Summary:
-Improved movement system
-New team skins for ai
-Improved bots
-Ability descriptions
Changes:
AI
-Modified the ai behaviour to chase more
-Heavies weapon range reduced by 25%
-Reduced laser bots laser beam duration to 0.15 seconds (from 0.25)
-Heavies weapon rate of fire reduced by 33%
GRAPHICS
-Laser bots beams are now the colour of their team
-Laser bots now have a team colour paint job
-Heavies now have a team colour paint job
CORE DEFENSE
-Increased Core Defense difficulty (heavy health increase and possibility of having a heavies wave increased)
-Added heavies to wave 1 of Core Defense
MOVEMENT
-Reduced riggers and Inquisitors base turning and fall speed
-Reduced Lancers fall speed
-Increased Raptors turning speed
-Set default turning rate in the options menu to -0.8
-Reduced turning rate while falling for all skimmerz
-Increased Lancer boost to 5 seconds
-Increased range of turning sensitivity.
-Removed turning drift
-Turning sensitivity is now consistent.
Fixes:
SKIMMERZ
-Rigger gun not working properly while charge pulse is active
-Adjusted center of mass for all skimmerz to reduce flipping
-Turning on terrain unpredictable.
AI
-Heavies clipping through walls
Additions:
-Additional tutorial text "4 points are awarded for your destruction"
-Skimmer information on new game selection
