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Silhouette screenshot
Genre: Adventure, Indie

Silhouette

Graphics and Performance update 01C coming soon!



A brand new graphics and performance update is on its way (hopefully before the end of december). On my testing system (GTX 780) I've had a 140% - 260% performance increase! The game never drops below 50FPS.
I've also added cel shading and inked outlines to the game which really helps to make it look more unique and comic book like.

After the graphics and performance update, I'm also re-working Mission Zero to make finding the clues more interesting and less of a "screen hunt". This will include a lock picking mini-game for some objects like filing cabinets and other gameplay tweaks and additions. The update for Mission Zero should be available in January.

Bug fix 0.1B has arrived!

Version 01.B is now available and should automatically download when you launch Steam. If you don't see the update, restart Steam and it will be available.

Fixes:

- Fixed 99.9% of all audio overlaps (there's the occasional rare case where it could technically still happen but I didn't experience any myself).

- Added a pause between being able to interact with objects while the dialogue audio finishes playing.

- Added new cursor/crosshair indication for when you cannot interact with objects due to dialogue length. Cursor/crosshair changes to red while interaction is disabled.

-Added proper eyes to the living characters due to overwhelming requests/comments on the subject

- Fixed the dialogue tree displaying "blank" choices that actually make selections when you press them

- Other small tweaks relating to the audio

- Possibly some other things that I can't remember anymore.


Bug fix 0.1B incoming

I'm currently working on a bug fix for the audio issues that everyone is experiencing, including the overlapping audio and the audio not playing when you interact with certain objects. I'm hoping to have this implemented by Friday the 25th.