Siren's Call cover
Siren's Call screenshot
Genre: Adventure, Visual Novel

Siren's Call

Siren's Call: Finishing Touch is now live!

Siren's Call: Finishing Touch is a series of short stories following the life and times of The Midnight Guard, set before the events of the main game. These stories will be released via free updates weekly over the course of the next 8 weeks and can be accessed from the main menu. The first story, Andi and Violet, is now live. While best enjoyed after beating the base game, feel free to play these stories at your leisure.

Welcome back to Siren's Call.

Version 1.11 is now live

*Siren's Call: Finishing Touch has been added to the main menu. This will contain bonus, cannon story content that will be updated weekly for the next 8 weeks.

*New character sprites for Andi added, as well as other extra content.


Version 1.10 is live

*Major performance fixes across the board as a result from switching from nw.js to Electron. Loading times improved, less lag, reduced ram usage, ect.

Version 1.10 is in the beta branches.

A test version of Siren's Call running on Electron can now be accessed in the beta branches. This new version may have some compatibility issues with the older versions of Siren's Call, but the benefits are as follows:

*Major performance fixes across the board as a result from switching from nw.js to Electron. Loading times improved, less lag, reduced ram usage, ect.

*Potential for a mac version of the game that can theoretically run on m1 chip mac computers. (more testing required)

*Most, if not all, of the bugs from Visual Novel Maker should be fixed.

It is recommenced that a backup of your game files be made or you complete Siren's Call before testing this version. If memory errors or game corruption occur however, you can access the developer scene select by pressing the escape key on the main menu.

Assuming there are no major bugs or issues with the game after upgrading to Electron, this build will likely go live as the default version shortly. Until then, it can be accessed in the beta branches. The password needed to unlock this branch is halfanapress

If you encounter any bugs, please report them to our game's official discord channel (https://discord.gg/cqCSSgqh85) or make a post on the forums here.

I hope you enjoy this new, smoother version of Siren's Call! Stay cool!

~Jacob

Build 1.07 is now live!

*Fixed an issue where the game would soft-lock after beating Emil's boss fight or Andi's boss fight and then not proceeding to complete the category after beating it.

Siren's Call 1.06 is live

*Added the option to skip to the start of certain "boss" encounters upon reloading the scene after failing one. This is to cut down on the amount of skipping needed to get back to these encounters and reduce player frustration. Hints were also added if the player fails the encounter multiple times.

*Made the text easier to read during one scene in particular where the screen is tinted red.




Siren's Call Version 1.05

*Due to some confusion among the player-base and to aid with conveyance/player progression, a "Game Over" screen has been added when players fail to say goodbye to their friends properly in the first two sections of the game (right before the day resets). A text blurb has also been added to assist players who think they have "beaten" the game upon clearing the first chapter.

*Various spelling errors fixed.

Version 1.04 is now live.

*Fixed a bug where the player could get softlocked in category 1 by visiting Violet, then Emil, the Andi, and then going back to Violet's house. Now Judith's house will be accessible in that situation.

*Fixed a bug where the last 6 CGs didn't count towards the CG completion total of the results menu.

*Fixed a bug where some players would get softlocked in category 1's puzzle and not be able to select the option that would allow them to progress.

*Fixed a bug where upon completing the game, the afterstory would only be accessible in it's entirety from the scene selection menu.

*Numerous spelling errors fixed.

Version 1.03 is now live

Version 1.03 is now out and the default version.

*Spelling errors corrected

*Fixed some bugs with the scene select feature

*Fixed a bug that would soft-lock the game at Category 3 upon completing the game once

Version 1.02

*Fixed a bug where restarting the game after completing it had a chance to soft-lock you in Category 3, unless you used the scene selection feature.

*Fixed some spelling errors.