Skelittle: A Giant Party !! cover
Skelittle: A Giant Party !! screenshot
PC Switch Steam
Genre: Platform, Adventure, Indie, Arcade

Skelittle: A Giant Party !!

Untitled

Fifth (and major!) update for SKELITTLE: A GIANT PARTY!!

English

Global :
Adds CPUs FOR ALL MINIGAMES
Adds 40 NEW OBJECTS FOR THE STASH
NEW STASH (main menu scene)
NEW TEAM REWARDS
NEW CHARACTER SELECTIONNER
NEW TUTORIALS
New lightings & optimizations for all minigames
NEW START SCREEN (with main theme)
Improvement of UI in all minigames

Win Minigame / Win Party :
Adds new sounds
Improvement of gamefeel

Minigames :

Raft Racing :
New camera position
New level design
Adds an Explosion feedback when a player loose all his life

Here we grow ! :
New level design
New lighting
Adds SFX

Spear Wheels :
Adds Keyboard inputs during the QTE
Adds new speed effect

HeliSlicing :
Adds an Explosion feedback when a player loose all his life

Midnight Hunting :
Bug Fixed : Glass Clipping
Duration of the game reduced to 45s

Steal & Escape :
Bug Fixed : Camera issue at the end of the minigame
Flying Objects have been removed

Rob The Dog :
Improvement of the “Waking Dog” Gauge
Improvement of the attack dog zone

Bash in Bath :
New system for dash (gain power over time)

Dust To Eat :
Bug Fixed : Vacuum suction

S’Printer :
Adds an Explosion feedback when a player loose a life
Adds an Apparition feedback during respawn

Piston To Mars :
Adds new sounds for jump

Wazaboom :
Improvement of the explosion system
Adds an Explosion feedback when a player loose all his life

Pulp Friction :
Adds an Explosion feedback when a player loose a life

COMING SOON :
New function : Players can restart a Party at the end
Working on IAs when all players are dead
Steam Achievements
Achievements for team rewards
Polish UI
Polish Feedbacks
Polish Stash Objects issues

Fourth Update for Skelittle: A Giant Party!! Patch note v1.5

Global :
Adds 2 new minigames : Wazaboom & Pirates Cannon
Adds new victory pose for each character
Mixing all sounds in the game (with Voices)
Adds new jump system in the game with new animations
Adds new loading page
Adds new background images the different minigames
Improvement of the pause menu system
Dof - Motion Blur parameter in the options menu disabled
Improvement of the Options UI
Retake Dash Voice for Tim
Retake Dash Sound

The Stash :
Adds new bubble system to call other players to play Giant Party
Adds inputs in the UI to improve navigation
Time in the elevator before launching a Giant Party decreased

Win Minigame / Win Party :
Removes music

Minigames :

Spear Wheels :
Adds UI animations at each runs
Adds Feedbacks during slowmotion
Adds haptic feedbacks
Improvement of the trigger system to gain speed
Adds new music
Adds camera movement at start

HeliSlicing :
Bug Fixed : Pausing the game stops the blade
Bug Fixed : Position of the camera doesn’t crop the player anymore
Adds new character animations for dash
Adds haptic feedbacks

Midnight Hunting :
New gameplay : Paint as much mosquitos as you can during the limited time
Duration of the game reduced to 1 minute
New environment & new lighting
New sight
Adds new camera introduction
Adds haptic feedbacks
Adds new score system
Adds Voices
Characters have been hidden to have a larger gameplay area

Steal & Escape :
New environment & New lighting
New way to move in the level : Welcome Jetpack !
New sounds
Adds haptics feedbacks
Adds inputs in game to make the actions more understandable
Adds new animations for the jetpack system

Rob The Dog :
Adds Generic particle systems
Adds Particle System when the dog attacks
Adds new buzzer system
Adds bag that grows when you take kibbles
Adds Voices & Generic sounds
Adds haptic feedbacks

Bash in Bath :
Adds new animations
Improvement of the dash system

Dust To Eat :
Suction system around the robot
Improvement of the carpet’s collider
Improvement of the robot’s patterns
Improvement of the camera shakes
Adds animations when players are in the suction area
Adds haptic feedbacks
Adds voices
Adds generic sounds

S’Printer :
Adds new environment
Improvement of the camera position
Adds difficulty system
Adds feedbacks when players are hit by cartridge (crushing/ejection)
Adds haptic feedbacks
Adds voices
Adds generic sounds
Adds camera movement at start of the game
Improvement of the camera shakes

Piston To Mars :
Adds voices
Adds SFX Jump & Footsteps
Adds haptic feedbacks
Adds camera shakes
Adds new movement system
Improvement of the ejection system

Pulp Friction :
Adds difficulty system
Adds Bounciness on fruits
Adds Voices
Adds Generic sounds
Adds Haptics
Adds new camera introduction

Please note : BOTS will be added in a few weeks !

Third Update for Skelittle: A Giant Party!! Patch note v1.4

Global :
Dash function have been uniformized for all minigames
Adds Option menu (Graphics + SFX)
New textures for the characters
Adds Giant Party Launcher : Now, you can launch the party you want !
Adds countdown when leaving the pause menu
Adds “Finished !!” text at the end of each game
Timers are bigger
Adds music in the Pause Menu
SFX in the Pause Menu
Volume of the musics has been reduced
New music for the tutorial
New SFX for curtain animation

The Stash :
Bug “Multiplication Character instances” fixed
Countdown to go to Giant Party reduced

Minigames :

HeliSlicing :
Adds Dash animation
Adds character voices
Adds vibrations
New system for blade rotation at start to avoid spawn kill
Character Colliders Size fixed
Bug dash/jump at the same time fixed

Bash in Bath :
New ambiant SFX

Water Sprinkler :
New environment
Improvement of the water bomb’s position
Improvement of the movement system
Life number have been reduced to 3

Pulp Friction :
New environment

Spear Wheels :
New music & new music system

Midnight Hunting :
New SFX : mosquito shot / firefly shot / glass impact
Adds a firefly invincibility when it respawn
Mosquitoes come back faster when firefly lights up
Balls projectile blocked fixed

Piston To Mars :
Amelioration of the SFX mix

First Update for Skelittle: A Giant Party!! Patch note v1.2

First Update for Skelittle: A Giant Party!! Patch note v1.2
You guys will find a variety of improvement and enjoy an even better user experience !


Global :
Reduction of the countdown size
New minigames logos
French translation
Mixed Music

The Stash :
Bug Fixed : Players can go out by the top of the stash
Two less lines on the Grid
Reset Stash Objects
Stash Library reset
Unique user for The Stash tutorial
New camera position
New level design
New grid texture for edit mode

Team Rewards :
Progression system activated (level 7)
Add the first Achievements

Minigames :

Tutorials :
Can be reached from the pause menu

Midnight Hunting :
Shooting system fixed
New position of the camera
Bug fixed : mosquitos spawn
Amelioration of the mosquitos movements
New meshes for mosquitos, fireflies & projectile
New sights
Feedback when you hit a mosquito

Steal & Escape :
Bug fixed : players passing through the colliders
Goal to reach more readable (score/5)

Raft Racing :
Camera scroll fixed
Bug Fixed : Scroll trigger issues
Music integrated

Rob The Dog :
Bug fixed : Characters staying in “Dash” animation
Bug fixed : Animations of the dog not synchronized with the gameplay
Bug fixed : Music not synchronized with the gameplay