Skábma: Snowfall cover
Skábma: Snowfall screenshot
Genre: Platform, Adventure, Indie

Skábma: Snowfall

Journey of Journeys

It’s been five years since the first idea of making a game about Sámi people. This journey has been a real adventure, full of challenges, obstacles, detours, occasional success and a lot of luck. It’s hard to believe that this travel is almost over.

It all started in 2017. The original idea was to make a small low poly game inspired by Sámi, few locations, no text or any verbal storytelling, ready in half a year. BAM! Done.

We then created a demo and after it, thinking that we could do better, we created the second demo… And then the third. Always going back to the drawing board, thinking how we can improve our game.

With every demo our ambition grew stronger: we wanted to create something that no-one would expect from a team this size. We also wanted to prove to those who didn’t believe that an indigenous game would be a) fun, b) interesting to the players or c) any way sellable, that these kinds of games have their place in the game industry.

This “underdog mentality” was our driving force. When we finished our final demo in early 2021, we were sure that we had finally found our core mechanics and our very dear, then still a publisher-to-come, PID Games, agreed and offered us their support.

After that encounter, we finally could start developing the actual Skábma - Snowfall -game.

Now, a little over a year later, although the journey has been an occasional speed run every now and then, we notice that we have traveled a way further than we originally planned.

…And it’s been an amazing adventure so far.

-Marjaana Auranen & Sahin Cengiz

“Travels have their hardships as well as their attractions. The huge effort required doesn’t scare us - on the contrary - it increases our desire to travel. This passion that hardships only feed makes us travel further than we ever intended.” - Jean-François Regnard, 1713

3 days left until launch day!

Wake up! The clock is ticking down for the launch of Skábma-Snowfall! We hope you're as excited as us, only 3 days left!



Want to be a part of this story? Get the latest news from Skábma-Snowfall by following and wishlisting the game on :

https://store.steampowered.com/app/1665280/Skabma__Snowfall/

Relax at the bonfire!

Less than 3 weeks until the launch of Skábma-Snowfall! Hang in there, the wait is almost over!



Like Áilu, take a step back and relax at the bonfire.



Want to be a part of this story? Get the latest news from Skábma-Snowfall by following and wishlisting the game on :

https://store.steampowered.com/app/1665280/Skabma__Snowfall/

SUNSOFT partnership announcement!

We're happy to announce that we've recently partnered up with SUNSOFT to bring Skábma-Snowfall to the Japanese market and beyond!



SUNSOFT is a pionnering video game developer and publisher founded 1978. They released games on consoles such as the Famicom, Game Boy Color, Playstation and more recently Steam, Playstation 4 and Switch.

Want to be a part of this story? Get the latest news from Skábma-Snowfall by following and wishlisting the game on :

https://store.steampowered.com/app/1665280/Skabma__Snowfall/

The studio behind Skábma-Snowfall: Red Stage Entertainment!

Hello everyone! We've already presented some aspect of Skábma-Snowfall but we didn't present ourselves: Red Stage Entertainment!



Red Stage Entertainment is an 8 person strong Indie Game Studio specialized in emotional storytelling, run by Sahin Cengiz and Marjaana Auranen. Since the beginning we have had a mission to create projects that have a deeper meaning and a purpose, something that could drive a real world change to issues we subtly address.

Our first bigger title, Skábma - Snowfall, brings forward the northernmost indigenous people of Europe, the Sámi. The theme and the setting was not accidentally chosen as one of the main owners, the person who is writing this introduction, and the writer of Skábma, is Sámi herself.

Our core values as the founders of Red Stage, is to make sure our team is happy and that there is enough coffee to keep them going through the stormy waters of game development. We embrace our team's diversity and believe that that diversity should be shown in our games also.

Everyone has a right to be included.

No person and no story is left behind!

Want to be a part of this story? Get the latest news from Skábma-Snowfall by following and wishlisting the game on:

https://store.steampowered.com/app/1665280/Skabma__Snowfall/