moving and you start auto calibration, the antennas continue to rotate.
Improvements
Added option for TAA
Added option for SMAA
Buttons for purchase an Upgrade or Install a Module are moved in the lower right corner of the screen. Reason is to prevent it from cropping.
Upgrades and Modules can be scrolled in case of wider screens. Same with the modules
Transition from legacy to Post Processing v2
Terrain Improvements
Update 1.7.5
Fixes:
Fix Crash caused by Power Surge generation.
Fix Aurora Profile Shader Update error
Fix when buying a skin doesn't cost you credits.
Fix an error when in Storm The Area mode the code is still trying to access the tips
Indoor Ambient Light too bright at daytime
Fix when Tips disabled to appear randomly
Fixed Moon blinking glitch.
Fix Crash when trying to access the Sun Light Intensity
Fix Crash caused by Space Shooter updating the enemies count.
Improvements:
Foliage details improved
Foliage will be rendered only when visible, before was based on patches and was rendered even if there is a wall in front of the camera.
Rover sound while doing some action like moving, analyze etc.
Ambient light will change when player is indoor or outdoor. This way when outdoor the sun shadows won't be so dark, but when you are inside the ambient light will be less intense, so you will not get too bright walls when you turn off the lights.
Update 1.7.4
FIXES:
Transition between day and night. The sky will no longer be black without stars. The stars will slowly appear as expected
Door locks will respond correctly when used
Artifacts caused by screen space reflections
Rover UI stretch on different resolutions
Database exit button cropped on specific resolutions
Incorrect Azimuth calibration information. The bug doesn't inform you that you have to calibrate Azimuth
Fixed Del button for player reset position. Now should be used every 60 minutes
Antenna Outdoor lights still emits even when off
ADD:
Wind System. Based on the weather, rain, thunder, clouds etc. the game will generate a wind that will affect the antennas position. This may change the antenna coordinates causing problems detecting a signal in bad weather.
Add a Pop Up to ask if you want to go to the main menu
Added a close button for the panel for the new radio. Before you had to add a radio to be able to close it.
New skin page in the laptop. From there you can unlock and install all the skins you like.
In Gameplay Options added a Local Time option. This will switch between local and Ingame Time.
IMPROVEMENTS AND CHANGES
Sun rotation is changed. When you sit on the desk the direction you watch is South, so the Sunrise should be from left to right, not as before.
Sky colors will no longer be super saturated.
The tech tree resources will be provided by the helicopter. You will no longer need to buy them. Just focus on the upgrades :)
Reduce the time when reboot one server in an antenna.
Update 1.7.3
FIXES
Database selected signal is white causing unreadable text
Radar signal position icon missing texture
Rover detects object even if the object is not visible
Terminal misspell
Missing icon on laptop UI
Mother Ship animation activation on start of a game
Database exit icon missing at 16:10 monitors. Part of the UI was cropped
ADD
At September 20th the is an event to storm Area 51, so i have added something to pass some time where aliens will storm your base. Separate from the main game you can access it from the main menu.
Alarm when rover detects objects, won't be necessary to watch it all the time.
Add small meteors and minerals on the ground. There can be only one spawned at the time. Spawned meteors can be scanned with the rover for data that will give you 150 credits. Once scanned the meteor will generate again to a new place on the map
Add music slider in Audio Setting. Will affect the radio, and the music in the Storm the Area mode.
IMPROVEMENTS
Radio text will update only when the radio UI is opened, reducing unnecessary calculations
Door Lock will not update every frame, but only when it is activated.
Speed of the rover is doubled
Sky saturation has been reduced.
LOD optimizations
Shader roughtness and glossiness improvements. Added to some of the models and the floors.
Update 1.7.2 is official now !
Signals:
More signals suggested from the community
More event signals
One event that can be activated using the rover
Curiosity Rover:
A new UI in the laptop where you can control the rover
The rover is programmable, you can choose between forward, backward, left, right, analyze.
Commands can be stacked so you can execute up to 20 commands
Analyzing the ground can give you science data, like chemical elements that can be converted to resources as credits, electronics, transmitters, etc.
Rover detects radiation and temperature, higher radiation means there is something hidden somewhere. Closer you are higher radiation.
Radio:
UI changes
You now can remove or add a radio from the game.
Generated JSON file in the save folder will stay, so you can do it from there too.
Fixes:
Shadow artifacts through transparent objects
Observatory shader too dark when lights off
Alpha channel rendered before the fog causing graphical black spots at distance.
Changes:
Sun shafts are now connected with the fog
Fog and Sun Shaft resolution is connected to volumetric effects. In 1.7.1 the fog resolution was around Medium, so High and Ultra can cause you a FPS drop
IMPORTANT - With the changes of the volumetric effects you may have a fps drop. The main reason is that in the last update the fog resolution was lower than this one. In graphics -> volumetric effects lower it to medium and you will get the same quality as before with better fps.
- If you have a high CPU usage you can lock you FPS in graphic option to 30 or 60 fps. This will reduce the calculation per second and will reduce your CPU usage. High end CPUs shouldn't have any problems.