Soon the darkness will cover the Valley of Fallen Sinners. Windows will be decorated with carved pumpkins and hordes of monsters, bandits and demons will lose their minds completely. Brave heroes have to battle the forces of darkness once again. This time in absolutely new clothes.
October News
We have two news today. Good and not so good. Rules tell us to start with not so good. The big October update will be postponed a little bit. At the moment the content is not up to our quality standard and some elements need more time in an oven. That’s why we decided to move the "Snow Peak" and the rest of the update content to November.
Now for the good news. In October you will have a grand Halloween party in the Valley of Fallen Sinners! It will be a temporary in-game event, with unique content, pumpkins and sweets!
We will tell you more about the event very soon.
Steam page and Steam community are the most important for us - we are going to follow up those closely for your feedback on the game.
Today we present you the digital Artbook of the Sin Slayers world. This is a 16-page album with various visual materials and game artwork that were lovingly created by our artists. You’ll also be able to learn more about the Valley of Fallen Sinners, its history and inhabitants.
Artbook is available to everyone on Steam starting today. If you have pre-ordered it on our website, we will send you an email with the activation key.
Today we present you an update small in content, but huge in importance. From now on, Sin Slayers is available in German! Now even more players can plunge headlong into the world between the worlds, without spoiling their impression due to the language barrier.
We also made a few changes to the gameplay and fixed some problems that the players encountered.
The detailed changelist for update 1.0.99:
— added German language localization; — fixed a bug where the trade icon did not appear above the head of the Goblin-Merchant NPC; — added the minimap window zooming ability; — fixed minor "hot keys" mechanics errors.
Steam page and Steam community are the most important for us - we are going to follow up those closely for your feedback on the game.
Our dark fantasy adventure can now be experienced in French. We want to thank our French community for warm reception of the project and many hours that they spent translating dialogs, object descriptions and interfaces. Thank you and good luck in the Valley of Fallen Sinners!
Update 1.0.98 — Demonic protection
Greetings, Sinners!
Today we have brought you a new batch of changes in the update 1.0.98. The first thing you will notice in the new patch is the changes to the Location Map window, which we have completely redesigned. Now all the most powerful inhabitants of the valley will have a visual buff "Demonic protection", which was not displayed in any way before. You’ll also find minor changes, fixes of the remaining bugs, as well as the addition of French localization in today's update.
Full patch 1.0.98 description:
The "Location map" UI-window has been completely redesigned (called through the "Map" button or "M" key).
Every boss and Sinlord now has a Demonic Protection buff that protects them from some effects. Don't be afraid, previous versions also had this buff, but it wasn't displayed visually.
There is a restriction on escape from combat. Now you can escape from the battle only starting from the 3rd round of the battle.
Added an ability to change audio settings in the "Settings" UI-window: mono, stereo, quadro, 5.1, 7.1 and prologic.
Added French translation from the community (special thanks to Targus for translation and Killpower (webmaster of www.rpgjeuxvidéo.com) for proofread).
Slight interface changes.
Steam page and Steam community are the most important for us - we are going to follow up those closely for your feedback on the game.
Please welcome the new inhabitants of the Church in the Valley, they are available to those who pre-ordered the game through our site. We have also added an opportunity for everyone else to purchase additional NPCs, which will keep you company in your adventures.
Let’s talk about every one of them a little bit more:
Pharmacist. No one knows her story, but you can easily see that there is no better healer in this world. Potions, ointments, bandages, she will quickly prepare even the most complex medicine. And if you make friends with her, she will be happy to provide a discount.
Little supporter. This cute creature inspires trust at first sight. He will follow your squad anywhere. In the darkest forests, swamps or even caves, filled with screams of the lost travelers, Little supporter will always remain the sweetest creature in the Valley of Fallen Sinners.
We also added an opportunity to buy Sin Slayers soundtrack separately. Recorded with live instruments, it will guide you through the Valley of Sinners and immerse you in the unique atmosphere of a fairytale world, both bright and really lonely.
We have great news, today we are releasing a major update, which will add a good amount of content to the game. Tower of trials with different modes, valuable rewards and hardcore fights is waiting for you. We've also made some minor changes to the interface elements, and added a few new sound effects.
Will you be able to conquer the Tower of trials?
Full list of patch 1.0.97 changes:
New Tower of Trials location has been added to the World Map. It contains:
Ladder mode: three tournaments, after which the player will receive valuable rewards
Training mode: allows you to fight random enemies
Graphics of the "Village of Envy" location have been updated.
Added NPC tags in the "Old Church" (if they are not visible)
Changed some interface elements in combat mode
New sounds have been added for some of the Sinlords
Steam page and Steam community are the most important for us - we are going to follow up those closely for your feedback on the game.
Today we present you a small patch with long-awaited changes and fixes. The complexity of battles will increase significantly by the end of the game, problems with passive abilities will disappear, and a new enemy type will be waiting for you at every corner.
Full list of patch 1.0.95 changes:
Added a new monster "Giant Bat" that can be found in all locations.
Fixed a bug with impossibility to continue the fight sometimes if the enemy character was killed by Poison or On Fire effects
The effects of Poison and On Fire no longer affect Sinlord Wrath's anger stacks
Fixed an error when the fight did not end automatically if the last remaining enemy character died from passive skills of Warlock or Sorceress
Difficulty curve in Act II and III has been changed (all monsters in these acts have higher levels now)
Chance of finding weapons, armor and accessories in the chests is reduced from 20% to 12%
Steam page and Steam community are the most important for us - we are going to follow up those closely for your feedback on the game.