Hello, I am still working on my game, when I have time. I still have a lot of things to do, I need your opinion and suggestion to do the best.
What I did for the moment * version not available for download :
Animator - IK foot - the character can now jump.
Fighting - Different fighting styles : 1 hand, 2 hands, double blade, stick, spear, 1 hand + shield. -The player can fight with bare hands.
Inventory - The player can now equip armor by type: glove, torso, boot, pants, helmet. - Total redesign of the interface.
Statistics - Total overhaul of the statistics - Added hunger and energy that affects your stamina/mana regeneration
Graphics - Pipeline change - Graphic redesign to give a better medieval/Steam feel
Hello
Hello Everyone
After some feedback on the game, I realize these weaknesses.
The game has gameplay and performance problems.
So I decided to rework the game code, before developing new mechanics.
This will take 2-4 months.
Thanks
Minor Patch
-You can now sleep to pass the time. -The interface should work for large screens. -The game is less dark. -A small help panel has been added in game. -The quest panel can be opened at any time.
Tutorials
Hello to everyone. I noticed that most people can't get out of the 1st island.
I am developing a tutorial in games but in the meantime here is a small tutorial.
The cursor in the center of the screen allows you to interact with your environment.
So for example to get on your ship you have to point the cursor on the "wheel".
Then, when you control your ship, you can perform the actions in the upper right corner of the interface.
If an action is impossible, the action to be performed before will flash in red.
For example to land on a new island you have to find a place { check this icon }
Turn off the engine and then drop the anchor.
Then go to the elevator which will bring you on the ground.
Early Access
The current version seems to me sandy enough to be launched. I would like to remind you that it is an apha and that it lacks a lot of content.