Sinner 97: Now Fully Verified for Steam Deck + VR Mode!
Sinners, as the eerie shadows of October descend upon us, and the haunting veil of Halloween looms near, a revelation awaits.
Sinner 97 has been blessed with a divine update, now fully sanctified to support the Steam Deck!
Embark upon the holy journey with atmospheric PSX VHS visuals and the hymns of heart-pounding audio, bearing the weight of your quest wherever you tread.
And lo, for those disciples who seek to tread closer to the very heart of terror, know that our scripture unfolds in VR mode.
Whether you're navigating the dark corridors on your Desktop, baptizing yourself in the depths of VR, or wandering with your Steam Deck like a prophet in the wilderness, remember: the Father's watchful eyes see all.
As the sands of October's hourglass dwindle, and the sacred eve of Halloween approaches, are you prepared to face the trials that lie within the cult's sanctum? To test your faith and elude the ever-present grasp of the Father?
Rejoice and bear witness to Sinner 97. May the light guide your path, even in the darkest of nights.
Sinner 97 version 1.0 released
We’re delighted to announce the release of version 1.0 of Sinner 97, our homage to PS1 era gaming.
The game has come a long way since our first (very early) alpha release at the beginning of Summer 2022, and we are incredibly thankful to everyone who has supported our development, provided critical feedback, and helped make the game what it has become today.
The latest update includes:
Extended and finished map design, including new starting location outside of the Father’s house.
Major overhaul of menus.
New UI for the desktop mode of the game.
Extended cutscenes.
Steam achievements.
Steam leaderboards allowing players to submit their escape times (can you outrun everyone else?).
Optional game lore to discover to unravel what happened inside the Father’s house.
VR standing and seated play modes supported.
VR optional snap turn supported.
Optional inverted mouse for desktop mode of the game supported.
Version 1.0 release of Sinner 97
We’re delighted to announce the release of version 1.0 of Sinner 97, our homage to PS1 era gaming.
The game has come a long way since our first (very early) alpha release at the beginning of Summer 2022, and we are incredibly thankful to everyone who has supported our development, provided critical feedback, and helped make the game what it has become today.
The latest update includes:
Extended and finished map design, including new starting location outside of the Father’s house.
Major overhaul of menus.
New UI for the desktop mode of the game.
Extended cutscenes.
Steam achievements.
Steam leaderboards allowing players to submit their escape times (can you outrun everyone else?)
Optional game lore to discover to unravel what happened inside the Father’s house.
VR standing and seated play modes supported.
VR optional snap turn supported.
Optional inverted mouse for desktop mode of the game supported.
Post Halloween update and VR patch
A post Halloween update.
Update: The seasonal Halloween mode is now a toggle option for players in the menu, with the main “default” mode returning.
Update: Map design has been extended in preparation for our next big update later this month but is not fully explorable yet.
VR patch: A reported height and crouching game breaking bug that some users may have encountered whilst in VR mode has been patched. The VR mode is still being finely tuned and worked on in general, so we are very appreciative of all reported bugs and feedback to help us refine this mode.
Full oculus support is still pending, further details and known issues for those wishing to try Oculus in the current build are listed on the in game main menu.
Early Access update and new VR support
Happy Spooktober Sinners!
We’re pleased to release our latest early access update of Sinner 97. This update features some significant updates:
- Saferoom Save and Load mechanic - Game difficulty selection - Extended level design with new rooms and floors to explore - AI enhancements - VR mode
The special Halloween mode will be live all week, after which point the “normal” mode will return. After October we will be keeping the Halloween mode as an optional setting that players can select from the menu.
Thank you to everyone who has played and provided feedback to date! We hope you enjoy the latest update.
Happy escaping, Bubblegum Home Entertainment
Early Access latest update!
Happy Spooktober Sinner’s!
We’re pleased to release our latest early access update of Sinner 97. This update features some significant updates:
- Saferoom Save and Load mechanic - Game difficulty selection - Extended level design with new rooms and floors to explore - AI enhancements - VR mode
The special Halloween mode will be live all week, after which point the “normal” mode will return.
After October we will be keeping the Halloween mode as an optional setting that players can select from the menu.
Thank you to everyone who has played and provided feedback to date! We hope you enjoy the latest update.
Happy escaping, Bubblegum Home Entertainment
Halloween mode update
Option on the menu to play the Halloween mode.
All changes made in this update:
Extended vent system Extended level - One new room and a back staircase New spawn point First cutscene Loading scene Halloween mode Adjusted VHS and PSX visuals AI adjustments taken from feedback AI no longer blocks player
Enjoy Sinners, Bubblegum Home Entertainment
Small bug fix to one item
Small bug fix to one item
Sinner 97 – Prologue demo now available for download!
We’re pleased to announce the release of our demo of Sinner 97 to Steam!
The demo is currently in a beta state, whilst we gather player feedback to inform our continued development of the game.
We hope you enjoy the current build!
We will be sharing more game details in the coming weeks as we ramp up to the full game launch.
We’re very excited to show what we have in store for you!